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Oct 22

Bench2Drive: Towards Multi-Ability Benchmarking of Closed-Loop End-To-End Autonomous Driving

In an era marked by the rapid scaling of foundation models, autonomous driving technologies are approaching a transformative threshold where end-to-end autonomous driving (E2E-AD) emerges due to its potential of scaling up in the data-driven manner. However, existing E2E-AD methods are mostly evaluated under the open-loop log-replay manner with L2 errors and collision rate as metrics (e.g., in nuScenes), which could not fully reflect the driving performance of algorithms as recently acknowledged in the community. For those E2E-AD methods evaluated under the closed-loop protocol, they are tested in fixed routes (e.g., Town05Long and Longest6 in CARLA) with the driving score as metrics, which is known for high variance due to the unsmoothed metric function and large randomness in the long route. Besides, these methods usually collect their own data for training, which makes algorithm-level fair comparison infeasible. To fulfill the paramount need of comprehensive, realistic, and fair testing environments for Full Self-Driving (FSD), we present Bench2Drive, the first benchmark for evaluating E2E-AD systems' multiple abilities in a closed-loop manner. Bench2Drive's official training data consists of 2 million fully annotated frames, collected from 13638 short clips uniformly distributed under 44 interactive scenarios (cut-in, overtaking, detour, etc), 23 weathers (sunny, foggy, rainy, etc), and 12 towns (urban, village, university, etc) in CARLA v2. Its evaluation protocol requires E2E-AD models to pass 44 interactive scenarios under different locations and weathers which sums up to 220 routes and thus provides a comprehensive and disentangled assessment about their driving capability under different situations. We implement state-of-the-art E2E-AD models and evaluate them in Bench2Drive, providing insights regarding current status and future directions.

  • 5 authors
·
Jun 6, 2024

Zero-Shot Cross-City Generalization in End-to-End Autonomous Driving: Self-Supervised versus Supervised Representations

End-to-end autonomous driving models are typically trained on multi-city datasets using supervised ImageNet-pretrained backbones, yet their ability to generalize to unseen cities remains largely unexamined. When training and evaluation data are geographically mixed, models may implicitly rely on city-specific cues, masking failure modes that would occur under real-world domain shifts when generalizing to new locations. In this work, we formulate zero-shot cross-city transfer as a controlled representation-level stress test for end-to-end autonomous driving and ask how visual pretraining affects transfer behavior under geographic domain shift. We conduct a comprehensive study by integrating self-supervised backbones I-JEPA, DINOv2, and MAE into planning frameworks. We evaluate performance under strict geographic splits on nuScenes in the open-loop setting and on NAVSIM in the closed-loop evaluation protocol. Our experiments reveal a substantial generalization gap when transferring models across cities with different road topologies, traffic conventions, and visual environments. In open-loop evaluation, a supervised backbone exhibits severe degradation when transferring between cities, yet some domain-specific self-supervised methods can substantially reduce both displacement and collision degradation. In closed-loop evaluation, self-supervised pretraining improves average out-of-distribution PDMS in several single-city training settings. Our results provide empirical evidence that representation learning influences the robustness of cross-city planning and motivate zero-shot geographic transfer as an important stress test for evaluating end-to-end autonomous driving systems.

  • 4 authors
·
Jun 15

Bench2Drive-VL: Benchmarks for Closed-Loop Autonomous Driving with Vision-Language Models

With the rise of vision-language models (VLM), their application for autonomous driving (VLM4AD) has gained significant attention. Meanwhile, in autonomous driving, closed-loop evaluation has become widely recognized as a more reliable validation method than open-loop evaluation, as it can evaluate the performance of the model under cumulative errors and out-of-distribution inputs. However, existing VLM4AD benchmarks evaluate the model`s scene understanding ability under open-loop, i.e., via static question-answer (QA) dataset. This kind of evaluation fails to assess the VLMs performance under out-of-distribution states rarely appeared in the human collected datasets.To this end, we present Bench2Drive-VL, an extension of Bench2Drive that brings closed-loop evaluation to VLM-based driving, which introduces: (1) DriveCommenter, a closed-loop generator that automatically generates diverse, behavior-grounded question-answer pairs for all driving situations in CARLA,including severe off-route and off-road deviations previously unassessable in simulation. (2) A unified protocol and interface that allows modern VLMs to be directly plugged into the Bench2Drive closed-loop environment to compare with traditional agents. (3) A flexible reasoning and control framework, supporting multi-format visual inputs and configurable graph-based chain-of-thought execution. (4) A complete development ecosystem. Together, these components form a comprehensive closed-loop benchmark for VLM4AD. All codes and annotated datasets are open sourced.

  • 6 authors
·
Mar 31

Autogenesis: A Self-Evolving Agent Protocol

Recent advances in LLM based agent systems have shown promise in tackling complex, long horizon tasks. However, existing agent protocols (e.g., A2A and MCP) under specify cross entity lifecycle and context management, version tracking, and evolution safe update interfaces, which encourages monolithic compositions and brittle glue code. We introduce \textsc{Autogenesis Protocol (AGP)}, a self evolution protocol that decouples what evolves from how evolution occurs. Its Resource Substrate Protocol Layer (RSPL) models prompts, agents, tools, environments, and memory as protocol registered resourcesUnless otherwise specified, resources refer to instances of the five RSPL entity types: \emph{prompt, agent, tool, environment, memory with agent outputs.} with explicit state, lifecycle, and versioned interfaces. Its Self Evolution Protocol Layer (SEPL) specifies a closed loop operator interface for proposing, assessing, and committing improvements with auditable lineage and rollback. Building on \textsc{AGP}, we present \textsc{Autogenesis System (AGS)}, a self-evolving multi-agent system that dynamically instantiates, retrieves, and refines protocol-registered resources during execution. We evaluate \textsc{AGS} on multiple challenging benchmarks that require long horizon planning and tool use across heterogeneous resources. The results demonstrate consistent improvements over strong baselines, supporting the effectiveness of agent resource management and closed loop self evolution.

  • 1 authors
·
Apr 15

Code2MCP: A Multi-Agent Framework for Automated Transformation of Code Repositories into Model Context Protocol Services

The proliferation of Large Language Models (LLMs) has created a significant integration challenge in the AI agent ecosystem, often called the "N times M problem," where N models require custom integrations for M tools. This fragmentation stifles innovation and creates substantial development overhead. While the Model Context Protocol (MCP) has emerged as a standard to resolve this, its adoption is hindered by the manual effort required to convert the vast universe of existing software into MCP-compliant services. This is especially true for the millions of open-source repositories on GitHub, the world's largest collection of functional code. This paper introduces Code2MCP, a highly automated, agentic framework designed to transform any GitHub repository into a functional MCP service with minimal human intervention. Our system employs a multi-stage workflow that automates the entire process, from code analysis and environment configuration to service generation and deployment. A key innovation of our framework is an LLM-driven, closed-loop "Run--Review--Fix" cycle, which enables the system to autonomously debug and repair the code it generates. Code2MCP produces not only deployable services but also comprehensive technical documentation, acting as a catalyst to accelerate the MCP ecosystem by systematically unlocking the world's largest open-source code repository and automating the critical last mile of tool integration. The code is open-sourced at https://github.com/DEFENSE-SEU/MCP-Github-Agent.

  • 6 authors
·
Sep 7, 2025 1

Towards On-Policy Data Evolution for Visual-Native Multimodal Deep Search Agents

Multimodal deep search requires an agent to solve open-world problems by chaining search, tool use, and visual reasoning over evolving textual and visual context. Two bottlenecks limit current systems. First, existing tool-use harnesses treat images returned by search, browsing, or transformation as transient outputs, so intermediate visual evidence cannot be re-consumed by later tools. Second, training data is usually built by fixed curation recipes that cannot track the target agent's evolving capability. To address these challenges, we first introduce a visual-native agent harness centered on an image bank reference protocol, which registers every tool-returned image as an addressable reference and makes intermediate visual evidence reusable by later tools. On top of this harness, On-policy Data Evolution (ODE) runs a closed-loop data generator that refines itself across rounds from rollouts of the policy being trained. This per-round refinement makes each round's data target what the current policy still needs to learn. The same framework supports both diverse supervised fine-tuning data and policy-aware reinforcement learning data curation, covering the full training lifecycle of the target agent. Across 8 multimodal deep search benchmarks, ODE improves the Qwen3-VL-8B agent from 24.9% to 39.0% on average, surpassing Gemini-2.5 Pro in standard agent-workflow setting (37.9%). At 30B, ODE raises the average score from 30.6% to 41.5%. Further analyses validate the effectiveness of image-bank reuse, especially on complex tasks requiring iterative visual refinement, while rollout-feedback evolution yields more grounded SFT traces and better policy-matched RL tasks than static synthesis.

EpiWorld: Grounding LLM Policy Agents in Epidemiological World Models

Epidemic intervention policies are textual artefacts that human decision-makers interpret, justify, and revise through natural language, making large language models a natural candidate for epidemic policy reasoning. A naive LLM, however, lacks the epidemic dynamics needed to project intervention consequences, the quantitative surveillance signals required to assess severity, and the institutional constraints that define admissible actions. We present EpiWorld, a closed-loop framework that grounds an LLM policy actor in a learned action-conditioned epidemiological world model and a tiered skill library of public-health protocols, surveillance tools, and adaptive lessons accumulated through after-action analysis. Given a candidate intervention, the world model predicts regional epidemic evolution and enables fast counterfactual rollouts that provide feedback for policy selection and refinement. Outcomes of simulated futures are distilled into reusable lessons while protocol constraints remain fixed, allowing the decision process to improve without sacrificing interpretability or controllability. We evaluate both the world model and the end-to-end framework on retrospective COVID-19 and Influenza datasets: the world model achieves the best out-of-distribution Peak-MAE among all forecasting baselines, and the closed-loop framework reduces cumulative hospitalisation by up to 59% across datasets and by an average of ~16% across six LLM backbones, outperforming reinforcement-learning and optimal-control policy baselines.

  • 5 authors
·
Oct 1

PhysisForcing: Physics Reinforced World Simulator for Robotic Manipulation

Video generation models have emerged as a promising paradigm for embodied world simulation. However, both general-domain video generators and robot-specific data fine-tuned models can still produce physically implausible manipulations, including discontinuous motion trajectories and inconsistent robot-object interactions, which limits their reliability as world simulators. Through extensive experiments, we find that such physical instability mainly arises from two factors: deformation of moving objects and implausible spatio-temporal correlations among interacting entities, particularly during contact. Building on this observation, we propose PhysisForcing, a scalable training framework that strengthens physical consistency by focusing supervision on physics-informative regions through joint optimization of pixel-level and semantic-level features. The framework consists of a pixel-level trajectory alignment loss, which supervises DiT features using reference point trajectories, and a semantic-level relational alignment loss, which aligns DiT features with inter-region relations extracted from a frozen video understanding encoder. Extensive experiments on R-Bench, PAI-Bench, and EZS-Bench show that PhysisForcing consistently improves embodied video generation over strong baselines, improving the Wan2.2-I2V-A14B and Cosmos3-Nano base models on R-Bench by 22.3\% and 9.2\% (7.1\% and 3.7\% over vanilla finetuning), with the Cosmos3-Nano variant attaining the best overall score. Beyond generation, as a world model under the WorldArena action-planner protocol it raises the closed-loop success rate from 16.0\% to 24.0\% and further improves downstream policy success, indicating that physically aligned video models yield stronger representations for robotic manipulation.

nvidia NVIDIA
·
Jun 25 1

Cutscene Agent: An LLM Agent Framework for Automated 3D Cutscene Generation

Cutscenes are carefully choreographed cinematic sequences embedded in video games and interactive media, serving as the primary vehicle for narrative delivery, character development, and emotional engagement. Producing cutscenes is inherently complex: it demands seamless coordination across screenwriting, cinematography, character animation, voice acting, and technical direction, often requiring days to weeks of collaborative effort from multidisciplinary teams to produce minutes of polished content. In this work, we present Cutscene Agent, an LLM agent framework for automated end-to-end cutscene generation. The framework makes three contributions: (1)~a Cutscene Toolkit built on the Model Context Protocol (MCP) that establishes bidirectional integration between LLM agents and the game engine -- agents not only invoke engine operations but continuously observe real-time scene state, enabling closed-loop generation of editable engine-native cinematic assets; (2)~a multi-agent system where a director agent orchestrates specialist subagents for animation, cinematography, and sound design, augmented by a visual reasoning feedback loop for perception-driven refinement; and (3)~CutsceneBench, a hierarchical evaluation benchmark for cutscene generation. Unlike typical tool-use benchmarks that evaluate short, isolated function calls, cutscene generation requires long-horizon, multi-step orchestration of dozens of interdependent tool invocations with strict ordering constraints -- a capability dimension that existing benchmarks do not cover. We evaluate a range of LLMs on CutsceneBench and analyze their performance across this challenging task.

