new

Get trending papers in your email inbox!

Subscribe

Daily Papers

byAK and the research community

Nov 5

Show the Signal, Hide the Noise: Spectral Forcing for Pixel-Space Diffusion

Pixel-space diffusion models are trained on full-bandwidth noisy images, yet the useful signal available to the denoiser is strongly frequency dependent. Under rectified-flow diffusion and natural-image power-law spectra, the per-band data-to-noise contour k^{*}(t) = (1-t)^{-2/α} separates a signal-bearing low-frequency region from a noise-dominated high-frequency region at each time t. We show that this implicit coarse-to-fine structure is not merely descriptive: it induces a capacity-allocation problem. A standard pixel-space denoiser must discover the moving bandwidth boundary internally and can spend computation on frequency-time regions where the optimal prediction collapses to deterministic baselines rather than data-distribution modeling. To make this boundary explicit, we introduce Spectral Forcing, a parameter-free, time-conditional 2D-DCT low-pass operator applied to the noisy input before the patch embedder. Its cutoff expands monotonically with the diffusion time and becomes the identity at the data endpoint. Through controlled synthetic experiments, we identify the regime in which the operator is beneficial: coarse patch tokenization and data whose high-frequency content is predominantly noise rather than essential signal. On ImageNet-256 with JiT-700M/32, Spectral Forcing consistently improves both FID and Inception Score across different training epochs, demonstrating robust gains throughout training; at finer tokenization, the spectral forcing is still competitive. We further insert the unchanged operator into SenseNova-U1, a unified text-to-image model, where it improves DPG-Bench and GenEval, showing that the input-side spectral prior transfers beyond class-conditional generation. These results suggest a route to capacity-efficient pixel-space diffusion by showing the signal and hiding the noise.

mmlab-ntu MMLab@NTU
·
Jun 15 3

Data Mixing Can Induce Phase Transitions in Knowledge Acquisition

Large Language Models (LLMs) are typically trained on data mixtures: most data come from web scrapes, while a small portion is curated from high-quality sources with dense domain-specific knowledge. In this paper, we show that when training LLMs on such data mixtures, knowledge acquisition from knowledge-dense datasets, unlike training exclusively on knowledge-dense data (arXiv:2404.05405), does not always follow a smooth scaling law but can exhibit phase transitions with respect to the mixing ratio and model size. Through controlled experiments on a synthetic biography dataset mixed with web-scraped data, we demonstrate that: (1) as we increase the model size to a critical value, the model suddenly transitions from memorizing very few to most of the biographies; (2) below a critical mixing ratio, the model memorizes almost nothing even with extensive training, but beyond this threshold, it rapidly memorizes more biographies. We attribute these phase transitions to a capacity allocation phenomenon: a model with bounded capacity must act like a knapsack problem solver to minimize the overall test loss, and the optimal allocation across datasets can change discontinuously as the model size or mixing ratio varies. We formalize this intuition in an information-theoretic framework and reveal that these phase transitions are predictable, with the critical mixing ratio following a power-law relationship with the model size. Our findings highlight a concrete case where a good mixing recipe for large models may not be optimal for small models, and vice versa.

  • 4 authors
·
May 9

Oversight Has a Capacity: Calibrating Agent Guards to a Subjective, Fatiguing Human

As LLM agents begin to take real, irreversible actions (shell commands, file edits, deploys), the standard safety pattern is a human-in-the-loop approval gate: risky actions pause and wait for a person. We argue the gate is the easy part; the hard part is the judgment - which actions to stop - which the field evaluates against two false assumptions: that there is a ground-truth notion of "risky," and that the human reviewer is a perfect, infinitely-available oracle. On a hand-labeled set of 125 adversarially-weighted agent actions we show that (i) reviewers only moderately agree on what is risky (Fleiss' kappa = 0.52), so there is no single correct label; (ii) framing the guard as selective classification under asymmetric cost makes its operating limits measurable, and on hard inputs the guard cannot safely auto-decide; and (iii) when the reviewer is modeled as endogenous (fatiguing as escalation load grows), realized safety becomes an inverted-U in the escalation rate: more human oversight can make a system less safe, and the safety-optimal guard escalates below full escalation - a setting a load-aware policy also uses to resist a flooding attack that slips a malicious action past a fatigued reviewer. Agent oversight, framed this way, is not only a classification problem but a resource-allocation one: human attention is finite, and the guard's escalation policy spends it. We claim none of these mechanisms as novel - fatigue-aware learning-to-defer (FALCON), cost-sensitive deferral under workload constraints (DeCCaF), trajectory-level guarding, and reviewer-fatigue/flooding attacks are all prior art we cite. Our contribution is an open-source agent-oversight system that operationalizes and measures them in the LLM-agent action-gating setting, turning "is my guard good?" from a guess into a curve. The inverted-U and the flooding attack are modeling results that motivate a human study.

  • 1 authors
·
Jun 7

The Best of Many Worlds: Dual Mirror Descent for Online Allocation Problems

Online allocation problems with resource constraints are central problems in revenue management and online advertising. In these problems, requests arrive sequentially during a finite horizon and, for each request, a decision maker needs to choose an action that consumes a certain amount of resources and generates reward. The objective is to maximize cumulative rewards subject to a constraint on the total consumption of resources. In this paper, we consider a data-driven setting in which the reward and resource consumption of each request are generated using an input model that is unknown to the decision maker. We design a general class of algorithms that attain good performance in various input models without knowing which type of input they are facing. In particular, our algorithms are asymptotically optimal under independent and identically distributed inputs as well as various non-stationary stochastic input models, and they attain an asymptotically optimal fixed competitive ratio when the input is adversarial. Our algorithms operate in the Lagrangian dual space: they maintain a dual multiplier for each resource that is updated using online mirror descent. By choosing the reference function accordingly, we recover the dual sub-gradient descent and dual multiplicative weights update algorithm. The resulting algorithms are simple, fast, and do not require convexity in the revenue function, consumption function and action space, in contrast to existing methods for online allocation problems. We discuss applications to network revenue management, online bidding in repeated auctions with budget constraints, online proportional matching with high entropy, and personalized assortment optimization with limited inventory.

  • 3 authors
·
Nov 4, 2021

A Two-stage Reinforcement Learning-based Approach for Multi-entity Task Allocation

Task allocation is a key combinatorial optimization problem, crucial for modern applications such as multi-robot cooperation and resource scheduling. Decision makers must allocate entities to tasks reasonably across different scenarios. However, traditional methods assume static attributes and numbers of tasks and entities, often relying on dynamic programming and heuristic algorithms for solutions. In reality, task allocation resembles Markov decision processes, with dynamically changing task and entity attributes. Thus, algorithms must dynamically allocate tasks based on their states. To address this issue, we propose a two-stage task allocation algorithm based on similarity, utilizing reinforcement learning to learn allocation strategies. The proposed pre-assign strategy allows entities to preselect appropriate tasks, effectively avoiding local optima and thereby better finding the optimal allocation. We also introduce an attention mechanism and a hyperparameter network structure to adapt to the changing number and attributes of entities and tasks, enabling our network structure to generalize to new tasks. Experimental results across multiple environments demonstrate that our algorithm effectively addresses the challenges of dynamic task allocation in practical applications. Compared to heuristic algorithms like genetic algorithms, our reinforcement learning approach better solves dynamic allocation problems and achieves zero-shot generalization to new tasks with good performance. The code is available at https://github.com/yk7333/TaskAllocation.

