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Oct 9

Boundary Attention Constrained Zero-Shot Layout-To-Image Generation

Recent text-to-image diffusion models excel at generating high-resolution images from text but struggle with precise control over spatial composition and object counting. To address these challenges, several studies developed layout-to-image (L2I) approaches that incorporate layout instructions into text-to-image models. However, existing L2I methods typically require either fine-tuning pretrained parameters or training additional control modules for the diffusion models. In this work, we propose a novel zero-shot L2I approach, BACON (Boundary Attention Constrained generation), which eliminates the need for additional modules or fine-tuning. Specifically, we use text-visual cross-attention feature maps to quantify inconsistencies between the layout of the generated images and the provided instructions, and then compute loss functions to optimize latent features during the diffusion reverse process. To enhance spatial controllability and mitigate semantic failures in complex layout instructions, we leverage pixel-to-pixel correlations in the self-attention feature maps to align cross-attention maps and combine three loss functions constrained by boundary attention to update latent features. Comprehensive experimental results on both L2I and non-L2I pretrained diffusion models demonstrate that our method outperforms existing zero-shot L2I techniuqes both quantitatively and qualitatively in terms of image composition on the DrawBench and HRS benchmarks.

  • 5 authors
·
Nov 15, 2024

PP-DocLayout: A Unified Document Layout Detection Model to Accelerate Large-Scale Data Construction

Document layout analysis is a critical preprocessing step in document intelligence, enabling the detection and localization of structural elements such as titles, text blocks, tables, and formulas. Despite its importance, existing layout detection models face significant challenges in generalizing across diverse document types, handling complex layouts, and achieving real-time performance for large-scale data processing. To address these limitations, we present PP-DocLayout, which achieves high precision and efficiency in recognizing 23 types of layout regions across diverse document formats. To meet different needs, we offer three models of varying scales. PP-DocLayout-L is a high-precision model based on the RT-DETR-L detector, achieving 90.4% mAP@0.5 and an end-to-end inference time of 13.4 ms per page on a T4 GPU. PP-DocLayout-M is a balanced model, offering 75.2% mAP@0.5 with an inference time of 12.7 ms per page on a T4 GPU. PP-DocLayout-S is a high-efficiency model designed for resource-constrained environments and real-time applications, with an inference time of 8.1 ms per page on a T4 GPU and 14.5 ms on a CPU. This work not only advances the state of the art in document layout analysis but also provides a robust solution for constructing high-quality training data, enabling advancements in document intelligence and multimodal AI systems. Code and models are available at https://github.com/PaddlePaddle/PaddleX .

  • 4 authors
·
Mar 21, 2025

AIT-QA: Question Answering Dataset over Complex Tables in the Airline Industry

Recent advances in transformers have enabled Table Question Answering (Table QA) systems to achieve high accuracy and SOTA results on open domain datasets like WikiTableQuestions and WikiSQL. Such transformers are frequently pre-trained on open-domain content such as Wikipedia, where they effectively encode questions and corresponding tables from Wikipedia as seen in Table QA dataset. However, web tables in Wikipedia are notably flat in their layout, with the first row as the sole column header. The layout lends to a relational view of tables where each row is a tuple. Whereas, tables in domain-specific business or scientific documents often have a much more complex layout, including hierarchical row and column headers, in addition to having specialized vocabulary terms from that domain. To address this problem, we introduce the domain-specific Table QA dataset AIT-QA (Airline Industry Table QA). The dataset consists of 515 questions authored by human annotators on 116 tables extracted from public U.S. SEC filings (publicly available at: https://www.sec.gov/edgar.shtml) of major airline companies for the fiscal years 2017-2019. We also provide annotations pertaining to the nature of questions, marking those that require hierarchical headers, domain-specific terminology, and paraphrased forms. Our zero-shot baseline evaluation of three transformer-based SOTA Table QA methods - TaPAS (end-to-end), TaBERT (semantic parsing-based), and RCI (row-column encoding-based) - clearly exposes the limitation of these methods in this practical setting, with the best accuracy at just 51.8\% (RCI). We also present pragmatic table preprocessing steps used to pivot and project these complex tables into a layout suitable for the SOTA Table QA models.

  • 11 authors
·
Jun 24, 2021

MonkeyOCR v1.5 Technical Report: Unlocking Robust Document Parsing for Complex Patterns

Document parsing is a core task in document intelligence, supporting applications such as information extraction, retrieval-augmented generation, and automated document analysis. However, real-world documents often feature complex layouts with multi-level tables, embedded images or formulas, and cross-page structures, which remain challenging for existing OCR systems. We introduce MonkeyOCR v1.5, a unified vision-language framework that enhances both layout understanding and content recognition through a two-stage parsing pipeline. The first stage employs a large multimodal model to jointly predict document layout and reading order, leveraging visual information to ensure structural and sequential consistency. The second stage performs localized recognition of text, formulas, and tables within detected regions, maintaining high visual fidelity while reducing error propagation. To address complex table structures, we propose a visual consistency-based reinforcement learning scheme that evaluates recognition quality via render-and-compare alignment, improving structural accuracy without manual annotations. Additionally, two specialized modules, Image-Decoupled Table Parsing and Type-Guided Table Merging, are introduced to enable reliable parsing of tables containing embedded images and reconstruction of tables crossing pages or columns. Comprehensive experiments on OmniDocBench v1.5 demonstrate that MonkeyOCR v1.5 achieves state-of-the-art performance, outperforming PPOCR-VL and MinerU 2.5 while showing exceptional robustness in visually complex document scenarios.