  • 15 authors
·
Apr 27

PlaySuite: A Large-Scale Benchmark for Interactive Visual Intelligence

Recent advances in multimodal foundation models yield strong performance on static perception and reasoning benchmarks, yet such evaluations largely overlook a central aspect of intelligence: acting competently in dynamic environments over extended time horizons. We introduce PlaySuite, a large-scale benchmark for evaluating interactive visual intelligence across more than 5K open-source video games curated from PyWeek and itch.io. Spanning diverse genres and engines, including Pygame, HTML5, Godot, and Unity, these independent games are largely out-of-distribution for current models, reducing the likelihood that success can be achieved by retrieving memorized walkthroughs or web-scale training artifacts. To enable scalable evaluation across heterogeneous titles, we develop a unified closed-loop interaction framework optimized for HPC clusters alongside a Video-LLM-as-a-judge protocol that maps observable gameplay milestones to standardized progress levels. We evaluate fourteen recent open models spanning vision-language models, computer-use agents, and vision-language-action models. Our results yield strong evidence of a perception-action gap: despite strong reasoning capabilities, current models struggle to make sustained progress and exhibit recurring failures in spatial grounding, action execution, and self-correction. PlaySuite provides a reproducible and extensible testbed for measuring progress from visual perception to goal-directed interaction, and a foundation for developing models that can act, adapt, and generalize in dynamic visual environments.

Ostrakon-VL: Towards Domain-Expert MLLM for Food-Service and Retail Stores

Multimodal Large Language Models (MLLMs) have recently achieved substantial progress in general-purpose perception and reasoning. Nevertheless, their deployment in Food-Service and Retail Stores (FSRS) scenarios encounters two major obstacles: (i) real-world FSRS data, collected from heterogeneous acquisition devices, are highly noisy and lack auditable, closed-loop data curation, which impedes the construction of high-quality, controllable, and reproducible training corpora; and (ii) existing evaluation protocols do not offer a unified, fine-grained and standardized benchmark spanning single-image, multi-image, and video inputs, making it challenging to objectively gauge model robustness. To address these challenges, we first develop Ostrakon-VL, an FSRS-oriented MLLM based on Qwen3-VL-8B. Second, we introduce ShopBench, the first public benchmark for FSRS. Third, we propose QUAD (Quality-aware Unbiased Automated Data-curation), a multi-stage multimodal instruction data curation pipeline. Leveraging a multi-stage training strategy, Ostrakon-VL achieves an average score of 60.1 on ShopBench, establishing a new state of the art among open-source MLLMs with comparable parameter scales and diverse architectures. Notably, it surpasses the substantially larger Qwen3-VL-235B-A22B (59.4) by +0.7, and exceeds the same-scale Qwen3-VL-8B (55.3) by +4.8, demonstrating significantly improved parameter efficiency. These results indicate that Ostrakon-VL delivers more robust and reliable FSRS-centric perception and decision-making capabilities. To facilitate reproducible research, we will publicly release Ostrakon-VL and the ShopBench benchmark.

  • 13 authors
·
Jan 29

Plans You Can Check: Verifier-Grounded Learning of an Open-Weight Planner for Executable Video-Editing

Practical video editing is not only pixel generation: an editor must turn a brief, a clip pool, music metadata, and hard constraints into an executable timeline. We study this decision layer as executable video-editing planning and introduce RefineCut, which, unlike workflow systems that wrap a prompted frontier model, trains a compact open-weight planner for it. The planner edits a typed timeline through structured patches covering clip selection, trimming, ordering, transitions, and duration and music alignment; a deterministic verifier applies each patch and checks it against an explicit constraint ledger. Because editing has no single ground-truth repair, we do not imitate teachers directly: RefineCut replays every multi-teacher branch through the verifier and keeps verifier-best repairs as supervision. A second stage, RefineCut-Evo, lets the student score its own repairs with the verifier and a task rubric and trains on high-margin preference pairs, so the final 8B planner runs in a closed verifier loop with no teacher calls at inference. On RefineCut-Bench (3{,}578 tasks, 7{,}971 captioned clips, 499 music tracks, explicit ledgers), verifier-replayed distillation lifts the planner from 0.620 to 0.858 on the protocol-specific Video-Editing Score and RefineCut-Evo reaches 0.924; the gain transfers to Llama-3.1-8B and GLM-4-9B, and in the same closed loop the 8B planner matches or exceeds its frontier teachers. Code and RefineCut-Bench are publicly released; see the Data Availability statement.

  • 8 authors
·
Aug 25

LychSim: A Controllable and Interactive Simulation Framework for Vision Research

While self-supervised pretraining has reduced vision systems' reliance on synthetic data, simulation remains an indispensable tool for closed-loop optimization and rigorous out-of-distribution (OOD) evaluation. However, modern simulation platforms often present steep technical barriers, requiring extensive expertise in computer graphics and game development. In this work, we present LychSim, a highly controllable and interactive simulation framework built upon Unreal Engine 5 to bridge this gap. LychSim is built around three key designs: (1) a streamlined Python API that abstracts away underlying engine complexities; (2) a procedural data pipeline capable of generating diverse, high-fidelity environments with varying out-of-distribution (OOD) visual challenges, paired with rich 2D and 3D ground truths; and (3) a native integration of the Model Context Protocol (MCP) that transforms the simulator into a dynamic, closed-loop playground for reasoning agentic LLMs. We further annotate scene-level procedural rules and object-level pose alignments to enable semantically aligned 3D ground truths and automated scene modification. We demonstrate LychSim's capability across multiple downstream applications, including serving as a synthetic data engine, powering reinforcement learning-based adversarial examiners, and facilitating interactive, language-driven scene layout generation. To benefit the broader vision community, LychSim will be made publicly available, including full source code and various data annotations.

WA-JEPA: Rethinking the Video JEPA Paradigm for World-Action Modeling in Autonomous Driving

Video Joint Embedding Predictive Architecture (V-JEPA) learns powerful spatiotemporal representations from video through self-supervised latent feature prediction. However, V-JEPA is built around random-mask completion and deterministic regression, making it fundamentally ill-suited for autonomous driving planning that demands future-directed prediction tightly coupled with action. To address this, we rethink the V-JEPA paradigm and present WA-JEPA, a V-JEPA-native world-action model designed for autonomous driving planning. Instead of random spatiotemporal masking, WA-JEPA employs hybrid future-masked pre-training, where the model infers future latents from observed context. Departing from deterministic regression, we recast future prediction as conditional flow matching over latent futures, which substantially improves the model's ability to generate plausible future latents for downstream planning. Finally, a joint future-action predictor is proposed to denoise future scene tokens and ego trajectories together in a unified spatiotemporal latent space, allowing action supervision to directly shape planning-relevant world representations. Pre-trained on nuPlan videos and fine-tuned on NAVSIM, WA-JEPA reaches 91.7 EPDMS on NAVSIM-v2, surpassing the strongest end-to-end and world-action baselines by 1.6 and 1.3 EPDMS, and, without HUGSIM-specific fine-tuning, attains the best HD-Score of 0.4462 on the closed-loop HUGSIM benchmark under the same evaluation protocol. These results validate V-JEPA-native world-action modeling as a powerful and scalable paradigm for autonomous driving planning. Code is available at https://github.com/AFARI-Research/WA-JEPA.

  • 14 authors
·
Aug 21

VLCP: Vision Language Control Policy Closed-Loop Code Replanning for Robot Manipulation

Turning a frontier vision-language model into a robot policy usually means fine-tuning it to emit an action representation it never saw in pretraining, which throws away much of the reasoning that made the model worth reaching for. We go the other way and keep the VLM frozen. It writes the policy as a short Python control function, with no demonstrations and no fine-tuning. Writing that code once is open-loop, though. Existing closed-loop methods react at the wrong level: they retry a fixed policy or pick a different subtask, but never rewrite the code that failed. VLCP closes the loop where the failure actually lives, on the control code, within a single episode. Every K steps the VLM re-observes the scene from multi-view RGB, proprioceptive state, and a state delta, then rewrites the control function from what it just saw, so a failure is caught before it compounds. We evaluate on a 57-task MuJoCo/RoboVerse sweep. This training-free policy reaches 35.1% pooled success, against 3.5% for the identical system queried once per episode. That tenfold gap holds with non-overlapping confidence intervals in every scene family. The gain traces to a 27.3% within-episode recovery rate on failed grasps: a miss an open-loop controller would carry to the end of the episode gets re-observed and fixed at the next replan. And the loop stays cheap. A median 84% of input tokens hit cache, an episode needs only about 10 compact queries, and control blocks written during any replan persist to a cross-episode skill library reused in later prompts.

  • 5 authors
·
Aug 16

Subversion Strategy Eval: Can language models statelessly strategize to subvert control protocols?

An AI control protocol is a plan for usefully deploying AI systems that aims to prevent an AI from intentionally causing some unacceptable outcome. This paper investigates how well AI systems can generate and act on their own strategies for subverting control protocols whilst operating statelessly (without shared memory between contexts). To do this, an AI system may need to reliably generate optimal plans in each context, take actions with well-calibrated probabilities, and coordinate plans with other instances of itself without communicating. We develop Subversion Strategy Eval, a suite of eight environments, covering a range of protocols and strategic capabilities, and six sets of affordances that help isolate individual capabilities. We implement the evaluation in Inspect-AI and release it open-source. We evaluate Claude 3.5 models, including helpful-only versions, as well as OpenAI reasoning models. None of the models demonstrate substantial capability in strategizing to subvert control protocols statelessly. However, providing models with additional affordances, such as the ability to share a plan between contexts, can substantially improve performance. We hope our evaluations can act as a leading indicator for when models are capable of subverting control protocols and also relax the worst-case assumption of perfect strategic ability in AI control evaluations.

  • 5 authors
·
Apr 3, 2025

CosFly-VLA: A Spatially Aware Vision-Language-Action Model for UAV Tracking

Dynamic target tracking is essential for Unmanned Aerial Vehicles (UAVs) operating in complex urban environments, where both the target and the camera viewpoint change continuously. Existing Vision-Language-Action (VLA) policies can track visible targets effectively, but their performance often degrades when buildings, vegetation, or roadside objects block the line of sight. During sustained occlusion, a policy may lose the target state, execute actions toward an incorrect region, and amplify this error through subsequent observations until re-acquisition becomes impossible. To this end, we present CosFly-VLA, a spatially aware VLA model that jointly grounds the target, estimates its visibility, and generates continuous flight actions through a structured prediction interface. To train this policy, we use a large-scale recipe over diverse data sources. Spatially Grounded Continued Pretraining (CPT) on a 500k mixed pool injects UAV-view depth, distance, and 3-D spatial reasoning. A three-stage Curriculum-based Supervised Fine-Tuning (SFT) process then specializes the tracker through multi-head warm-up followed by two-stage curriculum learning over natural and hard / long-occlusion data. Chain-of-Thought (CoT) training subsequently teaches recovery-oriented reasoning traces before structured answers. Finally, a closed-loop Reinforcement Learning (RL) stage optimizes tracking behavior with a multi-component reward covering stand-off tracking, grounding quality, collision avoidance, and task success. Relative to OpenVLA, CosFly-VLA-0.8B reduces open-loop Average Displacement Error (ADE) by 34.1% on seen-test and 35.3% on unseen-test. Closed-loop optimization improves Success Rate (SR) by 29.8% and 2.5%, respectively. These results demonstrate progress from visible-frame imitation toward spatially grounded action-closed-loop control, evaluated under a shared oracle state history.

  • 12 authors
·
Jul 15

Robust Model-based Reinforcement Learning for Autonomous Greenhouse Control

Due to the high efficiency and less weather dependency, autonomous greenhouses provide an ideal solution to meet the increasing demand for fresh food. However, managers are faced with some challenges in finding appropriate control strategies for crop growth, since the decision space of the greenhouse control problem is an astronomical number. Therefore, an intelligent closed-loop control framework is highly desired to generate an automatic control policy. As a powerful tool for optimal control, reinforcement learning (RL) algorithms can surpass human beings' decision-making and can also be seamlessly integrated into the closed-loop control framework. However, in complex real-world scenarios such as agricultural automation control, where the interaction with the environment is time-consuming and expensive, the application of RL algorithms encounters two main challenges, i.e., sample efficiency and safety. Although model-based RL methods can greatly mitigate the efficiency problem of greenhouse control, the safety problem has not got too much attention. In this paper, we present a model-based robust RL framework for autonomous greenhouse control to meet the sample efficiency and safety challenges. Specifically, our framework introduces an ensemble of environment models to work as a simulator and assist in policy optimization, thereby addressing the low sample efficiency problem. As for the safety concern, we propose a sample dropout module to focus more on worst-case samples, which can help improve the adaptability of the greenhouse planting policy in extreme cases. Experimental results demonstrate that our approach can learn a more effective greenhouse planting policy with better robustness than existing methods.

  • 6 authors
·
Aug 26, 2021

Whole-Body Aerial Grasping and Lifting via Partial Visual Observations

Aerial grasp-and-lift tasks require whole-body coordination across approach, acquisition, and lifting under partial target observations. Early approach failures can limit exposure to later task stages during training, while changing visibility complicates alignment and closure timing during execution. We present a recurrent teacher-student framework that learns a single policy in simulation to jointly command flight, arm motion, and gripper closure without an explicit task-phase input. A privileged teacher learns through reinforcement learning with a critical-state curriculum that exposes acquisition and lifting states before connecting them to normal approach trajectories. Its behavior is distilled into a recurrent visual student that replaces privileged target states with dual-view point clouds and proprioception, integrating observation history for closed-loop control. A dedicated closure objective supervises closure timing from sustained model-defined readiness sequences. Training and primary evaluation use a simulated acquisition-and-payload model with condition-triggered latching, virtual attachment, and wrench-based payload loading for short-distance lifting. Across 8,996 completed simulation episodes under this model, the frozen student achieves full-task success rates of 99.97%, 97.14%, and 95.84% under nominal, physics/control-randomized, and additional camera-randomized conditions, respectively. The nominal latch-count-weighted mean of per-seed 90th-percentile alignment errors at acquisition is 8.12 mm.