  • 4 authors
·
Jun 29, 2024

Quota Marketplace: Dynamic Pricing for Efficient Allocation of ML Training Resources

The escalating demand for Machine Learning (ML) training resources in recent years has resulted in a substantial gap between the high demand and the available supply. Efficient allocation of these scarce and expensive resources is crucial for organizations to maximize their return on investment. Existing resource allocation mechanisms, like Karma [OSDI'23], are designed to guarantee Pareto efficiency and max-min fairness in settings with dynamic (time-varying) user demands, but fail to preserve these key properties in the presence of demands with heterogeneous values. Given the ubiquity and inevitability of heterogeneity in organizational values of different workloads, effective resource allocation policies must accommodate these variations. In this paper, we describe the design, implementation, deployment, and theoretical analysis of Quota Marketplace, a market-based mechanism to efficiently allocate ML training chips (like GPUs), explicitly addressing scenarios with demands of heterogeneous value. We detail the implementation of this mechanism within Google and present metrics that demonstrate its impact. We also discuss many business-critical requirements that the Quota Marketplace handles quite effectively, and document the gains and opportunities it has unlocked. We establish theoretically how this market-based approach achieves the essential properties of Pareto efficiency and max-min fairness by allowing the users to express the value of their workloads and enabling dynamic resource pricing based on supply and demand fluctuations. Ultimately, the market facilitates resource allocation that aligns with organizational priorities.

  • 9 authors
·
Jul 8

A Branch-and-Price Approach to a Variant of the Cognitive Radio Resource Allocation Problem

Radio-frequency portion of the electromagnetic spectrum is a scarce resource. Cognitive radio technology has emerged as a promising solution to overcome the spectrum scarcity bottleneck. Through this technology, secondary users (SUs) sense the spectrum opportunities free from primary users (PUs), and opportunistically take advantage of these (temporarily) idle portions, known as spectrum holes. In this correspondence, we consider a variant of the cognitive radio resource allocation problem posed by Martinovic et al. in 2017. The distinguishing feature of this version of the problem is that each SU, due to its hardware limitations, imposes the requirement that the to-be-aggregated spectrum holes cannot be arbitrarily far from each other. We call this restriction as the Maximal Aggregation Range (MAR) constraint, and refer to this variant of the problem as the MAR-constrained hole assignment problem. The problem can be formalized as an NP-hard combinatorial optimization problem. We propose a novel binary integer linear programming (ILP) formulation to the problem. The number of constraints in this formulation is the number of spectrum holes plus the number of SUs. On the other hand, the number of binary decision variables in the formulation can be prohibitively large, as for each legitimate spectrum allocation to each SU, one variable is needed. We propose a branch-and-price (B&P) framework to tackle this challenge. This framework is in fact a branch-and-bound procedure in which at each node of the search tree, we utilize the so-called (delayed) column generation technique for solving the LP relaxation of the corresponding subproblem. As evidenced by the numerical results, the LP relaxation bounds are very tight. This allows for a very effective pruning of the search space. Compared to the previously suggested formulations, the proposed technique can require much less computational effort.

  • 3 authors
·
Apr 26, 2022

The Optimization Trilemma: Efficiency, Comfort and Fairness in Decentralized Multi-agent Coordination

The problem of fair multi-agent coordination in decentralized settings is one of the most pressing challenges for building efficient collaborative systems. Resource allocation is based on optimized collective arrangements accounting for agents' needs. Such coordination should not only be computationally efficient but also account for fairness, i.e., equitable redistribution of costs incurred by all agents. Recent literature has proposed several algorithms that efficiently determine optimal plan combinations balancing system-wide efficiency and individual discomfort of agents in a centralized setting. However, these works do not address equitable resource optimization in fully decentralized scenarios, specifically, the optimized redistribution of discomfort among coordinating agents so that none experiences a discomfort level that could lead to loss of incentive or polarization that can disrupt planned operations. In this work, we study the problem of optimizing three objectives: (i) system-wide efficiency, (ii) individuals' comfort and (iii) fairness (i.e., balancing of incurred discomfort costs) in decentralized multi-agent coordination. We design a novel model to optimize those three orthogonal objectives, without any substantial increase in communication and computational overhead. Through experiments on two real-world datasets, we validate the model and demonstrate that it can achieve fairer optimization outcomes, while satisfying agents' preferences and system goals.

  • 3 authors
·
Jul 18

Don't Waste the Noise: Importance-Guided Perturbation Allocation under Joint Global and Local Constraints

Adversarial optimization under a shared ell_1 budget requires deciding not only how much perturbation to use, but also where that limited budget should be spent. This allocation problem becomes particularly important when individual input coordinates are subject to local magnitude constraints, which restrict the extent to which perturbation can be concentrated on a small number of locations. We introduce an importance-guided allocation mechanism that uses a fixed clean-gradient prior to steer perturbation toward model-sensitive regions while leaving the feasible perturbation set unchanged. A centered allocation objective encourages perturbation at above-average importance locations and discourages unnecessary expenditure elsewhere, thereby redistributing rather than enlarging the available budget. Across ten robust model--dataset configurations under a common capacity-limited threat setting, the proposed method improves attack success over matched APGD- and PMA-based baselines by 2.52 to 17.70 percentage points. Allocation analysis shows that these gains are accompanied by substantially greater perturbation mass in high-importance regions without increased global ell_1 consumption. Mechanism ablations further show that centered non-uniform redistribution provides part of the benefit, while model-derived importance yields an additional improvement. These results identify perturbation allocation as a distinct and practically relevant dimension of adversarial optimization under shared-budget, locally constrained threat models.

  • 2 authors
·
Sep 30

Optimizing Memory Mapping Using Deep Reinforcement Learning

Resource scheduling and allocation is a critical component of many high impact systems ranging from congestion control to cloud computing. Finding more optimal solutions to these problems often has significant impact on resource and time savings, reducing device wear-and-tear, and even potentially improving carbon emissions. In this paper, we focus on a specific instance of a scheduling problem, namely the memory mapping problem that occurs during compilation of machine learning programs: That is, mapping tensors to different memory layers to optimize execution time. We introduce an approach for solving the memory mapping problem using Reinforcement Learning. RL is a solution paradigm well-suited for sequential decision making problems that are amenable to planning, and combinatorial search spaces with high-dimensional data inputs. We formulate the problem as a single-player game, which we call the mallocGame, such that high-reward trajectories of the game correspond to efficient memory mappings on the target hardware. We also introduce a Reinforcement Learning agent, mallocMuZero, and show that it is capable of playing this game to discover new and improved memory mapping solutions that lead to faster execution times on real ML workloads on ML accelerators. We compare the performance of mallocMuZero to the default solver used by the Accelerated Linear Algebra (XLA) compiler on a benchmark of realistic ML workloads. In addition, we show that mallocMuZero is capable of improving the execution time of the recently published AlphaTensor matrix multiplication model.

