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arxiv:2610.21302

Dusting the Phantom: Gaussian Allocation for Fading Dynamic Content

Published on Oct 15
ยท Submitted by
Minhyeok Roh
on Oct 19
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Abstract

Dynamic Gaussian representations are improved by allocating primitives based on predicted spatiotemporal destinations rather than current locations, recovering small fast-moving objects and fine textures.

Dynamic Gaussian representations have made high-quality, real-time volumetric video increasingly practical, yet challenging motion can still break their reconstruction: small fast-moving objects may disappear, and fine textures in highly dynamic regions are often lost. In particular, simply training longer or using more Gaussians may still fail to recover small, fast-moving objects. We argue that the key bottleneck is not representational capacity itself, but where and when Gaussian primitives are allocated. Existing allocation strategies rely on current Gaussian locations and often overlook the spatiotemporal destinations of relocated Gaussians. To address these limitations, we introduce two complementary strategies. First, Seed Injection identifies under-reconstructed dynamic regions using temporal appearance changes and reconstruction errors, and initializes new Gaussians at geometrically plausible 3D locations through multi-view observations, independent of existing Gaussian locations. Second, Temporal Biased Relocation uses time-resolved optimization signals to guide the spatiotemporal placement of relocated Gaussians. Both strategies maintain a fixed Gaussian budget without modifying the underlying representation. Experiments across multiple dynamic-scene datasets demonstrate improved reconstruction quality, particularly in highly dynamic regions, recovering small, rapidly moving objects and fine-grained appearance details.

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Where and when should Gaussians be allocated?

Dynamic 3D Gaussian Splatting can struggle to reconstruct small, fast-moving objects, even with longer training or more Gaussians.

In Dusting the Phantom, we investigate Gaussian allocation as a key bottleneck in dynamic scene reconstruction and introduce two complementary strategies:

  • Seed Injection: Identifies under-reconstructed spatiotemporal regions and introduces new Gaussian primitives where existing representations provide insufficient coverage.
  • Temporal Budget Relocation: Reallocates Gaussians to timestamps where they can better capture under-reconstructed scene content.

Our approach improves dynamic scene reconstruction without modifying the underlying Gaussian representation.

We hope this work encourages further discussion on how Gaussian primitives should be allocated across space and time.

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