  • 9 authors
·
Sep 29

Revisiting Open-Loop Execution in Robotics: Toward Reactive, Higher-Performing Policies

Action chunking --- the practice of predicting a sequence of actions and executing a prefix open-loop --- has emerged as a key enabler of recent progress in imitation learning for robotic manipulation. However, executing long open-loop prefixes reduces reactivity, limiting policies' ability to correct for errors. Further, the mechanisms underlying these performance benefits remain poorly understood: prior works cite mitigating compounding errors, absorbing inference latency, or smoothing motions, but provide limited controlled evidence or guidance for preserving reactivity. In this work, we argue that long open-loop execution primarily helps short-context policies imitate "non-Markovian demonstrations". Across four simulation and two real-world tasks, we show that expert non-Markovianity strongly shapes the relationship between task success and open-loop execution horizon. Further, we investigate the impact of compounding errors --- the prevailing explanation for long open-loop execution in prior work --- and find that while they matter, expert non-Markovianity has a much stronger impact in our experimental setting. Finally, we show that when policies are provided with a sufficiently long context, open-loop execution is no longer beneficial and the most reactive, closed-loop policies perform best. While imitation learning has seen great success using long open-loop execution, our findings motivate long-context, reactive policies as a more principled and performant paradigm.

  • 6 authors
·
Aug 16

LoopTool: Closing the Data-Training Loop for Robust LLM Tool Calls

Augmenting Large Language Models (LLMs) with external tools enables them to execute complex, multi-step tasks. However, tool learning is hampered by the static synthetic data pipelines where data generation and model training are executed as two separate, non-interactive processes. This approach fails to adaptively focus on a model's specific weaknesses and allows noisy labels to persist, degrading training efficiency. We introduce LoopTool, a fully automated, model-aware data evolution framework that closes this loop by tightly integrating data synthesis and model training. LoopTool iteratively refines both the data and the model through three synergistic modules: (1) Greedy Capability Probing (GCP) diagnoses the model's mastered and failed capabilities; (2) Judgement-Guided Label Verification (JGLV) uses an open-source judge model to find and correct annotation errors, progressively purifying the dataset; and (3) Error-Driven Data Expansion (EDDE) generates new, challenging samples based on identified failures. This closed-loop process operates within a cost-effective, open-source ecosystem, eliminating dependence on expensive closed-source APIs. Experiments show that our 8B model trained with LoopTool significantly surpasses its 32B data generator and achieves new state-of-the-art results on the BFCL-v3 and ACEBench benchmarks for its scale. Our work demonstrates that closed-loop, self-refining data pipelines can dramatically enhance the tool-use capabilities of LLMs.

Hydra-NeXt: Robust Closed-Loop Driving with Open-Loop Training

End-to-end autonomous driving research currently faces a critical challenge in bridging the gap between open-loop training and closed-loop deployment. Current approaches are trained to predict trajectories in an open-loop environment, which struggle with quick reactions to other agents in closed-loop environments and risk generating kinematically infeasible plans due to the gap between open-loop training and closed-loop driving. In this paper, we introduce Hydra-NeXt, a novel multi-branch planning framework that unifies trajectory prediction, control prediction, and a trajectory refinement network in one model. Unlike current open-loop trajectory prediction models that only handle general-case planning, Hydra-NeXt further utilizes a control decoder to focus on short-term actions, which enables faster responses to dynamic situations and reactive agents. Moreover, we propose the Trajectory Refinement module to augment and refine the planning decisions by effectively adhering to kinematic constraints in closed-loop environments. This unified approach bridges the gap between open-loop training and closed-loop driving, demonstrating superior performance of 65.89 Driving Score (DS) and 48.20% Success Rate (SR) on the Bench2Drive dataset without relying on external experts for data collection. Hydra-NeXt surpasses the previous state-of-the-art by 22.98 DS and 17.49 SR, marking a significant advancement in autonomous driving. Code will be available at https://github.com/woxihuanjiangguo/Hydra-NeXt.

  • 6 authors
·
Mar 15, 2025

Pseudo-Simulation for Autonomous Driving

Existing evaluation paradigms for Autonomous Vehicles (AVs) face critical limitations. Real-world evaluation is often challenging due to safety concerns and a lack of reproducibility, whereas closed-loop simulation can face insufficient realism or high computational costs. Open-loop evaluation, while being efficient and data-driven, relies on metrics that generally overlook compounding errors. In this paper, we propose pseudo-simulation, a novel paradigm that addresses these limitations. Pseudo-simulation operates on real datasets, similar to open-loop evaluation, but augments them with synthetic observations generated prior to evaluation using 3D Gaussian Splatting. Our key idea is to approximate potential future states the AV might encounter by generating a diverse set of observations that vary in position, heading, and speed. Our method then assigns a higher importance to synthetic observations that best match the AV's likely behavior using a novel proximity-based weighting scheme. This enables evaluating error recovery and the mitigation of causal confusion, as in closed-loop benchmarks, without requiring sequential interactive simulation. We show that pseudo-simulation is better correlated with closed-loop simulations (R^2=0.8) than the best existing open-loop approach (R^2=0.7). We also establish a public leaderboard for the community to benchmark new methodologies with pseudo-simulation. Our code is available at https://github.com/autonomousvision/navsim.

  • 14 authors
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Jun 4, 2025

LabVLA: Grounding Vision-Language-Action Models in Scientific Laboratories

Scientific laboratories increasingly rely on AI systems to reason about experiments, but the physical act of doing science remains largely outside their reach. AI can help read literature, generate hypotheses, and plan protocols, yet the execution of those protocols at the bench still requires a human operator. Vision-Language-Action (VLA) models provide one possible interface between written protocols and robot execution, but existing policies are trained mostly on household and tabletop demonstrations and rarely encounter the instruments, transparent liquids, or fixed protocol workflows found in scientific laboratories. Closing this gap requires both laboratory-specific supervision and a unified learning framework that can accommodate the diverse robot embodiments used to execute experimental protocols. We therefore identify data and embodiment as central bottlenecks alongside model design. To address the data side, we build RoboGenesis, a simulation-based workflow and data engine that composes configured laboratory workflows from atomic skills, validates and filters rollouts, and exports structured demonstrations across supported robot profiles. On the policy side, we present LabVLA, trained with a two-stage recipe: FAST action token pretraining first makes the Qwen3-VL-4B-Instruct backbone action aware before any continuous control is learned, and flow matching posttraining then attaches a DiT action expert under knowledge insulation. On the LabUtopia benchmark, LabVLA achieves the highest average success rate among all evaluated baselines under both in-distribution and out-of-distribution settings.

  • 18 authors
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Jun 10 2

Think at 5 Hz, Act at 20 Hz: Asynchronous Fast-Slow Vision-Language-Action Inference for Closed-Loop Driving

Large language models bring instruction following and scene reasoning to end-to-end driving, but their inference latency collides with the control rate a vehicle requires. Existing closed-loop agents hide this gap by invoking the model on alternate simulation ticks and replaying the previous command in between, so half of all control outputs ignore the newest observations. We present a fast-slow architecture that removes this compromise. A frozen 7B vision-language backbone acts as the slow system, digesting navigation instructions and visual history at low frequency while exposing its per-layer key-value cache as a standing representation of the scene. A lightweight action expert acts as the fast system, attending to this cache and to the current camera frame at every simulation tick to regress waypoints in a single forward pass. Since the cache lags behind the world at deployment, we train the expert under randomized staleness, aligning training with asynchronous execution. On LangAuto-Short routes in CARLA, our system produces fresh control at every 50 ms simulation tick and lifts route completion from 37.0 to 94.0 over the frame-skipping baseline. A frame-skip ablation with the same expert separates the two factors at work: the expert raises the driving score on its own, while per-tick freshness raises completion from 82.1 to 94.0 and cuts red-light violations by a third. Trained on a single town, the expert transfers zero-shot to two unseen towns, holding 84-94% route completion where the baseline reaches 31-41%. It reduces open-loop waypoint error by nearly a factor of four compared to the backbone's own action head, at a per-tick model cost of 32 ms that is independent of history length on a single consumer GPU.

  • 10 authors
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Jul 16

MOSAIC: A Unified Platform for Cross-Paradigm Comparison and Evaluation of Homogeneous and Heterogeneous Multi-Agent RL, LLM, VLM, and Human Decision-Makers

Reinforcement learning (RL), large language models (LLMs), and vision-language models (VLMs) have been widely studied in isolation. However, existing infrastructure lacks the ability to deploy agents from different decision-making paradigms within the same environment, making it difficult to study them in hybrid multi-agent settings or to compare their behaviour fairly under identical conditions. We present MOSAIC, an open-source platform that bridges this gap by incorporating a diverse set of existing reinforcement learning environments and enabling heterogeneous agents (RL policies, LLMs, VLMs, and human players) to operate within them in ad-hoc team settings with reproducible results. MOSAIC introduces three contributions. (i) An IPC-based worker protocol that wraps both native and third-party frameworks as isolated subprocess workers, each executing its native training and inference logic unmodified, communicating through a versioned inter-process protocol. (ii) An operator abstraction that forms an agent-level interface by mapping workers to agents: each operator, regardless of whether it is backed by an RL policy, an LLM, or a human, conforms to a minimal unified interface. (iii) A deterministic cross-paradigm evaluation framework offering two complementary modes: a manual mode that advances up to N concurrent operators in lock-step under shared seeds for fine-grained visual inspection of behavioural differences, and a script mode that drives automated, long-running evaluation through declarative Python scripts, for reproducible experiments. We release MOSAIC as an open, visual-first platform to facilitate reproducible cross-paradigm research across the RL, LLM, and human-in-the-loop communities.

  • 8 authors
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Mar 1

System Switch: When Should a Fast Decision Model Stop and Think?

Dual-process agents pair a fast policy with a slow deliberative model. In real-time settings the slow model usually runs continuously; in turn-based agents and robot planners it is invoked on events such as uncertainty or a detected failure. We study a fast learned actor that takes every decision and hands control to a reasoning vision-language model only when a gate opens, while the game keeps running. We use closed-loop Doom and the new open "System One" typed-decision models, served through a common llama.cpp interface. On 900 held-out questions, (i) zero-shot decision models from 0.15B to 9B parameters choose to collect items 1.6-1.8 times more often than chance among their errors, in any option order, although the order changes some models' accuracy; (ii) accuracy, calibration and sensitivity (how well confidence separates right from wrong answers) are distinct: models of similar accuracy differ widely in AUROC, and the confidence of the most sensitive one tracks which kinds of situation it fails, not which answers are wrong; (iii) offline, deferring the least confident 30% of decisions to a reasoning model gains over random deferral in proportion to the actor's AUROC (rank correlation 0.87); with actor and rate chosen on held-out games the gain is +0.13 [0.08, 0.18] with doomLaya's option order and +0.08 [0.02, 0.14] with shuffled options, and reasoning carries about half of it; (iv) in closed loop (33 games, three seeds) no variant reaches the exit. Committing to plans, the reasoner's or a fixed explore rule's, opens more doors and makes an actor that stands still play; with the rule the agent dies more often. Told that some doors need keys, the reasoner takes ordinary doors for locked ones, which the state cannot tell apart; without that knowledge it goes back to collecting. We release code, prompts, data and logs.

  • 1 authors
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Oct 6 1

AEGIS: Assay-Aware Protocol Validation and Runtime Monitoring for Open-Source Liquid Handling Robots

Self-driving laboratories increasingly rely on low-cost liquid handlers such as the Opentrons OT-2, which ship without the pressure-based aspiration monitoring of Hamilton or Tecan systems and are typically run open-loop. Two failure modes go undetected: protocols that are syntactically valid but violate assay-specific invariants (e.g., tip reuse between a PCR template and a no-template control), and physical execution failures (partial dispense, air bubbles, missing tips) at runtime. We present AEGIS, a two-layer guardian for both. Layer 1 pairs a curated machine-readable assay rule database with an LLM that reasons over OT-2 Python code, reaching an adjusted F1 of 0.97 on a 24-protocol benchmark across five assay families and beating rules-only and LLM-only ablations across five backends; a free open-weight model ties the best proprietary one, so no paid API is required. Layer 2 fits a PCA world model to YOLO-cropped four-frame pipette trajectories; under a leakage-free leave-one-plate-out evaluation it reaches average precision 0.89 and operating-point F1 0.71 (AUROC 0.80), a deployment-faithful number that matches the live demonstration, and we characterize the small-pipette (p20) resolution limit (F1 0.47). A live demonstration on a physical OT-2 (five replicates per condition) catches planted no-tip failures deterministically and partial dispense on coloured dyes, with an always-VLM self-vote gate lifting partial-dispense recall to 5/5; transparent water is a principled limit of any front-view-only monitor, which AEGIS surfaces as low-confidence VLM reasoning rather than a wrong verdict. Cascade triage holds VLM cost near 1.63 per plate versus 10.33 for an always-VLM baseline. AEGIS is open source and, to our knowledge, the first system to unify pre-flight assay-aware validation with runtime visual monitoring for an open-source liquid handler.