  • 18 authors
·
May 11, 2023

SCALE: Selective Resource Allocation for Overcoming Performance Bottlenecks in Mathematical Test-time Scaling

Test-time compute scaling has emerged as a powerful paradigm for enhancing mathematical reasoning in large language models (LLMs) by allocating additional computational resources during inference. However, current methods employ uniform resource distribution across all reasoning sub-problems, creating fundamental bottlenecks where challenging sub-problems receive insufficient attention while routine operations consume disproportionate resources. This uniform allocation creates performance bottlenecks where additional computational resources yield diminishing returns. Inspired by dual-process theory, we propose SCALE (Selective Resource Allocation), a framework that selectively allocates computational resources based on sub-problem difficulty. SCALE operates through four stages: (1) problem decomposition into sequential reasoning sub-problems, (2) difficulty assessment of each sub-problem to distinguish between routine operations and computationally challenging sub-problems, (3) selective processing mode assignment between System 1 for simple sub-problems and System 2 for complex ones, and (4) sequential execution with context propagation. By concentrating resources on challenging sub-problems while processing routine operations efficiently, SCALE achieves substantial performance improvements with superior resource utilization. Extensive experiments demonstrate that SCALE significantly outperforms uniform scaling baselines, achieving accuracy improvements of up to 13.75 percentage points (57.50% to 71.25% on AIME25) while reducing computational costs by 33%-53%, representing a major advance in test-time scaling that addresses fundamental limitations of current approaches.

New Philosopher Inequalities for Online Bayesian Matching, via Pivotal Sampling

We study the polynomial-time approximability of the optimal online stochastic bipartite matching algorithm, initiated by Papadimitriou et al. (EC'21). Here, nodes on one side of the graph are given upfront, while at each time t, an online node and its edge weights are drawn from a time-dependent distribution. The optimal algorithm is PSPACE-hard to approximate within some universal constant. We refer to this optimal algorithm, which requires time to think (compute), as a philosopher, and refer to polynomial-time online approximations of the above as philosopher inequalities. The best known philosopher inequality for online matching yields a 0.652-approximation. In contrast, the best possible prophet inequality, or approximation of the optimum offline solution, is 0.5. Our main results are a 0.678-approximate algorithm and a 0.685-approximation for a vertex-weighted special case. Notably, both bounds exceed the 0.666-approximation of the offline optimum obtained by Tang, Wu, and Wu (STOC'22) for the vertex-weighted problem. Building on our algorithms and the recent black-box reduction of Banihashem et al. (SODA'24), we provide polytime (pricing-based) truthful mechanisms which 0.678-approximate the social welfare of the optimal online allocation for bipartite matching markets. Our online allocation algorithm relies on the classic pivotal sampling algorithm (Srinivasan FOCS'01, Gandhi et al. J.ACM'06), along with careful discarding to obtain negative correlations between offline nodes. Consequently, the analysis boils down to examining the distribution of a weighted sum X of negatively correlated Bernoulli variables, specifically lower bounding its mass below a threshold, E[min(1,X)], of possible independent interest. Interestingly, our bound relies on an imaginary invocation of pivotal sampling.

  • 5 authors
·
Jul 21, 2024

Complexity-Balanced Diffusion Splitting

Standard continuous-time generative models rely on monolithic architectures that must navigate vastly different signal regimes, from isotropic noise to intricate data distributions. While scaling model capacity improves performance, deploying a massive network uniformly across the entire generative timeline is inherently inefficient. In this work, we propose Complexity-Balanced Splitting (CBS), a principled framework for temporal capacity allocation that distributes the generative workload across multiple specialized sub-networks. Grounded in function approximation theory and de Boor's equidistribution principle, CBS partitions the diffusion timeline into segments of equal approximation burden, allocating more representational capacity to regions where the generative dynamics are more difficult to model. To estimate this local complexity, we introduce two complementary and tractable monitor functions: a spatial measure based on the flow's Dirichlet energy, and a geometric measure based on the acceleration of the sampling trajectories. Using a lightweight auxiliary model to estimate these complexity profiles, our approach eliminates the need for heuristic temporal splits or computationally expensive search procedures. Extensive evaluation across multiple architectures (SiT, JiT, and UNet) and datasets demonstrates that CBS consistently improves synthesis quality without increasing per-step inference cost. In particular, CBS improves FID by ~35% on SiT-XL with CFG relative to naive temporal partitioning. Project page is available at https://noamissachar.github.io/CBS/.

Model-Based and Sample-Efficient AI-Assisted Math Discovery in Sphere Packing

Sphere packing, Hilbert's eighteenth problem, asks for the densest arrangement of congruent spheres in n-dimensional Euclidean space. Although relevant to areas such as cryptography, crystallography, and medical imaging, the problem remains unresolved: beyond a few special dimensions, neither optimal packings nor tight upper bounds are known. Even a major breakthrough in dimension n=8, later recognised with a Fields Medal, underscores its difficulty. A leading technique for upper bounds, the three-point method, reduces the problem to solving large, high-precision semidefinite programs (SDPs). Because each candidate SDP may take days to evaluate, standard data-intensive AI approaches are infeasible. We address this challenge by formulating SDP construction as a sequential decision process, the SDP game, in which a policy assembles SDP formulations from a set of admissible components. Using a sample-efficient model-based framework that combines Bayesian optimisation with Monte Carlo Tree Search, we obtain new state-of-the-art upper bounds in dimensions 4-16, showing that model-based search can advance computational progress in longstanding geometric problems. Together, these results demonstrate that sample-efficient, model-based search can make tangible progress on mathematically rigid, evaluation limited problems, pointing towards a complementary direction for AI-assisted discovery beyond large-scale LLM-driven exploration.

  • 6 authors
·
Dec 4, 2025 2

A Theoretical Framework for Auxiliary-Loss-Free Load Balancing of Sparse Mixture-of-Experts in Large-Scale AI Models

In large-scale AI training, Sparse Mixture-of-Experts (s-MoE) layers enable scaling by activating only a small subset of experts per token. An operational challenge in this design is load balancing: routing tokens to minimize the number of idle experts, which is important for the efficient utilization of (costly) GPUs. We provide a theoretical framework for analyzing the Auxiliary-Loss-Free Load Balancing (ALF-LB) procedure -- proposed by DeepSeek's Wang et al. (2024) -- by casting it as a one-step-per-iteration primal-dual method for an assignment problem. First, in a stylized deterministic setting, our framework yields several insightful structural properties: (i) a monotonic improvement of a Lagrangian objective, (ii) a preference rule that moves tokens from overloaded to underloaded experts, and (iii) an approximate-balancing guarantee. Then, we incorporate the stochastic and dynamic nature of AI training using a generalized online optimization formulation. In the online setting, we derive a strong convexity property of the objective that leads to a logarithmic expected regret bound under certain step-size choices. Additionally, we present real experiments on 1B-parameter DeepSeekMoE models to complement our theoretical findings. Together, these results build a principled framework for analyzing the Auxiliary-Loss-Free Load Balancing of s-MoE in AI models.

Uchicago University of Chicago
·
Dec 3, 2025 2

Market-based Short-Term Allocations in Small Cell Wireless Networks

Mobile users (or UEs, to use 3GPP terminology) served by small cells in dense urban settings may abruptly experience a significant deterioration in their channel to their serving base stations (BSs) in several scenarios, such as after turning a corner around a tall building, or a sudden knot of traffic blocking the direct path between the UE and its serving BS. In this work, we propose a scheme to temporarily increase the data rate to/from this UE with additional bandwidth from the nearest Coordinated Multi-Point (CoMP) cluster of BSs, while the slower process of handover of the UE to a new serving BS is ongoing. We emphasize that this additional bandwidth is additional to the data rates the UE is getting over its primary connection to the current serving BS and, after the handover, to the new serving BS. The key novelty of the present work is the proposal of a decentralized market-based resource allocation method to perform resource allocation to support Coordinated Beamforming (CB) CoMP. It is scalable to large numbers of UEs and BSs, and it is fast because resource allocations are made bilaterally, between BSs and UEs. Once the resource allocation to the UE has been made, the coordinated of transmissions occurs as per the usual CB methods. Thus the proposed method has the benefit of giving the UE access to its desired amount of resources fast, without waiting for handover to complete, or reporting channel state information before it knows the resources it will be allocated for receiving transmissions from the serving BS.

  • 2 authors
·
May 8, 2020

Priority Matters: Optimising Kubernetes Clusters Usage with Constraint-Based Pod Packing

Distributed applications employ Kubernetes for scalable, fault-tolerant deployments over computer clusters, where application components run in groups of containers called pods. The scheduler, at the heart of Kubernetes' architecture, determines the placement of pods given their priority and resource requirements on cluster nodes. To quickly allocate pods, the scheduler uses lightweight heuristics that can lead to suboptimal placements and resource fragmentation, preventing allocations of otherwise deployable pods on the available nodes. We propose the usage of constraint programming to find the optimal allocation of pods satisfying all their priorities and resource requests. Implementation-wise, our solution comes as a plug-in to the default scheduler that operates as a fallback mechanism when some pods cannot be allocated. Using the OR-Tools constraint solver, our experiments on small-to-mid-sized clusters indicate that, within a 1-second scheduling window, our approach places more higher-priority pods than the default scheduler (possibly demonstrating allocation optimality) in over 44\% of realisable allocation scenarios where the default scheduler fails, while certifying that the default scheduler's placement is already optimal in over 19\% of scenarios. With a 10-second window, our approach improves placements in over 73\% and still certifies that the default scheduler's placement is already optimal in over 19\% of scenarios.

  • 3 authors
·
Nov 11, 2025

Towards a Formal Definition of Agent Memory: Basis, Span, Optimality, and the Sequential Memory Problem

Despite the wide deployment of memory in large-model agents, there is no unified formal account of what a memory is or when it is optimal. This paper takes a first step toward this account. The central idea is that memory is a basis, knowledge is its span, and answerability is a coverage problem: an agent stores events extracted from a material; a generation operator turns any event set into the knowledge it entails; and a query is answerable exactly when some single item in the span covers it. The optimal memory is then the capacity-constrained maximizer of expected coverage, and its value traces a utility--capacity frontier, the common yardstick on which memory systems can be compared. Next, we consider noise in the memory and discuss coverage versus precision under it: a memory may store false claims, so the write policy must infer the truth of what it stores. Drawing an analogy with biological memory, which is formed continuously through ongoing experience, we formalize the continual agent-memory problem in a sequential MDP that covers multiple levels, where memory is the state, writing is the action, and the utility settled at query time is the delayed reward that drives learning. To make the framework concrete, we instantiate it on Homer's Odyssey, turning the frontier, the compression zone, and the divergence of coverage from precision into concrete numbers. Finally, we position existing systems within the framework, making ``how good is a memory'' measurable and recasting the open problems of constructing and learning agent memory as concrete research questions.

  • 1 authors
·
Aug 11

Densing Law of LLMs

Large Language Models (LLMs) have emerged as a milestone in artificial intelligence, and their performance can improve as the model size increases. However, this scaling brings great challenges to training and inference efficiency, particularly for deploying LLMs in resource-constrained environments, and the scaling trend is becoming increasingly unsustainable. This paper introduces the concept of ``capacity density'' as a new metric to evaluate the quality of the LLMs across different scales and describes the trend of LLMs in terms of both effectiveness and efficiency. To calculate the capacity density of a given target LLM, we first introduce a set of reference models and develop a scaling law to predict the downstream performance of these reference models based on their parameter sizes. We then define the effective parameter size of the target LLM as the parameter size required by a reference model to achieve equivalent performance, and formalize the capacity density as the ratio of the effective parameter size to the actual parameter size of the target LLM. Capacity density provides a unified framework for assessing both model effectiveness and efficiency. Our further analysis of recent open-source base LLMs reveals an empirical law (the densing law)that the capacity density of LLMs grows exponentially over time. More specifically, using some widely used benchmarks for evaluation, the capacity density of LLMs doubles approximately every three months. The law provides new perspectives to guide future LLM development, emphasizing the importance of improving capacity density to achieve optimal results with minimal computational overhead.

openbmb OpenBMB
·
Dec 5, 2024 2

Bandits with Knapsacks

Multi-armed bandit problems are the predominant theoretical model of exploration-exploitation tradeoffs in learning, and they have countless applications ranging from medical trials, to communication networks, to Web search and advertising. In many of these application domains the learner may be constrained by one or more supply (or budget) limits, in addition to the customary limitation on the time horizon. The literature lacks a general model encompassing these sorts of problems. We introduce such a model, called "bandits with knapsacks", that combines aspects of stochastic integer programming with online learning. A distinctive feature of our problem, in comparison to the existing regret-minimization literature, is that the optimal policy for a given latent distribution may significantly outperform the policy that plays the optimal fixed arm. Consequently, achieving sublinear regret in the bandits-with-knapsacks problem is significantly more challenging than in conventional bandit problems. We present two algorithms whose reward is close to the information-theoretic optimum: one is based on a novel "balanced exploration" paradigm, while the other is a primal-dual algorithm that uses multiplicative updates. Further, we prove that the regret achieved by both algorithms is optimal up to polylogarithmic factors. We illustrate the generality of the problem by presenting applications in a number of different domains including electronic commerce, routing, and scheduling. As one example of a concrete application, we consider the problem of dynamic posted pricing with limited supply and obtain the first algorithm whose regret, with respect to the optimal dynamic policy, is sublinear in the supply.

  • 3 authors
·
Sep 4, 2017

Intelligent Load Balancing in Cloud Computer Systems

Cloud computing is an established technology allowing users to share resources on a large scale, never before seen in IT history. A cloud system connects multiple individual servers in order to process related tasks in several environments at the same time. Clouds are typically more cost-effective than single computers of comparable computing performance. The sheer physical size of the system itself means that thousands of machines may be involved. The focus of this research was to design a strategy to dynamically allocate tasks without overloading Cloud nodes which would result in system stability being maintained at minimum cost. This research has added the following new contributions to the state of knowledge: (i) a novel taxonomy and categorisation of three classes of schedulers, namely OS-level, Cluster and Big Data, which highlight their unique evolution and underline their different objectives; (ii) an abstract model of cloud resources utilisation is specified, including multiple types of resources and consideration of task migration costs; (iii) a virtual machine live migration was experimented with in order to create a formula which estimates the network traffic generated by this process; (iv) a high-fidelity Cloud workload simulator, based on a month-long workload traces from Google's computing cells, was created; (v) two possible approaches to resource management were proposed and examined in the practical part of the manuscript: the centralised metaheuristic load balancer and the decentralised agent-based system. The project involved extensive experiments run on the University of Westminster HPC cluster, and the promising results are presented together with detailed discussions and a conclusion.