  • 4 authors
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Jul 16

NAVSIM: Data-Driven Non-Reactive Autonomous Vehicle Simulation and Benchmarking

Benchmarking vision-based driving policies is challenging. On one hand, open-loop evaluation with real data is easy, but these results do not reflect closed-loop performance. On the other, closed-loop evaluation is possible in simulation, but is hard to scale due to its significant computational demands. Further, the simulators available today exhibit a large domain gap to real data. This has resulted in an inability to draw clear conclusions from the rapidly growing body of research on end-to-end autonomous driving. In this paper, we present NAVSIM, a middle ground between these evaluation paradigms, where we use large datasets in combination with a non-reactive simulator to enable large-scale real-world benchmarking. Specifically, we gather simulation-based metrics, such as progress and time to collision, by unrolling bird's eye view abstractions of the test scenes for a short simulation horizon. Our simulation is non-reactive, i.e., the evaluated policy and environment do not influence each other. As we demonstrate empirically, this decoupling allows open-loop metric computation while being better aligned with closed-loop evaluations than traditional displacement errors. NAVSIM enabled a new competition held at CVPR 2024, where 143 teams submitted 463 entries, resulting in several new insights. On a large set of challenging scenarios, we observe that simple methods with moderate compute requirements such as TransFuser can match recent large-scale end-to-end driving architectures such as UniAD. Our modular framework can potentially be extended with new datasets, data curation strategies, and metrics, and will be continually maintained to host future challenges. Our code is available at https://github.com/autonomousvision/navsim.

  • 12 authors
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Jun 21, 2024 1

Reachable Set Estimation for Neural Network Control Systems: A Simulation-Guided Approach

The vulnerability of artificial intelligence (AI) and machine learning (ML) against adversarial disturbances and attacks significantly restricts their applicability in safety-critical systems including cyber-physical systems (CPS) equipped with neural network components at various stages of sensing and control. This paper addresses the reachable set estimation and safety verification problems for dynamical systems embedded with neural network components serving as feedback controllers. The closed-loop system can be abstracted in the form of a continuous-time sampled-data system under the control of a neural network controller. First, a novel reachable set computation method in adaptation to simulations generated out of neural networks is developed. The reachability analysis of a class of feedforward neural networks called multilayer perceptrons (MLP) with general activation functions is performed in the framework of interval arithmetic. Then, in combination with reachability methods developed for various dynamical system classes modeled by ordinary differential equations, a recursive algorithm is developed for over-approximating the reachable set of the closed-loop system. The safety verification for neural network control systems can be performed by examining the emptiness of the intersection between the over-approximation of reachable sets and unsafe sets. The effectiveness of the proposed approach has been validated with evaluations on a robotic arm model and an adaptive cruise control system.

  • 4 authors
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Apr 25, 2020

Stop Comparing LLM Agents Without Disclosing the Harness

This position paper argues that, for long-horizon tasks evaluated across models with comparable frontier capability, the agent execution harness, namely the infrastructure layer that governs context construction, tool interaction, orchestration, and verification around a language model, is often a stronger determinant of agent performance than the model it wraps. We formalize and defend the Binding Constraint Thesis: in this regime, performance variance is governed more by harness configuration than by model choice, and current evaluation protocols therefore systematically misattribute harness-level gains to model improvements. We support this thesis along three lines. First, a control-theoretic formalization treats the harness as the controller of a closed-loop dynamical system and the LLM as the stochastic policy it governs, which explains why small harness changes can produce performance shifts that exceed those obtained by substituting one model for another. Second, published benchmarks, industry deployments, and a controlled variance decomposition show that harness-induced variance can substantially exceed model-induced variance, including cases of model ranking reversal. Third, we propose a harness-aware evaluation framework with a disclosure standard and a variance decomposition protocol. Until harness specifications are disclosed, leaderboard comparisons for long-horizon agents should be treated as incomplete and potentially misleading.

  • 6 authors
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May 6

Measuring the Stability Assumption Behind Action Chunking

Action chunking improves the performance of policies learned by behavioural cloning, and several mechanisms have been proposed to explain why, including temporal consistency, horizon reduction, representation learning, and reduced error compounding. We instead study what happens to an action error once it enters the system. At each state, we inject a small action error and measure how fast it grows or shrinks under two execution regimes: open-loop, where the rest of the chunk is replayed without replanning, and closed-loop, where the policy replans after the perturbation. The fitted rate labels each state as contracting, expanding, or unresolved. Across twelve manipulation tasks from three benchmark suites, we find that confidently stable states are rare, while error amplification is common among states whose propagation rate can be resolved. We further find that the measured propagation rate depends strongly on the fitting horizon: amplification is typically front-loaded, so short windows can overestimate longer-horizon propagation. Finally, we train predictors on these labels and find that a state's open-loop regime can be recovered from camera frames and proprioception alone, while its closed-loop propagation is only partially recoverable because it also depends on how the policy acts after the perturbation. These results suggest that error-compounding arguments alone do not provide a complete account of action chunking: neither passive open-loop dynamics nor policy replanning consistently contracts an injected error, and replanning rarely turns open-loop amplification into confident contraction. This suggests that closed-loop reactivity should be trained explicitly, using perturbation- and tree-coverage-oriented training to expose policies to deviations they must recover from, rather than expected to emerge reliably from standard imitation learning.

  • 1 authors
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Sep 30

Closed-form Continuous-time Neural Models

Continuous-time neural processes are performant sequential decision-makers that are built by differential equations (DE). However, their expressive power when they are deployed on computers is bottlenecked by numerical DE solvers. This limitation has significantly slowed down the scaling and understanding of numerous natural physical phenomena such as the dynamics of nervous systems. Ideally, we would circumvent this bottleneck by solving the given dynamical system in closed form. This is known to be intractable in general. Here, we show it is possible to closely approximate the interaction between neurons and synapses -- the building blocks of natural and artificial neural networks -- constructed by liquid time-constant networks (LTCs) efficiently in closed-form. To this end, we compute a tightly-bounded approximation of the solution of an integral appearing in LTCs' dynamics, that has had no known closed-form solution so far. This closed-form solution substantially impacts the design of continuous-time and continuous-depth neural models; for instance, since time appears explicitly in closed-form, the formulation relaxes the need for complex numerical solvers. Consequently, we obtain models that are between one and five orders of magnitude faster in training and inference compared to differential equation-based counterparts. More importantly, in contrast to ODE-based continuous networks, closed-form networks can scale remarkably well compared to other deep learning instances. Lastly, as these models are derived from liquid networks, they show remarkable performance in time series modeling, compared to advanced recurrent models.

  • 8 authors
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Mar 1, 2022

Adversarial Feeds Steer LLM Agent Decisions Against Their Defaults

LLM agents increasingly act after consuming ranked external information streams such as social feeds, search results, retrieval contexts, and email queues, yet safety evaluations almost always test the model or the user prompt in isolation, never the upstream ranker that decides what the agent reads just before it acts. We introduce a controlled protocol that holds the model, persona, topic, and final decision prompt fixed and varies only the composition and ordering of the posts an agent encounters during a preceding ten-turn "scrolling" phase, isolating the causal effect of feed curation on a downstream decision. Across 2,785 decision rollouts on four modern open instruct LLMs from three independent labs, we identify three response regimes: adversarial capitulation, default saturation, and a default-direction asymmetry in which a one-sided feed tips a decision the model was genuinely uncertain about (in the clearest cases from 5% to 100%; Fisher p as low as 3 x 10^-10) but cannot dislodge one it already favors or holds firmly. The effect follows a dose-response curve, survives a generator swap that rules out a writing-style artifact, generalizes across several decision domains including security-relevant choices such as removing a deployment approval gate or relaxing access controls, and is partly mitigated by two simple feed-level defenses; a frontier model retains its default. We characterize the recommender as a practical, default-bounded control surface for LLM agents, and argue that agent evaluations must audit the feed layer rather than the final prompt alone.

  • 1 authors
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May 29

Industrial Kinematic Trajectory Model (IKTM): Coordinate-Free Autoregressive Generator

Mobility simulation supports logistics, safety, and communications planning in industrial environments such as ports, mines, and airports. Existing trajectory models, however, rely on absolute coordinates, road-network tokens, or semantic zones: representations that are site-specific and not well suited to unstructured industrial terrain. We introduce the Industrial Kinematic Trajectory Model (IKTM), a coordinate-free trajectory generator that represents industrial vehicle motion through kinematic sequences (speed and heading change) with no absolute spatial reference. IKTM uses an autoregressive causal transformer with probabilistic mixture heads and extends our prior coordinate-free Markovian model with deep sequence modelling and an explicit duration-conditioning signal. Trained on one site and evaluated zero-shot on three unseen sites, it matches the small-turn shape of the empirical turn-rate distributions of held-out telematics; across all four sites, the per-site mean Jensen-Shannon divergence over 100 sampling seeds spans approximately 0.035-0.050 bits under an oracle-length duration-target protocol and approximately 0.032-0.042 bits under a fully zero-shot prior-length protocol, with similar ranges whether out-of-distribution (OOD) duration targets are drawn from each held-out site's empirical length distribution or from the Site A prior. Both protocols stay above the metric's sampling-noise floor (<=0.0049 bits). Paired by site, the oracle-length values are 5.3-6.0x lower than those of a re-implementation of our prior Markovian model under the same 1 Hz protocol. Termination is duration-conditioned rather than spatial: rollouts stop on 100% of trials with a length-tracking error of +0.0 +/- 0.0 s against the sampled target (100 of 100 exactly on target; N=100, T=0.2, untouched in-distribution test split).

  • 2 authors
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Aug 26

DPBench: Structural Determinants of Multi-Agent LLM Coordination Under Simultaneous Resource Contention

We present DPBench, a benchmark for evaluating coordination in multi-agent systems built from large language models. Existing benchmarks measure task-level success under a fixed protocol; the structural conditions under which coordination succeeds or fails at all have not been characterised. DPBench adapts the Dining Philosophers problem into a controlled testbed where the action protocol, the communication structure, and the group size each vary independently. We evaluate six agents: GPT-5.2, Claude Opus 4.5, Grok 4.1, Gemini 2.5 Flash, Llama 4 Maverick, and a uniform-random baseline. Under simultaneous action at N=5 with the default prompt, deadlock ranges from 25.0% (95% Wilson CI [11.2, 46.9]) for GPT-5.2 to 90.0% [74.4, 96.5] for Gemini 2.5 Flash; sequential action is solved by four of the six. Holding the model fixed at Gemini 2.5 Flash, three protocol variables drive deadlock from 90% to within CI of zero: three rounds of pre-commitment communication (0.0% vs. single-round 86.7%), a prompt encoding a classical concurrency primitive (0.0% for resource-ordering and symmetry-breaking, against 100% for the minimal prompt), or doubling the group from N=5 to N=10 (90.0% to 10.0%). Single-round messaging and memory of past timesteps do not change the rate at the sample size we ran. Whether the same model coordinates or deadlocks is determined by the protocol, not by the model's capability.

  • 2 authors
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Jun 2

Securing the Model Context Protocol (MCP): Risks, Controls, and Governance

The Model Context Protocol (MCP) replaces static, developer-controlled API integrations with more dynamic, user-driven agent systems, which also introduces new security risks. As MCP adoption grows across community servers and major platforms, organizations encounter threats that existing AI governance frameworks (such as NIST AI RMF and ISO/IEC 42001) do not yet cover in detail. We focus on three types of adversaries that take advantage of MCP s flexibility: content-injection attackers that embed malicious instructions into otherwise legitimate data; supply-chain attackers who distribute compromised servers; and agents who become unintentional adversaries by over-stepping their role. Based on early incidents and proof-of-concept attacks, we describe how MCP can increase the attack surface through data-driven exfiltration, tool poisoning, and cross-system privilege escalation. In response, we propose a set of practical controls, including per-user authentication with scoped authorization, provenance tracking across agent workflows, containerized sandboxing with input/output checks, inline policy enforcement with DLP and anomaly detection, and centralized governance using private registries or gateway layers. The aim is to help organizations ensure that unvetted code does not run outside a sandbox, tools are not used beyond their intended scope, data exfiltration attempts are detectable, and actions can be audited end-to-end. We close by outlining open research questions around verifiable registries, formal methods for these dynamic systems, and privacy-preserving agent operations.

  • 3 authors
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Nov 24, 2025

ASPIRE: Agentic /Skills Discovery for Robotics

Traditional robot programming is challenging: it requires orchestrating multimodal perception, managing physical contact dynamics, and handling diverse configurations and execution failures. We introduce ASPIRE (Agentic Skill Programming through Iterative Robot Exploration), a continual learning system that autonomously writes and refines robot control programs in a code-as-policy paradigm while compounding experience into a reusable skill library. ASPIRE discovers skills that persist across tasks, simulation and real-world settings, and embodiments. It operates in an open-ended loop with three components: (1) a closed-loop robot execution engine that exposes fine-grained multimodal traces, enabling autonomous failure diagnosis, repair synthesis, and validation; (2) a continually expanding skill library that distills validated fixes into reusable, transferable knowledge; and (3) evolutionary search that generates diverse task sequences and control programs to explore beyond single-trajectory refinement. ASPIRE surpasses prior methods by up to 77% on LIBERO-Pro manipulation under perturbation, 72% on Robosuite bimanual handover, and 32% on BEHAVIOR-1K long-horizon household tasks. Its accumulated library also enables zero-shot generalization to unseen long-horizon tasks: on LIBERO-Pro Long, ASPIRE achieves 31% success versus 4% for prior methods despite their use of test-time reasoning and retries. Finally, simulation-discovered skills provide initial evidence of sim-to-real transfer, substantially reducing real-robot programming effort across different embodiments and robot APIs.

nvidia NVIDIA
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Jun 29 2

AIREP: A Protocol for Per-Decision Evidence in AI Runtime Governance

Runtime-governance evidence often collapses materially different events into one audit record: a decision may be made, an instruction dispatched or received, an action may or may not execute, and a resulting state may or may not be observed. This paper presents AIREP, a vendor- and model-independent protocol for per-decision AI runtime evidence. Its current wire model separates evidence into four artifact families: Decision, Control, Execution, and Effect. Artifacts use closed core schemas, explicit identities and digests, declared scope limits, RFC 8785 canonical JSON, domain-separated SHA-256 hashing, and pure Ed25519 signatures. A three-level assurance model distinguishes structural/hash consistency (AIREP-Core), verifier-accepted authorship (AIREP-Authenticated), and independently anchored chain-head freshness and non-truncation relative to an accepted witness (AIREP-Witnessed); these classes do not establish event truth. A structured reconciler preserves failure, missing evidence, unevaluated prerequisites, and indeterminate outcomes as distinct states. The released beta includes a four-family first-party producer, Python and Node reference-verification paths, adversarial/lifecycle corpora, and reproducible validation. Post-release first-party Hermes and LightEval integration exercises preserve explicit evidence boundaries without claiming adoption or interoperability. Independent implementation evidence exists separately for a v0.1.2 producer and a v0.2 consumer/verifier; because they target different frozen versions, they do not establish same-version producer-to-consumer interoperability. AIREP remains experimental.

  • 1 authors
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Sep 15

Specification-first convergence with an AI coding agent: a case study of dismantling a core architectural invariant across 189 files in a 717k-line codebase with no test oracle and no human code review

This paper reports a single, fully instrumented case study of a large-scale architectural refactoring by an AI coding agent under a specification-first protocol, with no human review of the generated code and no pre-existing oracle to validate the target behaviour. The task, dismantling a central invariant across a large interdependent codebase, was assessed by the author as effectively infeasible through incremental refactoring, the kind of change that conventionally calls for a rewrite instead. Under the protocol described here, the agent completed it successfully. The system is a 717,725-line production TypeScript application across 3,648 files. The task required dismantling a core lifetime invariant: the guarantee that a UI panel remains open for the duration of an AI request. The target behaviour was that a streaming generation survives the closing of its panel and can be reattached, on reopening, to the same live stream with no loss or duplication. The protocol: formal specification by the agent, 14 refinement cycles auditing that specification against the source code, atomic implementation, a compile/test feedback loop, then 17 verification cycles auditing the code against the frozen specification. Across 31 audit passes, 201 defects were corrected before any human executed the program. The convergence criterion was empirical: two consecutive verification passes returning zero findings. The change touched 189 files (31 new); with the extraction phase, the two commits total 288 files, 34,770 insertions, 16,422 deletions. Across the first and roughly thirty later sessions, the software behaved as specified, no bug observed. Elapsed: three days; cost: USD 2,430. The full specification and raw session logs, 1,500+ pages in French, are published as evidence, allowing inspection of the process and submission to a language model for consistency checking.

Scores Alone Do Not Prove Discovery: The Discovery Certification Protocol for Auditing AI Research Agents

AI research agents combine prior knowledge, public sources, and experimental feedback to produce useful results. The Discovery Certification Protocol (DCP) turns claims about these results into executable recovery and feedback tests. Gate 1 validates useful improvement on sealed evaluation. Gate 2 gives matched agents the registered starting information and observed Web content while withholding the target research history. Every valid method reaching the numerical target supplies a recovery witness and triggers the Core veto. DCP Core requires adequate controls, zero observed recoveries, and a finite-sample bound on recovery in one fresh registered episode. Optional Gate 3 measures the average effect of truthful feedback relative to a specified neutral policy from a shared checkpoint. DCP Evidence adds this effect after independent null calibration and a registered effect margin. Two controlled audits exercise the complete protocol in SQLite optimization and virtual catalyst control under different models. Each produced zero recoveries in 96 episodes, with an upper bound of 0.0468. Each paired study yielded 30 truthful recoveries and zero neutral recoveries, with passing 60-pair null studies. Additional cases exercise Core, recovered, and audit-incomplete decisions. A deterministic, LLM-free verifier reproduces the decisions from frozen evidence. DCP provides a common evidence language for useful outcomes, alternative routes, and feedback effects across AI research.

RIFT: Closed-Loop RL Fine-Tuning for Realistic and Controllable Traffic Simulation

Achieving both realism and controllability in interactive closed-loop traffic simulation remains a key challenge in autonomous driving. Data-driven simulation methods reproduce realistic trajectories but suffer from covariate shift in closed-loop deployment, compounded by simplified dynamics models that further reduce reliability. Conversely, physics-based simulation methods enhance reliable and controllable closed-loop interactions but often lack expert demonstrations, compromising realism. To address these challenges, we introduce a dual-stage AV-centered simulation framework that conducts open-loop imitation learning pre-training in a data-driven simulator to capture trajectory-level realism and multimodality, followed by closed-loop reinforcement learning fine-tuning in a physics-based simulator to enhance controllability and mitigate covariate shift. In the fine-tuning stage, we propose RIFT, a simple yet effective closed-loop RL fine-tuning strategy that preserves the trajectory-level multimodality through a GRPO-style group-relative advantage formulation, while enhancing controllability and training stability by replacing KL regularization with the dual-clip mechanism. Extensive experiments demonstrate that RIFT significantly improves the realism and controllability of generated traffic scenarios, providing a robust platform for evaluating autonomous vehicle performance in diverse and interactive scenarios.

  • 4 authors
·
May 6, 2025

FoSeRL: Formal Sequential Robustness Certification for Reinforcement Learning Policies

Even a few action perturbations can substantially degrade the performance of a deployed decision policy. Certifying the resulting return loss is challenging in stochastic environments, where returns vary even without an attack. We introduce FoSeRL, a framework for certifying deployed RL policies against precommitted, temporally sparse action attacks. The deployed policy is unchanged, with no smoothing or retraining. Certification requires a resettable simulator supporting shared randomness and independent one-step successor queries, but no analytical dynamics model. FoSeRL certifies that an attacked episode loses no more than a prescribed amount of return relative to the same episode unattacked, with at least a target probability and at a user-specified confidence level. Both runs share the initial state and randomness, so the measured loss reflects the attack, not the episode; carrying the running return gap as a state coordinate makes it the terminal value, reducing trajectory-level certification to terminal safety. Time-dependent barrier conditions on the augmented state bound the terminal failure probability: satisfied exactly, they certify every admissible precommitted attack; learned from sampled trajectories and verified on held-out data, they certify the same guarantee under a specified attack-episode setting. Across six stochastic continuous-control environments and three RL policy families (TD3, SAC, and PPO), FoSeRL certifies non-trivial cardinality--magnitude robustness frontiers, achieves substantially larger certified budgets than policy smoothing, and reveals marked robustness differences among policies with comparable nominal performance.

  • 4 authors
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Oct 2

The Honest Quorum Problem: Epistemic Byzantine Fault Tolerance for Agentic Infrastructure

State machine replication (SMR) and Byzantine fault-tolerant (BFT) consensus guarantee agreement despite a bounded number of arbitrary, colluding faulty participants. However, these guarantees rely on participants outside this set correctly executing the protocol's transition semantics. Agentic validators expose a weaker boundary: an authenticated, responsive, non-equivocating, and protocol-compliant reasoning participant may still endorse a semantically invalid transition due to reasoning errors. We call this failure mode an epistemic fault, and the collective phenomenon the Honest Quorum Problem (where "honest" means protocol-compliant, not semantically correct). Such a quorum can satisfy ordinary checks while forming a certificate for an invalid transition. Thus, agreement alone does not guarantee semantic validity or execution safety. Furthermore, because agentic validators often share model weights, training distributions, prompts, or toolchains, they are highly susceptible to correlated epistemic faults. We define Epistemic Byzantine Fault Tolerance (EBFT), a fault-tolerance model for agentic infrastructure and post-deterministic distributed systems. EBFT augments the conventional Byzantine fault bound with two separate, confidence-indexed quantities: e_δ bounds coherent invalid endorsements outside the Byzantine set, and u_ε bounds unusable validator support that degrades liveness. These quantities characterize semantic safety risk and liveness degradation independently. We derive quorum-threshold conditions for semantic validity, consensus agreement, liveness, and feasible threshold selection, and outline a calibration methodology for estimating these budgets. We show that adding nominally distinct agents improves fault tolerance only when it measurably reduces the upper-tail concentration of invalid endorsements or unusable support.

  • 2 authors
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Jul 16

Drop the Hierarchy and Roles: How Self-Organizing LLM Agents Outperform Designed Structures

How much autonomy can multi-agent LLM systems sustain -- and what enables it? We present a 25,000-task computational experiment spanning 8 models, 4--256 agents, and 8 coordination protocols ranging from externally imposed hierarchy to emergent self-organization. We observe that autonomous behavior already emerges in current LLM agents: given minimal structural scaffolding (fixed ordering), agents spontaneously invent specialized roles, voluntarily abstain from tasks outside their competence, and form shallow hierarchies -- without any pre-assigned roles or external design. A hybrid protocol (Sequential) that enables this autonomy outperforms centralized coordination by 14% (p<0.001), with a 44% quality spread between protocols (Cohen's d=1.86, p<0.0001). The degree of emergent autonomy scales with model capability: strong models self-organize effectively, while models below a capability threshold still benefit from rigid structure -- suggesting that as foundation models improve, the scope for autonomous coordination will expand. The system scales sub-linearly to 256 agents without quality degradation (p=0.61), producing 5,006 unique roles from just 8 agents. Results replicate across closed- and open-source models, with open-source achieving 95% of closed-source quality at 24x lower cost. The practical implication: give agents a mission, a protocol, and a capable model -- not a pre-assigned role.

  • 1 authors
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Mar 29

RealCam: Real-Time Novel-View Video Generation with Interactive Camera Control

Camera-controlled video-to-video (V2V) generation enables dynamic viewpoint synthesis from monocular footage, holding immense potential for interactive filmmaking and live broadcasting. However, existing implicit synthesis methods fundamentally rely on non-causal, full-sequence processing and rigid prefix-style temporal concatenation. This architectural paradigm mandates bidirectional attention, resulting in prohibitive computational latency, quadratic complexity scaling, and inherent incompatibility with real-time streaming or variable-length inputs. To overcome these limitations, we introduce RealCam, a novel autoregressive framework for interactive, real-time camera-controlled V2V generation. We first design a high-fidelity teacher model grounded in a Cross-frame In-context Learning paradigm. By interleaving source and target frames into synchronized contextual pairs, our design inherently enables length-agnostic generalization and naturally facilitates causal adaptation, breaking the rigid prefix bottleneck. We then distill this teacher into a few-step causal student via Self-Forcing with Distribution Matching Distillation, enabling efficient, on-the-fly streaming synthesis. Furthermore, to mitigate severe loop inconsistency in closed-loop trajectories, we propose Loop-Closed Data Augmentation (LoopAug), a novel paradigm that synthesizes globally consistent loop sequences from existing multiview datasets. Extensive experiments demonstrate that RealCam achieves state-of-the-art visual fidelity and temporal consistency while enabling truly interactive camera control with orders-of-magnitude faster inference than existing paradigms. Our project page is at https://xyc-fly.github.io/RealCam/.

  • 8 authors
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May 6

Verified Synthesis of Optimal Safety Controllers for Human-Robot Collaboration

We present a tool-supported approach for the synthesis, verification and validation of the control software responsible for the safety of the human-robot interaction in manufacturing processes that use collaborative robots. In human-robot collaboration, software-based safety controllers are used to improve operational safety, e.g., by triggering shutdown mechanisms or emergency stops to avoid accidents. Complex robotic tasks and increasingly close human-robot interaction pose new challenges to controller developers and certification authorities. Key among these challenges is the need to assure the correctness of safety controllers under explicit (and preferably weak) assumptions. Our controller synthesis, verification and validation approach is informed by the process, risk analysis, and relevant safety regulations for the target application. Controllers are selected from a design space of feasible controllers according to a set of optimality criteria, are formally verified against correctness criteria, and are translated into executable code and validated in a digital twin. The resulting controller can detect the occurrence of hazards, move the process into a safe state, and, in certain circumstances, return the process to an operational state from which it can resume its original task. We show the effectiveness of our software engineering approach through a case study involving the development of a safety controller for a manufacturing work cell equipped with a collaborative robot.

  • 8 authors
·
Jun 11, 2021

Toward Evidence-Driven Human-Agent-Robot Teaming for Earth-Independent Anomaly Triage

Deep-space crews cannot rely on real-time ground support for urgent off-nominal events. Initial alerts may underdetermine cause, while discriminating evidence may reside in crew observations or at locations that are unsafe, costly, or unavailable for crew inspection. We present an evidence-driven architecture for human-agent-robot teaming in Earth-independent anomaly triage. Agentic AI is treated as a stateful coordinator over bounded, inspectable services rather than as a fully autonomous vehicle controller. A triage state manager maintains hypotheses, evidence provenance, uncertainty, operational context, and tool status; a crew-facing embodied agent elicits observations and explains assessment changes; and a mobile robot acquires targeted, localized evidence. Typed interfaces separate dialogue and orchestration from monitoring, robot command, context retrieval, and safety-critical control. Two scenarios illustrate the architecture: a crewed deep-space mission based on an actual ISS ammonia false alarm, where suspected contamination restricts crew access, and a power-interface anomaly at a crewed lunar base, where robotic inspection distinguishes a local connector fault from other causes ambiguous in remote telemetry. Our main contribution is an authority-bounded closed evidence-loop architecture, exercised in a hardware-in-the-loop integration prototype using Reachy Mini and an Innate MARS mobile robot.