  • 1 authors
·
Sep 22, 2025

Unifying Data, Memory, and Compute Efficiency in LLM training: A Survey

Resource constraints increasingly determine what can be trained, fine-tuned, and deployed in large language models (LLMs), yet efficiency is often studied through isolated techniques rather than as an interacting system of limits. This survey adopts a constraint-centric perspective and organizes recent progress around three coupled bottlenecks: data efficiency (what to train on), memory efficiency (how to fit training), and compute budget awareness (when and where to spend FLOPs). On the data axis, we review selection and pruning methods that maximize learning per token, ranging from scalable proxy signals based on learning dynamics to gradient- and influence-based scoring, as well as difficulty-aware and curriculum-style strategies. We highlight emerging evidence that different notions of good data dominate in different regimes, implying that optimal subsets depend on the task objective and resource budget rather than being universal. On the systems side, we show that GPU memory, not raw compute, is often the dominant bottleneck in fine-tuning, and that effective scaling requires jointly reducing weight storage, optimizer states, and activation memory rather than optimizing any single component in isolation. Beyond memory, we frame training and inference as compute-governed processes in which optimization, data selection, and decoding must explicitly account for finite FLOP budgets. We review evidence for compute-optimal allocation and stopping rules, where computation should be halted or reallocated once marginal performance gains fall below a budget-dependent threshold. Together, these results unify compute-aware data selection, scaling laws, and adaptive inference under a common principle of resource-conditioned decision-making.

  • 5 authors
·
Jun 8

A Reinforcement Learning Method for Environments with Stochastic Variables: Post-Decision Proximal Policy Optimization with Dual Critic Networks

This paper presents Post-Decision Proximal Policy Optimization (PDPPO), a novel variation of the leading deep reinforcement learning method, Proximal Policy Optimization (PPO). The PDPPO state transition process is divided into two steps: a deterministic step resulting in the post-decision state and a stochastic step leading to the next state. Our approach incorporates post-decision states and dual critics to reduce the problem's dimensionality and enhance the accuracy of value function estimation. Lot-sizing is a mixed integer programming problem for which we exemplify such dynamics. The objective of lot-sizing is to optimize production, delivery fulfillment, and inventory levels in uncertain demand and cost parameters. This paper evaluates the performance of PDPPO across various environments and configurations. Notably, PDPPO with a dual critic architecture achieves nearly double the maximum reward of vanilla PPO in specific scenarios, requiring fewer episode iterations and demonstrating faster and more consistent learning across different initializations. On average, PDPPO outperforms PPO in environments with a stochastic component in the state transition. These results support the benefits of using a post-decision state. Integrating this post-decision state in the value function approximation leads to more informed and efficient learning in high-dimensional and stochastic environments.

  • 5 authors
·
Apr 7, 2025

Every Rollout Counts: Optimal Resource Allocation for Efficient Test-Time Scaling

Test-Time Scaling (TTS) improves the performance of Large Language Models (LLMs) by using additional inference-time computation to explore multiple reasoning paths through search. Yet how to allocate a fixed rollout budget most effectively during search remains underexplored, often resulting in inefficient use of compute at test time. To bridge this gap, we formulate test-time search as a resource allocation problem and derive the optimal allocation strategy that maximizes the probability of obtaining a correct solution under a fixed rollout budget. Within this formulation, we reveal a core limitation of existing search methods: solution-level allocation tends to favor reasoning directions with more candidates, leading to theoretically suboptimal and inefficient use of compute. To address this, we propose Direction-Oriented Resource Allocation (DORA), a provably optimal method that mitigates this bias by decoupling direction quality from candidate count and allocating resources at the direction level. To demonstrate DORA's effectiveness, we conduct extensive experiments on challenging mathematical reasoning benchmarks including MATH500, AIME2024, and AIME2025. The empirical results show that DORA consistently outperforms strong baselines with comparable computational cost, achieving state-of-the-art accuracy. We hope our findings contribute to a broader understanding of optimal TTS for LLMs.

  • 10 authors
·
Oct 19, 2025

On Time, Within Budget: Constraint-Driven Online Resource Allocation for Agentic Workflows

Agentic systems increasingly solve complex user requests by executing orchestrated workflows, where subtasks are assigned to specialized models or tools and coordinated according to their dependencies. While recent work improves agent efficiency by optimizing the performance--cost--latency frontier, real deployments often impose concrete requirements: a workflow must be completed within a specified budget and before a specified deadline. This shifts the goal from average efficiency optimization to maximizing the probability that the entire workflow completes successfully under explicit budget and deadline constraints. We study constraint-driven online resource allocation for agentic workflows. Given a dependency-structured workflow and estimates of success rates and generation lengths for each subtask--model pair, the executor allocates models and parallel samples across simultaneously executable subtasks while managing the remaining budget and time. We formulate this setting as a finite-horizon stochastic online allocation problem and propose Monte Carlo Portfolio Planning (MCPP), a lightweight closed-loop planner that directly estimates constrained completion probability through simulated workflow executions and replans after observed outcomes. Experiments on CodeFlow and ProofFlow demonstrate that MCPP consistently improves constrained completion probability over strong baselines across a wide range of budget--deadline constraints.

OmniRouter: Budget and Performance Controllable Multi-LLM Routing

Large language models (LLMs) deliver superior performance but require substantial computational resources and operate with relatively low efficiency, while smaller models can efficiently handle simpler tasks with fewer resources. LLM routing is a crucial paradigm that dynamically selects the most suitable large language models from a pool of candidates to process diverse inputs, ensuring optimal resource utilization while maintaining response quality. Existing routing frameworks typically model this as a locally optimal decision-making problem, selecting the presumed best-fit LLM for each query individually, which overlooks global budget constraints, resulting in ineffective resource allocation. To tackle this problem, we introduce OmniRouter, a fundamentally controllable routing framework for multi-LLM serving. Instead of making per-query greedy choices, OmniRouter models the routing task as a constrained optimization problem, assigning models that minimize total cost while ensuring the required performance level. Specifically, a hybrid retrieval-augmented predictor is designed to predict the capabilities and costs of LLMs. After obtaining the predicted cost and performance, we utilize a constrained optimizer for cost-optimal assignments that employs Lagrangian dual decomposition with adaptive multipliers. It iteratively converges toward the globally optimal query-model allocation, dynamically balancing latency minimization against quality thresholds while adhering to heterogeneous capacity constraints. Experiments show that OmniRouter achieves up to 6.30% improvement in response accuracy while simultaneously reducing computational costs by at least 10.15% compared to competitive router baselines. The code and the dataset are available at https://github.com/dongyuanjushi/OmniRouter.