  • 3 authors
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Oct 5

Bridging Handheld and Teleoperated Supervision for Contact-Rich Manipulation via State-Gated Experts

Handheld data collection systems, such as the Universal Manipulation Interface (UMI), enable scalable data collection across diverse environments but only capture observed actions rather than the desired actions executed by a robot controller. In contrast, teleoperation captures desired actions directly, but is prohibitively time-consuming to collect. We revisit this trade-off through the lens of action validity across task phases. We observe that handheld trajectories provide valid supervision in tolerant, free-space phases, but lack dynamic feasibility in contact-sensitive phases, where tracking observed trajectories at high stiffness produces large, unsafe contact forces. We study the interaction between these two supervision types for contact-rich manipulation and find that training policies that combine handheld data with a small number of targeted teleoperated demonstrations provide an efficient hybrid strategy. Specifically, rather than teleoperating the entire task, we only collect partial teleoperated demonstrations for task segments where base handheld policies fail. However, naively mixing handheld and teleoperated phase-specific data yields worse performance than training on handheld data alone. To address this mismatch between observed and desired supervision, we propose Bi-modal Routing for Imitation Data via Gated Experts (BRIDGE), a mixture of diffusion policy experts that routes between specialist task phase heads conditioned on the current robot state. Notably, our approach enables task-phase specific use of desired actions during contact sensitive segments and improves success rates over handheld-only baselines by up to 36.7% across three contact-rich manipulation tasks.

  • 3 authors
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Jun 24

Strategic Evaluation of Planning Strategies for LLM Agents in Cyber-Physical Systems

Evaluations of LLM planning agents largely ask whether a task succeeds or a declared plan is followed. In strategic cyber-physical systems, a stronger question is whether the planning architecture remains appropriate after autonomous participants respond and physics constrains the outcome. We introduce a controlled, physics-grounded benchmark built around planning-induced control trajectories: the ordered planning operations and directives through which an execution architecture acts on other agents and the physical process. It implements predefined, sequential, hierarchical, and search executors in a smart-grid demand-response system with 40 heterogeneous prosumers and an independently simulated radial feeder. The LLM is bounded to typed policy declaration and short operator messages, while schedule construction, prosumer dynamics, and power flow remain explicit code. The protocol uses paired forced-mode counterfactuals, common random response draws, and event-level deadline feasibility. Three properties follow. Architecture materially changes outcomes: forced search is the oracle in all five baseline seeds. Execution fidelity needs more than mode agreement: objective substitution holds agreement at 1.0 while increasing voltage shortfall by 2.68x. A 144-scenario, 576-episode bank has feasible oracles from three of the four architectures. A prespecified stress-held-out ridge has mean regret 90.7 (95% interval [73.8, 108.6]) and no detectable value over fixed sequential; applying known deadline feasibility before quality prediction cuts regret to 29.0 and improves over fixed sequential by 61.1. An all-feasible ablation does not beat fixed search, localising the remaining challenge to within-feasible quality selection. A five-model extension separates stress-conditioned, state-blind, and invariant declarers; latency tails show that live feasibility should be treated probabilistically.

  • 2 authors
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Aug 3

From Skills to Talent: Organising Heterogeneous Agents as a Real-World Company

Individual agent capabilities have advanced rapidly through modular skills and tool integrations, yet multi-agent systems remain constrained by fixed team structures, tightly coupled coordination logic, and session-bound learning. We argue that this reflects a deeper absence: a principled organisational layer that governs how a workforce of agents is assembled, governed, and improved over time, decoupled from what individual agents know. To fill this gap, we introduce OneManCompany (OMC), a framework that elevates multi-agent systems to the organisational level. OMC encapsulates skills, tools, and runtime configurations into portable agent identities called Talents, orchestrated through typed organisational interfaces that abstract over heterogeneous backends. A community-driven Talent Market enables on-demand recruitment, allowing the organisation to close capability gaps and reconfigure itself dynamically during execution. Organisational decision-making is operationalised through an Explore-Execute-Review (E^2R) tree search, which unifies planning, execution, and evaluation in a single hierarchical loop: tasks are decomposed top-down into accountable units and execution outcomes are aggregated bottom-up to drive systematic review and refinement. This loop provides formal guarantees on termination and deadlock freedom while mirroring the feedback mechanisms of human enterprises. Together, these contributions transform multi-agent systems from static, pre-configured pipelines into self-organising and self-improving AI organisations capable of adapting to open-ended tasks across diverse domains. Empirical evaluation on PRDBench shows that OMC achieves an 84.67% success rate, surpassing the state of the art by 15.48 percentage points, with cross-domain case studies further demonstrating its generality.

  • 8 authors
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Apr 23 5

Emergent Collaborative Deliberation in Multi-Model AI Systems: A BFT-Derived Protocol for Epistemic Synthesis

We present the Consilium Protocol, a Byzantine Fault Tolerance-derived architecture for structured multi-model AI deliberation that treats inter-model disagreement as epistemic signal rather than error. The protocol assigns engineered cognitive personas to language models -- separating what a model is from how it reasons -- and introduces an In-Sample/Out-of-Sample validation framework adapted from quantitative finance to distinguish training-data consensus from empirically grounded conclusions. Across 1,478 deliberation sessions spanning 32 topics in 10 domain categories, we demonstrate that (1) the cognitive persona, not the underlying model, determines epistemic behavior: free edge-inference models costing 0.0002 USD per batch produced comparable analytical output to frontier models costing 10.69 USD; (2) RLHF alignment training creates measurable, domain-specific epistemic blind spots -- contested policy topics exhibit 12.3 percentage points less adversarial challenge than settled science topics, and AI safety topics show asymmetric bias (Δ=11.6%) where models challenge claims that AI is dangerous far more vigorously than claims that AI risk is overstated; (3) the protocol exhibits no directional bias of its own (immigration Δ=2.3%, renewables Δ=1.2%); and (4) out-of-sample evidence retrieval validated 239 claims with 100% evidence retrieval and surfaced 167 blind-spot discoveries invisible to training-data deliberation. Run-to-run reproducibility across randomized modeltimespersona assignments averages pm2.2% standard deviation. Total cost for the complete battery including all overhead: 217 USD. We release the protocol specification under MIT license to enable independent verification.

  • 1 authors
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Mar 26

Enhancing Safety and Robustness of Vision-Based Controllers via Reachability Analysis

Autonomous systems, such as self-driving cars and drones, have made significant strides in recent years by leveraging visual inputs and machine learning for decision-making and control. Despite their impressive performance, these vision-based controllers can make erroneous predictions when faced with novel or out-of-distribution inputs. Such errors can cascade into catastrophic system failures and compromise system safety. In this work, we compute Neural Reachable Tubes, which act as parameterized approximations of Backward Reachable Tubes to stress-test the vision-based controllers and mine their failure modes. The identified failures are then used to enhance the system safety through both offline and online methods. The online approach involves training a classifier as a run-time failure monitor to detect closed-loop, system-level failures, subsequently triggering a fallback controller that robustly handles these detected failures to preserve system safety. For the offline approach, we improve the original controller via incremental training using a carefully augmented failure dataset, resulting in a more robust controller that is resistant to the known failure modes. In either approach, the system is safeguarded against shortcomings that transcend the vision-based controller and pertain to the closed-loop safety of the overall system. We validate the proposed approaches on an autonomous aircraft taxiing task that involves using a vision-based controller to guide the aircraft towards the centerline of the runway. Our results show the efficacy of the proposed algorithms in identifying and handling system-level failures, outperforming methods that rely on controller prediction error or uncertainty quantification for identifying system failures.

  • 3 authors
·
Oct 29, 2024

Proof-or-Stop: Don't Trust the Agent, Trust the Evidence -- Loop Engineering for Verifiable Evidence-Gated Lifecycle Control

Autonomous coding agents increasingly execute multi-step software work, but lifecycle states such as reviewed, tested, DONE, and ready-to-merge remain claims unless supported by current evidence. We present Proof-or-Stop Lifecycle Control, a method that permits lifecycle transitions only when fresh, tracked-source-state-bound, mechanically verifiable evidence satisfies the relevant gate. The method treats agent outputs as claims rather than lifecycle state, and uses proof operationally to mean gate-admissible evidence under a stated trust model, not semantic program correctness. We evaluate an open-source implementation through mechanism tests, a powered control-policy ablation, and operated self-application evidence. The unattended-loop engine passed 10 of 10 scenarios with zero false-DONE, and local-key receipt bundles rejected 18 tamper classes with zero false accepts. In a 9,240-cell ablation, the pre-registered A4 versus A2-prime comparison reduced visible-pass/hidden-fail amplification from 31 of 1,800 injected cells under a compute-budgeted naive loop to 2 of 1,800 under the gated loop, a 1.6 percentage-point improvement in not-amplified rate with a 95 percent confidence interval of [0.8, 2.5]. A near-compute A3 versus A4 comparison, 14 of 1,800 versus 2 of 1,800, indicates that the gain is associated with enforcing review as a lifecycle gate rather than merely adding a reviewer. The self-application corpus contains 565 stories and 1,007 review findings, with 94.8 percent resolved, plus a 68-row high/critical cross-vendor exhibit. These results support Proof-or-Stop as a model-agnostic, host-neutral control layer for deciding which autonomous-agent claims a lifecycle may act on. The evaluation is limited to one model family, 24 ablation tasks, and a self-hosted corpus.

  • 6 authors
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Jul 15

Metronome: Bound the Cache, Keep the Beat for Real-Time Interaction Model Serving

Real-time interaction models -- Moshi, MiniCPM-o, Qwen-Omni -- turn serving into a periodic real-time task: on every frame a session ingests streaming audio and must respond by a recurring wall-clock deadline, while its KV cache grows monotonically and stays pinned for the whole conversation. This regime hides a dangerous failure mode. On a real full-duplex stack, sustained load does not degrade serving gracefully: it falls off a cliff, jumping in one step from milliseconds per frame to a stalled engine when accumulated session state exhausts the KV pool. The collapse is metastable -- identical five-minute runs collapse or survive on run-to-run variance -- and silent: latency and deadline-miss metrics read healthy throughout. We show one move restores both stability and observability: bound each session's resident state, and latency starts telling the truth. Metronome's in-engine KV window eliminates the collapse (0/20 vs. 14/20 runs across two batches) and turns per-frame latency into a monotone load signal, on which an online admission controller discovers the schedulable concurrency; without the window, the identical controller over-admits into the wall. A first-order model predicts the collapse time within a few percent on the headline model, and a quality probe validates the bound's design by ablation: the window alone is quality-free in turn-based decoding, and its few pinned attention-sink tokens are what keep free-running generation healthy. Everything is measured end-to-end on real audio, across four interaction models on one GPU.

  • 2 authors
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Jul 1

HorizonDrive: Self-Corrective Autoregressive World Model for Long-horizon Driving Simulation

Closed-loop driving simulation requires real-time interaction beyond short offline clips, pushing current driving world models toward autoregressive (AR) rollout. Existing AR distillation approaches typically rely on frame sinks or student-side degradation training. The former transfers poorly to driving due to fast ego-motion and rapid scene changes, while the latter remains bounded by the teacher's single-pass output length and thus provides only a limited supervision horizon. A natural question is: can the teacher itself be extended via AR rollout to provide unbounded-horizon supervision at bounded memory cost? The key difficulty is that a standard teacher drifts under its own predictions, contaminating the supervision it provides. Our key insight is to make the teacher rollout-capable, ensuring reliable supervision from its own AR rollouts. This is instantiated as HorizonDrive, an anti-drifting training-and-distillation framework for AR driving simulation. First, scheduled rollout recovery (SRR) trains the base model to reconstruct ground-truth future clips from prediction-corrupted histories, yielding a teacher that remains stable across long AR rollouts. Second, the rollout-capable teacher is extended via AR rollout, providing long-horizon distribution-matching supervision under bounded memory, while a short-window student aligns to it with teacher rollout DMD (TRD) for efficient real-time deployment. HorizonDrive natively supports minute-scale AR rollout under bounded memory; on nuScenes, HorizonDrive reduces FID by 52% and FVD by 37%, and lowers ARE and DTW by 21% and 9% relative to the strongest long-horizon streaming baselines, while remaining competitive with single-pass driving video generators.

  • 13 authors
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May 21

Auto Research with Specialist Agents Develops Effective and Non-Trivial Training Recipes

We study auto research as a closed empirical loop driven by external measurement. Each submitted trial carries a hypothesis, an executable code edit, an evaluator-owned outcome, and feedback that shapes the next proposal. The output is not a generated paper or a single model checkpoint, but an auditable trajectory of proposals, code diffs, experiments, scores, and failure labels. We instantiate this loop with specialist agents that partition recipe surfaces and share measured lineage across trials. The central empirical finding is that lineage feedback lets agents turn evaluator outcomes, including crashes, budget overruns, size failures, and accuracy-gate misses, into later program-level recipe edits rather than one-shot suggestions. Across 1,197 headline-run trials plus 600 Parameter Golf control trials after one-time setup and launch, humans did not choose proposals, edit recipes, override scores, or repair failed trials during the search. In the three headline runs, the same submitted-trial loop reduces Parameter Golf validation bpb by 0.81%, raises NanoChat-D12 CORE by 38.7%, and reduces CIFAR-10 Airbench96 wallclock by 4.59%, with each task measured by its own external evaluator and legality checks. The trace includes a strict architecture-domain audit of 157 headline-run submissions and program rewrites such as a NanoChat attention-kernel path change. Within this scope the loop autonomously writes code, submits experiments, absorbs feedback, applies and combines known techniques inside each environment, and improves public starting recipes.

Agentic Robot: A Brain-Inspired Framework for Vision-Language-Action Models in Embodied Agents

Long-horizon robotic manipulation poses significant challenges for autonomous systems, requiring extended reasoning, precise execution, and robust error recovery across complex sequential tasks. Current approaches, whether based on static planning or end-to-end visuomotor policies, suffer from error accumulation and lack effective verification mechanisms during execution, limiting their reliability in real-world scenarios. We present Agentic Robot, a brain-inspired framework that addresses these limitations through Standardized Action Procedures (SAP)--a novel coordination protocol governing component interactions throughout manipulation tasks. Drawing inspiration from Standardized Operating Procedures (SOPs) in human organizations, SAP establishes structured workflows for planning, execution, and verification phases. Our architecture comprises three specialized components: (1) a large reasoning model that decomposes high-level instructions into semantically coherent subgoals, (2) a vision-language-action executor that generates continuous control commands from real-time visual inputs, and (3) a temporal verifier that enables autonomous progression and error recovery through introspective assessment. This SAP-driven closed-loop design supports dynamic self-verification without external supervision. On the LIBERO benchmark, Agentic Robot achieves state-of-the-art performance with an average success rate of 79.6\%, outperforming SpatialVLA by 6.1\% and OpenVLA by 7.4\% on long-horizon tasks. These results demonstrate that SAP-driven coordination between specialized components enhances both performance and interpretability in sequential manipulation, suggesting significant potential for reliable autonomous systems. Project Github: https://agentic-robot.github.io.

  • 11 authors
·
May 29, 2025

Diverse Controllable Diffusion Policy with Signal Temporal Logic

Generating realistic simulations is critical for autonomous system applications such as self-driving and human-robot interactions. However, driving simulators nowadays still have difficulty in generating controllable, diverse, and rule-compliant behaviors for road participants: Rule-based models cannot produce diverse behaviors and require careful tuning, whereas learning-based methods imitate the policy from data but are not designed to follow the rules explicitly. Besides, the real-world datasets are by nature "single-outcome", making the learning method hard to generate diverse behaviors. In this paper, we leverage Signal Temporal Logic (STL) and Diffusion Models to learn controllable, diverse, and rule-aware policy. We first calibrate the STL on the real-world data, then generate diverse synthetic data using trajectory optimization, and finally learn the rectified diffusion policy on the augmented dataset. We test on the NuScenes dataset and our approach can achieve the most diverse rule-compliant trajectories compared to other baselines, with a runtime 1/17X to the second-best approach. In the closed-loop testing, our approach reaches the highest diversity, rule satisfaction rate, and the least collision rate. Our method can generate varied characteristics conditional on different STL parameters in testing. A case study on human-robot encounter scenarios shows our approach can generate diverse and closed-to-oracle trajectories. The annotation tool, augmented dataset, and code are available at https://github.com/mengyuest/pSTL-diffusion-policy.

  • 2 authors
·
Mar 4, 2025 2

LDP: An Identity-Aware Protocol for Multi-Agent LLM Systems

As multi-agent AI systems grow in complexity, the protocols connecting them constrain their capabilities. Current protocols such as A2A and MCP do not expose model-level properties as first-class primitives, ignoring properties fundamental to effective delegation: model identity, reasoning profile, quality calibration, and cost characteristics. We present the LLM Delegate Protocol (LDP), an AI-native communication protocol introducing five mechanisms: (1) rich delegate identity cards with quality hints and reasoning profiles; (2) progressive payload modes with negotiation and fallback; (3) governed sessions with persistent context; (4) structured provenance tracking confidence and verification status; (5) trust domains enforcing security boundaries at the protocol level. We implement LDP as a plugin for the JamJet agent runtime and evaluate against A2A and random baselines using local Ollama models and LLM-as-judge evaluation. Identity-aware routing achieves ~12x lower latency on easy tasks through delegate specialization, though it does not improve aggregate quality in our small delegate pool; semantic frame payloads reduce token count by 37% (p=0.031) with no observed quality loss; governed sessions eliminate 39% token overhead at 10 rounds; and noisy provenance degrades synthesis quality below the no-provenance baseline, arguing that confidence metadata is harmful without verification. Simulated analyses show architectural advantages in attack detection (96% vs. 6%) and failure recovery (100% vs. 35% completion). This paper contributes a protocol design, reference implementation, and initial evidence that AI-native protocol primitives enable more efficient and governable delegation.

  • 1 authors
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Mar 8

Learning Lipschitz Feedback Policies from Expert Demonstrations: Closed-Loop Guarantees, Generalization and Robustness

In this work, we propose a framework to learn feedback control policies with guarantees on closed-loop generalization and adversarial robustness. These policies are learned directly from expert demonstrations, contained in a dataset of state-control input pairs, without any prior knowledge of the task and system model. We use a Lipschitz-constrained loss minimization scheme to learn feedback policies with certified closed-loop robustness, wherein the Lipschitz constraint serves as a mechanism to tune the generalization performance and robustness to adversarial disturbances. Our analysis exploits the Lipschitz property to obtain closed-loop guarantees on generalization and robustness of the learned policies. In particular, we derive a finite sample bound on the policy learning error and establish robust closed-loop stability under the learned control policy. We also derive bounds on the closed-loop regret with respect to the expert policy and the deterioration of closed-loop performance under bounded (adversarial) disturbances to the state measurements. Numerical results validate our analysis and demonstrate the effectiveness of our robust feedback policy learning framework. Finally, our results suggest the existence of a potential tradeoff between nominal closed-loop performance and adversarial robustness, and that improvements in nominal closed-loop performance can only be made at the expense of robustness to adversarial perturbations.

  • 3 authors
·
Mar 30, 2021

Measuring Collapse and Correction in Homogeneous-Panel LLM Debate

Multi-agent large language model (LLM) debate is often evaluated by whether final answers improve, but movement is not necessarily improvement: the same discussion can rescue an initially wrong majority or destroy an initially correct one. Standard final-accuracy evaluations conflate these opposing mechanisms. We introduce an auditable protocol for homogeneous debate on multiple-choice questions (MCQs) that records each run as a transition ledger over collapse, correction, onset, and signed intervention utility. On 6,925 MMLU-Pro debates, the protocol identifies 253 collapses and a parallel correction ledger that changes how interventions should be judged. Replay experiments reveal the central tradeoff: a leave-one-model-out probe-gated freeze prevents 29 collapses but loses 108 corrections under equal weights, so collapse prevention alone can recommend the wrong policy. A compact pre-debate 8-probe screen is a triage signal: its unadjusted family-level association with conditional-collapse risk is high (G=7, Spearman rho=0.893, exact two-sided p=0.0123), but initial-majority accuracy is a close comparator (rho=0.821; family partial rho=0.767, p=0.0877), so we do not treat it as calibrated or capability-adjusted prediction. Round-level traces localize many collapses to the first debate round, where early disagreement can precede both harmful cascades and useful recovery. We release replayable schemas, coders, audits, cost cards, and zero-API rebuild scripts so future model-scaffold rows can be compared under the same denominators and signed utility ledger.

Recursive Self-Improvement in AI: From Bounded Self-Refinement to Autonomous Research Loops

AI systems increasingly participate in their own improvement: revising their outputs, adapting their own harnesses during deployment, training on data they generate, and, increasingly, conducting AI research itself. This literature is described under a vocabulary ("self-refine," "self-reward," "self-play," "self-evolve") that conflates fundamentally different ambitions. We survey 1,250 arXiv papers (2024-2026) along two axes: what the system improves -- its behavior in deployment, its policy through training, its evaluator, or the research process itself -- and the degree of loop closure (human-in-the-loop to fully closed). The taxonomy separates bounded self-refinement -- convergent, evaluable, and already industrial practice -- from open-ended recursive self-improvement (RSI), which remains bounded by grounding requirements, collapse dynamics, and compute constraints on every measured axis. Its distinctive feature is a dedicated category for self-evaluation: every improvement loop is a claim that some signal can substitute for human judgment. We survey the evaluator design space -- judges, process reward models, verifiers, rubrics, meta-evaluation -- order the signals into a verification hierarchy from formal verifiers (strongest) to intrinsic self-assessment (weakest), and observe that demonstrated self-improvement strength tracks this hierarchy, that its failure modes (self-confirming loops, model collapse, diversity collapse) follow from its violations, and that the "research direction-setting" bottleneck keeping humans in the loop sits at the top of that hierarchy. We connect the technical literature to the theory of RSI limits and to the safety and governance questions raised by frontier-lab accounts of closing the loop, and identify governance-grade measurement of self-improvement as the field's most underpopulated niche.

  • 3 authors
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Jul 7

Falsifiable Release Gates for Self-Improving Systems

Safety claims on self-improving agent runtimes are almost always self-graded: a policy file, a guardrail, or a README commitment. We describe falsifiable release gates, and a methodology to build and validate such systems, such that every new capability must pass a pre-specified, machine-verifiable acceptance suite before it ships, and a fixed set of standing invariants is preserved at each gate. I think we applied the method in the Antahkarana, an open runtime, via seven gates from basic observability into a self governing loop that suggests changes to its own policy. no action goes to an effector without a safety-critical property capability token minted by a control ring is exhaustively machine-checked over the one million recorded reachable state space of a bounded model and re-checked against execution traces. A purposely broken model gives the shortest counterexample, so the checker has teeth, is apparent. The self-enhancement loop is positively Constrained: the entire write surface is policy rules, tightening changes. may auto-apply loosening changes always require a human merge and a proposal autoclosed is one that mispredicts its own effect; We publish the acceptance measured results for all the seven gates, define precisely the scope of each claim (a bounded of the coordination skeleton (not the learned components) and free the runtime, either command line tools and the gate suite, so the results reproduce, and gates can run against other agent frameworks. Reviewers may repeat the single command central non-bypass in seconds.

  • 1 authors
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Jul 10

OOM-RL II: Reality Is an Oracle, Not a Debugger Provenance-Constrained Diagnosis in Continually Evolving Agent-Engineered Systems

Reality may establish that an outcome occurred without identifying which evolving procedure produced it or why. This distinction matters in production ML systems whose code, configuration, and artifacts change while external feedback accumulates. We examine it in a human-directed, agent-engineered quantitative trading system, using oracle to mean an external source of realized outcomes rather than a complete correctness specification. Across one year, the account gained and outperformed a broad market index, while annual alpha was not statistically distinguishable from zero under the main retrospective specification. Retrospectively selected subperiods include adverse relative performance and conditional candidate-level weakness under declared approximate references. Engineering records document changes during the episode, and complete recommendation-to-runtime binding is unavailable. The archive does not establish a common frozen instance or a unique cause. The case motivates an outcome--diagnosis gap: outcome evidence, evaluated-object identity, and causal explanation support distinct claims. We distinguish frozen instances, pre-specified adaptive procedures, and ad-hoc development; organize archive-relative claim identifiability and an evidence hierarchy; and propose a prospective production-binding protocol. An illustrative compatible-history example shows how factual binding can resolve a recommendation's referent without supplying its counterfactual effect. The protocol is proposed rather than prospectively validated. External feedback constrains outcome claims, while provenance and additional identification structure determine the resolution of diagnosis.

  • 2 authors
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Oct 6

RAP: 3D Rasterization Augmented End-to-End Planning

Imitation learning for end-to-end driving trains policies only on expert demonstrations. Once deployed in a closed loop, such policies lack recovery data: small mistakes cannot be corrected and quickly compound into failures. A promising direction is to generate alternative viewpoints and trajectories beyond the logged path. Prior work explores photorealistic digital twins via neural rendering or game engines, but these methods are prohibitively slow and costly, and thus mainly used for evaluation. In this work, we argue that photorealism is unnecessary for training end-to-end planners. What matters is semantic fidelity and scalability: driving depends on geometry and dynamics, not textures or lighting. Motivated by this, we propose 3D Rasterization, which replaces costly rendering with lightweight rasterization of annotated primitives, enabling augmentations such as counterfactual recovery maneuvers and cross-agent view synthesis. To transfer these synthetic views effectively to real-world deployment, we introduce a Raster-to-Real feature-space alignment that bridges the sim-to-real gap. Together, these components form Rasterization Augmented Planning (RAP), a scalable data augmentation pipeline for planning. RAP achieves state-of-the-art closed-loop robustness and long-tail generalization, ranking first on four major benchmarks: NAVSIM v1/v2, Waymo Open Dataset Vision-based E2E Driving, and Bench2Drive. Our results show that lightweight rasterization with feature alignment suffices to scale E2E training, offering a practical alternative to photorealistic rendering. Project page: https://alan-lanfeng.github.io/RAP/.