  • 5 authors
·
Nov 27, 2025

Knapsack RL: Unlocking Exploration of LLMs via Optimizing Budget Allocation

Large Language Models (LLMs) can self-improve through reinforcement learning, where they generate trajectories to explore and discover better solutions. However, this exploration process is computationally expensive, often forcing current methods to assign limited exploration budgets to each task. This uniform allocation creates problematic edge cases: easy tasks consistently succeed while difficult tasks consistently fail, both producing zero gradients during training updates for the widely used Group Relative Policy Optimization (GRPO). We address this problem from the lens of exploration budget allocation. Viewing each task's exploration as an "item" with a distinct "value" and "cost", we establish a connection to the classical knapsack problem. This formulation allows us to derive an optimal assignment rule that adaptively distributes resources based on the model's current learning status. When applied to GRPO, our method increases the effective ratio of non-zero policy gradients by 20-40% during training. Acting as a computational "free lunch", our approach could reallocate exploration budgets from tasks where learning is saturated to those where it is most impactful. This enables significantly larger budgets (e.g., 93 rollouts) for especially challenging problems, which would be computationally prohibitive under a uniform allocation. These improvements translate to meaningful gains on mathematical reasoning benchmarks, with average improvements of 2-4 points and peak gains of 9 points on specific tasks. Notably, achieving comparable performance with traditional homogeneous allocation would require about 2x the computational resources.

ByteDance-Seed ByteDance Seed
·
Sep 30, 2025 2

Reasoning Capacity in Multi-Agent Systems: Limitations, Challenges and Human-Centered Solutions

Remarkable performance of large language models (LLMs) in a variety of tasks brings forth many opportunities as well as challenges of utilizing them in production settings. Towards practical adoption of LLMs, multi-agent systems hold great promise to augment, integrate, and orchestrate LLMs in the larger context of enterprise platforms that use existing proprietary data and models to tackle complex real-world tasks. Despite the tremendous success of these systems, current approaches rely on narrow, single-focus objectives for optimization and evaluation, often overlooking potential constraints in real-world scenarios, including restricted budgets, resources and time. Furthermore, interpreting, analyzing, and debugging these systems requires different components to be evaluated in relation to one another. This demand is currently not feasible with existing methodologies. In this postion paper, we introduce the concept of reasoning capacity as a unifying criterion to enable integration of constraints during optimization and establish connections among different components within the system, which also enable a more holistic and comprehensive approach to evaluation. We present a formal definition of reasoning capacity and illustrate its utility in identifying limitations within each component of the system. We then argue how these limitations can be addressed with a self-reflective process wherein human-feedback is used to alleviate shortcomings in reasoning and enhance overall consistency of the system.

  • 6 authors
·
Feb 1, 2024

Dynamic Coalition Formation and Communication Pricing in Skill-Based Agentic AI Systems

Modern agentic AI systems combine multiple large language model agents with heterogeneous skills, yet most architectures either fix communication in advance or allow full broadcast. Both can be inefficient because token cost, latency, redundancy, and error propagation increase with the number of active agents and communication links. We model agent selection and communication as a cooperative game with task-conditioned net utility U(Cmid x)=V(Cmid x)-sum_{iin C}c_i, separating coalition-level costs from agent activation costs. We propose a marginal-value activation rule and greedy router, extend the model to optimize communication edges with per-edge costs, and use estimated Shapley values to predict which agents are worth contacting before and during execution. We connect the problem to submodular maximization and prove two limited guarantees: a curvature-refined bound for a monotone, cardinality-constrained special case, and a tight 1/2-approximation, with a correction for signed objectives, for an unconstrained non-monotone case via double greedy. Neither guarantee applies directly to the main router, which remains a heuristic. We also prove a Shapley-submodularity sandwich bound linking the error of marginal-value routing to a per-agent diminishing-returns quantity. In synthetic experiments, greedy routing achieves 99.5% of brute-force-optimal utility while activating 1.96 of 8 agents on average, compared with 38.8% for full broadcast. Performance is robust to activation cost and redundancy weight but falls to 66% under strong violations of submodularity or noisy value estimates. We distinguish the framework from Shapley pricing, hedonic coalition formation, and communication-graph pruning, and propose evaluation on real multi-agent LLM benchmarks.

  • 1 authors
·
Jul 23

More with Less: An Empirical Study of Turn-Control Strategies for Efficient Coding Agents

LLM-powered coding agents, which operate in iterative loops (turns) to solve software engineering tasks, are becoming increasingly powerful. However, their practical deployment is hindered by significant and unpredictable costs. This challenge arises from a combination of factors: quadratically growing token counts with each turn, the high price of models, the large number of turns required for real-world tasks, and the tendency of agents to take inefficient or unnecessary actions. While existing research focuses on optimizing individual turns, the strategic control of the total number of turns remains an underexplored area for managing agent performance and cost. To address this gap, we conduct a comprehensive empirical study on SWE-bench using three state-of-the-art models and evaluate the impact of three distinct turn-control strategies: an unrestricted baseline, a fixed-turn limit with reminders, and a novel dynamic-turn strategy that grants extensions on-demand. Our findings first reveal a fundamental trade-off in the unrestricted setting, where no single model excels across performance, cost, and turn efficiency. We then show that a fixed-turn limit, specifically at the 75th percentile of the baseline, serves as a "sweet spot", substantially reducing costs (by 24%-68%) with minimal impact on solve rates. Most significantly, the dynamic-turn strategy consistently outperforms fixed-limit approaches, achieving comparable or better solve rates while further reducing costs by an additional 12%-24% by intelligently allocating resources only to tasks that need them. This work provides the first systematic analysis of turn-control strategies, offering simple yet effective guidelines for developers to balance cost and efficacy. We demonstrate that dynamic resource allocation is a superior, easy-to-implement approach for deploying powerful yet economically viable coding agents.

  • 2 authors
·
Oct 19, 2025

In defense of parameter sharing for model-compression

When considering a model architecture, there are several ways to reduce its memory footprint. Historically, popular approaches included selecting smaller architectures and creating sparse networks through pruning. More recently, randomized parameter-sharing (RPS) methods have gained traction for model compression at start of training. In this paper, we comprehensively assess the trade-off between memory and accuracy across RPS, pruning techniques, and building smaller models. Our findings demonstrate that RPS, which is both data and model-agnostic, consistently outperforms/matches smaller models and all moderately informed pruning strategies, such as MAG, SNIP, SYNFLOW, and GRASP, across the entire compression range. This advantage becomes particularly pronounced in higher compression scenarios. Notably, even when compared to highly informed pruning techniques like Lottery Ticket Rewinding (LTR), RPS exhibits superior performance in high compression settings. This points out inherent capacity advantage that RPS enjoys over sparse models. Theoretically, we establish RPS as a superior technique in terms of memory-efficient representation when compared to pruning for linear models. This paper argues in favor of paradigm shift towards RPS based models. During our rigorous evaluation of RPS, we identified issues in the state-of-the-art RPS technique ROAST, specifically regarding stability (ROAST's sensitivity to initialization hyperparameters, often leading to divergence) and Pareto-continuity (ROAST's inability to recover the accuracy of the original model at zero compression). We provably address both of these issues. We refer to the modified RPS, which incorporates our improvements, as STABLE-RPS.

  • 2 authors
·
Oct 17, 2023

Convergence of Iterative Water-Filling in Multi-User Non-Cooperative Power Control: A Comprehensive Analysis for Sequential, Simultaneous, and Asynchronous Schemes

Non-cooperative game theory provides a robust framework for analyzing distributed resource allocation in multi-user wireless networks, with Iterative Water-Filling (IWF) emerging as a canonical solution for power control problems. Although classical fixed-point theorems guarantee the existence of a Nash Equilibrium (NE) under mild concavity and compactness conditions, the convergence of practical iterative algorithms to that equilibrium remains a challenging endeavor. This challenge intensifies under varying update schedules, interference regimes, and imperfections such as channel estimation errors or feedback delay. In this paper, we present an in-depth examination of IWF in multi-user systems under three different update schemes: (1) synchronous sequential updates, (2) synchronous simultaneous updates, and (3) totally asynchronous updates. We first formulate the water-filling operator in a multi-carrier environment, then recast the iterative process as a fixed-point problem. Using contraction mapping principles, we demonstrate sufficient conditions under which IWF converges to a unique NE and highlight how spectral radius constraints, diagonal dominance, and careful step-size selection are pivotal for guaranteeing convergence. We further discuss robustness to measurement noise, partial updates, and network scaling to emphasize the practical viability of these schemes. This comprehensive analysis unifies diverse threads in the literature while offering novel insights into asynchronous implementations. Our findings enable network designers to ascertain system parameters that foster both stable convergence and efficient spectrum usage.

  • 1 authors
·
Feb 17, 2025

Online Matching with Stochastic Rewards: Advanced Analyses Using Configuration Linear Programs

Mehta and Panigrahi (2012) proposed Online Matching with Stochastic Rewards, which generalizes the Online Bipartite Matching problem of Karp, Vazirani, and Vazirani (1990) by associating the edges with success probabilities. This new feature captures the pay-per-click model in online advertising. Recently, Huang and Zhang (2020) studied this problem under the online primal dual framework using the Configuration Linear Program (LP), and got the best known competitive ratios of the Stochastic Balance algorithm. Their work suggests that the more expressive Configuration LP is more suitable for this problem than the Matching LP. This paper advances the theory of Configuration LP in two directions. Our technical contribution includes a characterization of the joint matching outcome of an offline vertex and all its neighbors. This characterization may be of independent interest, and is aligned with the spirit of Configuration LP. By contrast, previous analyses of Ranking generally focus on only one neighbor. Second, we designed a Stochastic Configuration LP that captures a stochastic benchmark proposed by Goyal and Udwani (2020), who used a Path-based LP. The Stochastic Configuration LP is smaller and simpler than the Path-based LP. Moreover, using the new LP we improved the competitive ratio of Stochastic Balance from 0.596 to 0.611 when the success probabilities are infinitesimal, and to 0.613 when the success probabilities are further equal.

  • 6 authors
·
Sep 18, 2023

Implicit Evaluation Under Minimal Information: Hierarchical Component Selection from One-Bit Feedback

A selector that allocates work across opaque components must evaluate them without being told how they performed. We study the least communication that suffices. Each parent maintains an allocation vector over its children and updates it from outcomes by proportional redistribution. Each child reads the sign of its own allocation change, one bit per round it is selected, so no evaluation message crosses the parent-child boundary. (1) The update preserves the simplex with strict positivity. (2) Conditional on being selected, a child's sign is exactly the root outcome at every depth, a sufficient statistic. The conditioning is necessary. (3) Under interiority a single selector has a unique interior equilibrium, exact and closed-form for N=2, with almost sure convergence under decreasing steps. For general N an equi-ratio condition gives an explicit affine equilibrium. (4) The linearised mean flow has real, strictly negative tangent eigenvalues with explicit bounds for all N >= 2. (5) The mean flow converges globally. An explicit potential, up to normalisation the KL divergence between the failure and slack distributions, decreases at a rate equal to the variance of the equi-ratio statistic. Without interiority the rule drops exactly the children below the surviving support's threshold. (6) The update law composes along a single active path, since ancestors select a node's active rounds but do not alter a realised signal. No joint convergence theorem for a hierarchy whose levels adapt simultaneously is claimed. (7) The one-bit interface admits exactly four deterministic memoryless distortions, and at a single selector passing the bit on unchanged delivers strictly higher mean quality upward than negation or constant transmission. Illustrations on synthetic hierarchies up to 16,384 leaves and three real datasets (3.4 billion comparisons, no mismatches) are consistent with the theory.

  • 1 authors
·
Aug 25

BAQ: Efficient Bit Allocation Quantization for Large Language Models

Post-training model quantization is a widely adopted technique for reducing the memory and computational costs of large language models (LLMs). However, most existing methods rely on uniform or heuristic bitwidth assignments, failing to account for the nonuniform sensitivity of weights to quantization noise. In this paper, we propose a novel framework for allocating quantization bitwidths based on sensitivity metrics derived from a Hessian proxy. We make key assumptions, which allow the layer/component-wise loss function to be expressed as an explicit function of the bitwidths. This enables a neat formulation of the bit allocation problem as a convex optimization task, whose closed-form solution adapts precision across weights to minimize the layer-wise quantization loss. Inspecting the solution provides several insights (such as the equal-loss structure), which are then exploited to design the proposed BAQ (Bit Allocation Quantization) algorithm. The proposed algorithm achieves a good trade-off between loss minimization and complexity and allows BAQ to be integrated into standard quantization pipelines with minimal overhead. Experimental results show that BAQ consistently outperforms GPTQ, achieving up to 56times lower perplexity at the same bitwidth on large language models ranging from 125M to 30B parameters. Leveraging our analytical results derived from solving the optimal bit allocation problem, we also provide a theoretical explanation for the observed gains. All codes of this paper are available at https://github.com/CSU-ModelCompression/BAQ.

  • 4 authors
·
Jun 5, 2025

Scaling Inference-Time Compute with Teams of Coding Agents

Multi-agent systems promise a new axis for scaling inference: rather than having one agent think longer or sample more attempts, a task is split across many agents that work in parallel and coordinate. However, in practice, more agents can easily produce duplicate work, coordination failures, and higher costs. We therefore formulate team design as a compute allocation problem: starting from a solo agent, where should additional inference compute go to reach the reward-cost Pareto frontier? We build a minimal multi-agent harness from the ground up and trace this frontier by varying, one at a time, the workflow stage at which a lead delegates to its workers (planning, implementation, or verification), the models that form the team, and the number of workers. On ProgramBench, teams outperform solo agents but cost three to seven times as much. With the right compute allocation, however, a heterogeneous 17-agent team comes within 1.4 points of a strong homogeneous 5-agent team at 70% lower cost. This efficiency stems from three findings. First, planning is the most valuable use of workers: in a homogeneous team whose lead decides how many workers to spawn, a lead that delegates only planning to its workers, and then implements and verifies the code itself, matches the reward of a lead that delegates to workers throughout planning, implementation, and verification, at half the cost. Second, cheap models pay off as planners but not as implementers: a strong lead with cheap planners recovers 47.5% of the reward gain of an all-strong team for only 13.9% of its additional cost, whereas cheap implementers lower reward. Third, planners keep improving reward as the team grows, whereas implementers and verifiers plateau beyond four workers. Together, our results offer a guide to spending an agent budget where it counts, given the task, cost, and latency constraints a user has.