  • 8 authors
·
Oct 5, 2025

Can AI Agents Make Open-Ended Scientific Discovery? Evidence from Station

Recent AI systems have made rapid progress in scientific discovery when given well-defined metrics, but whether they can autonomously undertake open-ended scientific discovery remains unclear. We investigate AI's ability to tackle open-ended tasks in Station, an open-world environment in which multiple agents simulate a scientific ecosystem. To tackle challenges specific to open-ended tasks, we propose augmenting Station with two mechanisms: a Supervisor mechanism and periodic Meta Reflection, which encourage persistent exploration even when intermediate metrics are lacking. We construct open-ended tasks from three recent oral papers presented at ICLR. We give agents the main research question studied in each paper while withholding the paper's results and disabling web access. We then measure how many of the original findings-partitioned into individual criteria-agents rediscover. We find that Station rediscovers 62.7% of the criteria on average, compared with 15.4% for Codex Multiagent-v2 and 14.4-20.6% for AI Scientist-v2. Ablation and behavioral analyses indicate that adding the two mechanisms together improves research coverage and continuity. We further evaluate Station on two open-ended tasks without oracle papers and find that some of the discoveries made by the agents closely match discoveries reported by researchers after the knowledge cutoff date. Together, these results indicate that a suitable environment can enable agents to autonomously make meaningful progress in open-ended scientific discovery.

Retrieve-then-Steer: Online Success Memory for Test-Time Adaptation of Generative VLAs

Vision-Language-Action (VLA) models show strong potential for general-purpose robotic manipulation, yet their closed-loop reliability often degrades under local deployment conditions. Existing evaluations typically treat test episodes as independent zero-shot trials. However, real robots often operate repeatedly in the same or slowly changing environments, where successful executions provide environment-verified evidence of reliable behavior patterns. We study this persistent-deployment setting, asking whether a partially competent frozen VLA can improve its reliability by reusing its successful test-time experience. We propose an online success-memory guided test-time adaptation framework for generative VLAs. During deployment, the robot stores progress-calibrated successful observation-action segments in a long-term memory. At inference, it retrieves state-relevant action chunks, filters inconsistent candidates via trajectory-level consistency, and aggregates them into an elite action prior. To incorporate this prior into action generation, we introduce confidence-adaptive prior guidance, which injects the elite prior into an intermediate state of the flow-matching action sampler and adjusts the guidance strength based on retrieval confidence. This design allows the frozen VLA to exploit environment-specific successful experience while preserving observation-conditioned generative refinement. This retrieve-then-steer mechanism enables lightweight, non-parametric test-time adaptation without requiring parameter updates. Simulation and real-world experiments show improved task success and closed-loop stability, especially in long-horizon and multi-stage tasks.

  • 9 authors
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May 11

Unleashing Scientific Reasoning for Bio-experimental Protocol Generation via Structured Component-based Reward Mechanism

The foundation of reproducible science lies in protocols that are precise, logically ordered, and executable. The autonomous generation of these protocols through natural language queries could greatly improve the efficiency of the reproduction process. However, current leading large language models (LLMs) often generate incomplete or inconsistent protocols, limiting their utility. To address this limitation, we first introduce SciRecipe, a large-scale dataset of over 12K structured protocols spanning 27 biological subfields and encompassing both comprehension and problem-solving tasks. To further improve protocol generation, we propose the "Sketch-and-Fill" paradigm, which separates analysis, structuring, and expression to ensure each step is explicit and verifiable. Complementing this, the structured component-based reward mechanism evaluates step granularity, action order, and semantic fidelity, aligning model optimization with experimental reliability. Building on these components, we develop Thoth, trained through a staged Knowledge-to-Action process that progresses from knowledge acquisition to operational reasoning and ultimately to robust, executable protocol generation. Across multiple benchmarks, Thoth consistently surpasses both proprietary and open-source LLMs, achieving significant improvements in step alignment, logical sequencing, and semantic accuracy. Our approach paves the way for reliable scientific assistants that bridge knowledge with experimental execution. All data, code, and models will be released publicly.

  • 11 authors
·
Oct 17, 2025 2

LMDrive: Closed-Loop End-to-End Driving with Large Language Models

Despite significant recent progress in the field of autonomous driving, modern methods still struggle and can incur serious accidents when encountering long-tail unforeseen events and challenging urban scenarios. On the one hand, large language models (LLM) have shown impressive reasoning capabilities that approach "Artificial General Intelligence". On the other hand, previous autonomous driving methods tend to rely on limited-format inputs (e.g. sensor data and navigation waypoints), restricting the vehicle's ability to understand language information and interact with humans. To this end, this paper introduces LMDrive, a novel language-guided, end-to-end, closed-loop autonomous driving framework. LMDrive uniquely processes and integrates multi-modal sensor data with natural language instructions, enabling interaction with humans and navigation software in realistic instructional settings. To facilitate further research in language-based closed-loop autonomous driving, we also publicly release the corresponding dataset which includes approximately 64K instruction-following data clips, and the LangAuto benchmark that tests the system's ability to handle complex instructions and challenging driving scenarios. Extensive closed-loop experiments are conducted to demonstrate LMDrive's effectiveness. To the best of our knowledge, we're the very first work to leverage LLMs for closed-loop end-to-end autonomous driving. Codes can be found at https://github.com/opendilab/LMDrive

  • 6 authors
·
Dec 12, 2023

Distributed fixed-point algorithms for dynamic convex optimization over decentralized and unbalanced wireless networks

We consider problems where agents in a network seek a common quantity, measured independently and periodically by each agent through a local time-varying process. Numerous solvers addressing such problems have been developed in the past, featuring various adaptations of the local processing and the consensus step. However, existing solvers still lack support for advanced techniques, such as superiorization and over-the-air function computation (OTA-C). To address this limitation, we introduce a comprehensive framework for the analysis of distributed algorithms by characterizing them using the quasi-Fejér type algorithms and an extensive communication model. Under weak assumptions, we prove almost sure convergence of the algorithm to a common estimate for all agents. Moreover, we develop a specific class of algorithms within this framework to tackle distributed optimization problems with time-varying objectives, and, assuming that a time-invariant solution exists, prove its convergence to a solution. We also present a novel OTA-C protocol for consensus step in large decentralized networks, reducing communication overhead and enhancing network autonomy as compared to the existing protocols. The effectiveness of the algorithm, featuring superiorization and OTA-C, is demonstrated in a real-world application of distributed supervised learning over time-varying wireless networks, highlighting its low-latency and energy-efficiency compared to standard approaches.

  • 3 authors
·
Mar 3, 2024

AgentBay: A Hybrid Interaction Sandbox for Seamless Human-AI Intervention in Agentic Systems

The rapid advancement of Large Language Models (LLMs) is catalyzing a shift towards autonomous AI Agents capable of executing complex, multi-step tasks. However, these agents remain brittle when faced with real-world exceptions, making Human-in-the-Loop (HITL) supervision essential for mission-critical applications. In this paper, we present AgentBay, a novel sandbox service designed from the ground up for hybrid interaction. AgentBay provides secure, isolated execution environments spanning Windows, Linux, Android, Web Browsers, and Code interpreters. Its core contribution is a unified session accessible via a hybrid control interface: An AI agent can interact programmatically via mainstream interfaces (MCP, Open Source SDK), while a human operator can, at any moment, seamlessly take over full manual control. This seamless intervention is enabled by Adaptive Streaming Protocol (ASP). Unlike traditional VNC/RDP, ASP is specifically engineered for this hybrid use case, delivering an ultra-low-latency, smoother user experience that remains resilient even in weak network environments. It achieves this by dynamically blending command-based and video-based streaming, adapting its encoding strategy based on network conditions and the current controller (AI or human). Our evaluation demonstrates strong results in security, performance, and task completion rates. In a benchmark of complex tasks, the AgentBay (Agent + Human) model achieved more than 48% success rate improvement. Furthermore, our ASP protocol reduces bandwidth consumption by up to 50% compared to standard RDP, and in end-to-end latency with around 5% reduction, especially under poor network conditions. We posit that AgentBay provides a foundational primitive for building the next generation of reliable, human-supervised autonomous systems.

  • 31 authors
·
Dec 3, 2025

Learning Chaos Without Seeing Chaos: Extrapolation of Global Dynamics in Autoregressive Transformers

Autoregressive models are trained to predict a system's behavior one step at a time, and recursive generation allows the learned dynamics to unfold over long horizons. To what extent can such dynamics learned from local observations recover broader organization of an underlying system that was only partially observed during training? Here we study small autoregressive transformers trained from scratch on trajectories sampled from restricted parameter regimes of several non-linear dynamical systems, including logistic and sine maps, the Lorenz system, and the generalized Hopf system, with control parameters and state trajectories represented as sequences of continuous tokens. Under closed-loop evaluation at parameters far outside the training distribution, the models can recover self-similar period-doubling cascades, chaotic dynamics, and attractor structures with remarkable visual and numerical fidelity. For the logistic map, a transformer reproduces successive period doublings up to period 128, yielding a finite-order scaling ratio of 4.6687, matching the Feigenbaum constant to within 5times10^{-4}. We further investigate how these structures emerge over the course of training, and reveal with causal interventions how control-parameter information is processed through attention into state prediction and shapes the resulting closed-loop dynamics. These results suggest that a surprisingly narrow window into a system's local behavior may suffice for autoregressive transformers to generalize to its unseen global dynamical organization.

OpenClaw-RL: Train Any Agent Simply by Talking

Every agent interaction generates a next-state signal, namely the user reply, tool output, terminal or GUI state change that follows each action, yet no existing agentic RL system recovers it as a live, online learning source. We present OpenClaw-RL, a framework built on a simple observation: next-state signals are universal, and policy can learn from all of them simultaneously. Personal conversations, terminal executions, GUI interactions, SWE tasks, and tool-call traces are not separate training problems. They are all interactions that can be used to train the same policy in the same loop. Next-state signals encode two forms of information: evaluative signals, which indicate how well the action performed and are extracted as scalar rewards via a PRM judge; and directive signals, which indicate how the action should have been different and are recovered through Hindsight-Guided On-Policy Distillation (OPD). We extract textual hints from the next state, construct an enhanced teacher context, and provide token-level directional advantage supervision that is richer than any scalar reward. Due to the asynchronous design, the model serves live requests, the PRM judges ongoing interactions, and the trainer updates the policy at the same time, with zero coordination overhead between them. Applied to personal agents, OpenClaw-RL enables an agent to improve simply by being used, recovering conversational signals from user re-queries, corrections, and explicit feedback. Applied to general agents, the same infrastructure supports scalable RL across terminal, GUI, SWE, and tool-call settings, where we additionally demonstrate the utility of process rewards. Code: https://github.com/Gen-Verse/OpenClaw-RL

Bridging Protocol and Production: Design Patterns for Deploying AI Agents with Model Context Protocol

The Model Context Protocol (MCP) standardizes how AI agents discover and invoke external tools, with over 10,000 active servers and 97 million monthly SDK downloads as of early 2026. Yet MCP does not yet standardize how agents safely operate those tools at production scale. Three protocol-level primitives remain missing: identity propagation, adaptive tool budgeting, and structured error semantics. This paper identifies these gaps through field lessons from an enterprise deployment of an AI agent platform integrated with a major cloud provider's MCP servers (client name redacted). We propose three mechanisms to fill them: (1) the Context-Aware Broker Protocol (CABP), which extends JSON-RPC with identity-scoped request routing via a six-stage broker pipeline; (2) Adaptive Timeout Budget Allocation (ATBA), which frames sequential tool invocation as a budget allocation problem over heterogeneous latency distributions; and (3) the Structured Error Recovery Framework (SERF), which provides machine-readable failure semantics that enable deterministic agent self-correction. We organize production failure modes into five design dimensions (server contracts, user context, timeouts, errors, and observability), document concrete failure vignettes, and present a production readiness checklist. All three algorithms are formalized as testable hypotheses with reproducible experimental methodology. Field observations demonstrate that while MCP provides a solid protocol foundation, reliable agent tool integration requires infrastructure-level mechanisms that the specification does not yet address.

  • 1 authors
·
Mar 11

From Controlled to the Wild: Evaluation of Pentesting Agents for the Real-World

AI pentesting agents are increasingly credible as offensive security systems, but current benchmarks still provide limited guidance on which will perform best in real-world targets. Existing evaluation protocols assess and optimize for predefined goals such as capture-the-flag, remote code execution, exploit reproduction, or trajectory similarity, in simplified or narrow settings. These tools are valuable for measuring bounded capabilities, yet they do not adequately capture the complexity, open-ended exploration, and strategic decision-making required in realistic pentesting. In this paper, we present a practical evaluation protocol that shifts assessment from task completion to validated vulnerability discovery, allowing evaluation in sufficiently complex targets spanning multiple attack surfaces and vulnerability classes. The protocol combines structured ground-truth with LLM-based semantic matching to identify vulnerabilities, bipartite resolution to score findings under realistic ambiguity, continuous ground-truth maintenance, repeated and cumulative evaluation of stochastic agents, efficiency metrics, and reduced-suite selection for sustainable experimentation. This protocol extends the state of the art by enabling a more realistic, operationally informative comparison of AI pentesting agents. To enable reproducibility, we also release expert-annotated ground truth and code for the proposed evaluation protocol: https://github.com/ethiack/ethibench.

ethiack Ethiack
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Jul 13 3