  • 6 authors
·
Oct 11

Towards a Densing Law for User Representation Learning at Billion-Scale Capacity

User representation learning in real-world industrial scenarios is commonly scaled by increasing user amount, behavioral sequence length and model size. However, existing methods face two challenges: (i) Bottleneck for raw data scaling at billion-scale capacity, as performance exhibit diminishing performance gains with larger-scale raw text user behavioral input, which can be mitigated by tokenization. (ii) Lack of quantitative analysis of how tokenization configurations should scale with data size. In this report, we propose User Behavioral Densing Law for characterizing the quantitative relationship between data scale and the minimum sufficient tokenization capacity. Firstly, we conduct a pilot study on raw & tokenized scaling comparison on billion-scale Alipay dataset, revealing the raw data scaling bottleneck and the sustained gains enabled by tokenization. To derive the scaling pattern governing the minimum sufficient tokenization configuration at different data scales, theoretical analysis and systematic experiments are employed to summarize the quantitative scaling pattern. We find an approximately linear relationship between the logarithms of minimum sufficient tokenization capacity and input data size measured by tokens, and the scaling slope varies systematically with the tokenization method and data source, reflecting differences in representation-space redundancy and intra-source uniqueness. Guided by the proposed law, we further develop ALGN, an adaptive variable-length tokenization method that improves capacity allocation. Extensive experiments across diverse data sources, tokenization methods, and downstream tasks demonstrate the generalizability and reliability of the User Behavioral Densing Law, providing practical guidance for tokenization configuration selection in large-scale user representation learning. Moreover, ALGN outperforms existing baselines.

antgroup Ant Group
·
Aug 23 3

Strategyproof and Proportionally Fair Facility Location

We focus on a simple, one-dimensional collective decision problem (often referred to as the facility location problem) and explore issues of strategyproofness and proportionality-based fairness. We introduce and analyze a hierarchy of proportionality-based fairness axioms of varying strength: Individual Fair Share (IFS), Unanimous Fair Share (UFS), Proportionality (as in Freeman et al, 2021), and Proportional Fairness (PF). For each axiom, we characterize the family of mechanisms that satisfy the axiom and strategyproofness. We show that imposing strategyproofness renders many of the axioms to be equivalent: the family of mechanisms that satisfy proportionality, unanimity, and strategyproofness is equivalent to the family of mechanisms that satisfy UFS and strategyproofness, which, in turn, is equivalent to the family of mechanisms that satisfy PF and strategyproofness. Furthermore, there is a unique such mechanism: the Uniform Phantom mechanism, which is studied in Freeman et al. (2021). We also characterize the outcomes of the Uniform Phantom mechanism as the unique (pure) equilibrium outcome for any mechanism that satisfies continuity, strict monotonicity, and UFS. Finally, we analyze the approximation guarantees, in terms of optimal social welfare and minimum total cost, obtained by mechanisms that are strategyproof and satisfy each proportionality-based fairness axiom. We show that the Uniform Phantom mechanism provides the best approximation of the optimal social welfare (and also minimum total cost) among all mechanisms that satisfy UFS.

  • 4 authors
·
Nov 2, 2021

Reinforcement Learning for Adaptive Resource Scheduling in Complex System Environments

This study presents a novel computer system performance optimization and adaptive workload management scheduling algorithm based on Q-learning. In modern computing environments, characterized by increasing data volumes, task complexity, and dynamic workloads, traditional static scheduling methods such as Round-Robin and Priority Scheduling fail to meet the demands of efficient resource allocation and real-time adaptability. By contrast, Q-learning, a reinforcement learning algorithm, continuously learns from system state changes, enabling dynamic scheduling and resource optimization. Through extensive experiments, the superiority of the proposed approach is demonstrated in both task completion time and resource utilization, outperforming traditional and dynamic resource allocation (DRA) algorithms. These findings are critical as they highlight the potential of intelligent scheduling algorithms based on reinforcement learning to address the growing complexity and unpredictability of computing environments. This research provides a foundation for the integration of AI-driven adaptive scheduling in future large-scale systems, offering a scalable, intelligent solution to enhance system performance, reduce operating costs, and support sustainable energy consumption. The broad applicability of this approach makes it a promising candidate for next-generation computing frameworks, such as edge computing, cloud computing, and the Internet of Things.

  • 5 authors
·
Nov 7, 2024

Online Flow Time Minimization with Gradually Revealed Jobs

We consider the problem of online preemptive scheduling on a single machine to minimize the total flow time. In clairvoyant scheduling, where job processing times are revealed upon arrival, the Shortest Remaining Processing Time (SRPT) algorithm is optimal. In practice, however, exact processing times are often unknown. At the opposite extreme, non-clairvoyant scheduling, in which processing times are revealed only upon completion, suffers from strong lower bounds on the competitive ratio. This motivates the study of intermediate information models. We introduce a new model in which processing times are revealed gradually during execution. Each job consists of a sequence of operations, and the processing time of an operation becomes known only after the preceding one completes. This models many scheduling scenarios that arise in computing systems. Our main result is a deterministic O(m^2)-competitive algorithm, where m is the maximum number of operations per job. More specifically, we prove a refined competitive ratio in O(m_1 cdot m_2), where m_1 and m_2 are instance-dependent parameters describing the operation size structure. Our algorithm and analysis build on recent advancements in robust flow time minimization (SODA '26), where jobs arrive with estimated sizes. However, in our setting we have no bounded estimate on a job's processing time. Thus, we design a highly adaptive algorithm that gradually explores a job's operations while working on them, and groups them into virtual chunks whose size can be well-estimated. This is a crucial ingredient of our result and requires a much more careful analysis compared to the robust setting. We also provide lower bounds showing that our bounds are essentially best possible. For the special case of scheduling with uniform obligatory tests, we show that SRPT at the operation level is 2-competitive, which is best possible.

  • 4 authors
·
Feb 13

Balancing the Budget: Understanding Trade-offs Between Supervised and Preference-Based Finetuning

Post-training of Large Language Models often involves a pipeline of Supervised Finetuning (SFT) followed by Preference Finetuning (PFT) using methods like Direct Preference Optimization. Both stages require annotated data that are very different in structure and costs. We study how to optimally allocate a fixed training data budget between the two stages, through extensive experiments spanning four diverse tasks, multiple model sizes and various data annotation costs. Our findings reveal that just SFT on the base model dominates performance in low-data regimes (<1,000 annotated examples). With larger data-budgets, we observe that a combination of SFT and PFT, often with increasing portions allocated towards preference data yields optimal performance. However, completely eliminating SFT and running PFT directly on the base model yields suboptimal performance, described as the cold start problem on tasks like mathematics. We observe that this is due to the distribution shift arising from using DPO directly on the base model to elicit step-by-step reasoning. This limitation can be effectively addressed by allocating even a small portion (<10%) of the budget to SFT first, resulting in performance improvements of 15-20% on analytical benchmarks like GSM8k. These results provide actionable insights for researchers and practitioners optimizing model development under budget constraints, where high-quality data curation often represents a significant portion of the total costs of model development.

  • 3 authors
·
Feb 16, 2025