  • 20 authors
·
Nov 13, 2025

MLLM-Based UI2Code Automation Guided by UI Layout Information

Converting user interfaces into code (UI2Code) is a crucial step in website development, which is time-consuming and labor-intensive. The automation of UI2Code is essential to streamline this task, beneficial for improving the development efficiency. There exist deep learning-based methods for the task; however, they heavily rely on a large amount of labeled training data and struggle with generalizing to real-world, unseen web page designs. The advent of Multimodal Large Language Models (MLLMs) presents potential for alleviating the issue, but they are difficult to comprehend the complex layouts in UIs and generate the accurate code with layout preserved. To address these issues, we propose LayoutCoder, a novel MLLM-based framework generating UI code from real-world webpage images, which includes three key modules: (1) Element Relation Construction, which aims at capturing UI layout by identifying and grouping components with similar structures; (2) UI Layout Parsing, which aims at generating UI layout trees for guiding the subsequent code generation process; and (3) Layout-Guided Code Fusion, which aims at producing the accurate code with layout preserved. For evaluation, we build a new benchmark dataset which involves 350 real-world websites named Snap2Code, divided into seen and unseen parts for mitigating the data leakage issue, besides the popular dataset Design2Code. Extensive evaluation shows the superior performance of LayoutCoder over the state-of-the-art approaches. Compared with the best-performing baseline, LayoutCoder improves 10.14% in the BLEU score and 3.95% in the CLIP score on average across all datasets.

  • 5 authors
·
Jun 12, 2025

LaTCoder: Converting Webpage Design to Code with Layout-as-Thought

Converting webpage designs into code (design-to-code) plays a vital role in User Interface (UI) development for front-end developers, bridging the gap between visual design and functional implementation. While recent Multimodal Large Language Models (MLLMs) have shown significant potential in design-to-code tasks, they often fail to accurately preserve the layout during code generation. To this end, we draw inspiration from the Chain-of-Thought (CoT) reasoning in human cognition and propose LaTCoder, a novel approach that enhances layout preservation in webpage design during code generation with Layout-as-Thought (LaT). Specifically, we first introduce a simple yet efficient algorithm to divide the webpage design into image blocks. Next, we prompt MLLMs using a CoTbased approach to generate code for each block. Finally, we apply two assembly strategies-absolute positioning and an MLLM-based method-followed by dynamic selection to determine the optimal output. We evaluate the effectiveness of LaTCoder using multiple backbone MLLMs (i.e., DeepSeek-VL2, Gemini, and GPT-4o) on both a public benchmark and a newly introduced, more challenging benchmark (CC-HARD) that features complex layouts. The experimental results on automatic metrics demonstrate significant improvements. Specifically, TreeBLEU scores increased by 66.67% and MAE decreased by 38% when using DeepSeek-VL2, compared to direct prompting. Moreover, the human preference evaluation results indicate that annotators favor the webpages generated by LaTCoder in over 60% of cases, providing strong evidence of the effectiveness of our method.

  • 13 authors
·
Aug 5, 2025 2

ROAP: A Reading-Order and Attention-Prior Pipeline for Optimizing Layout Transformers in Key Information Extraction

The efficacy of Multimodal Transformers in visually-rich document understanding (VrDU) is critically constrained by two inherent limitations: the lack of explicit modeling for logical reading order and the interference of visual tokens that dilutes attention on textual semantics. To address these challenges, this paper presents ROAP, a lightweight and architecture-agnostic pipeline designed to optimize attention distributions in Layout Transformers without altering their pre-trained backbones. The proposed pipeline first employs an Adaptive-XY-Gap (AXG-Tree) to robustly extract hierarchical reading sequences from complex layouts. These sequences are then integrated into the attention mechanism via a Reading-Order-Aware Relative Position Bias (RO-RPB). Furthermore, a Textual-Token Sub-block Attention Prior (TT-Prior) is introduced to adaptively suppress visual noise and enhance fine-grained text-text interactions. Extensive experiments on the FUNSD and CORD benchmarks demonstrate that ROAP consistently improves the performance of representative backbones, including LayoutLMv3 and GeoLayoutLM. These findings confirm that explicitly modeling reading logic and regulating modality interference are critical for robust document understanding, offering a scalable solution for complex layout analysis. The implementation code will be released at https://github.com/KevinYuLei/ROAP.

  • 3 authors
·
Jan 8

GeoSVG-RL: Geometry-Aware Reinforcement Learning for Layout-Constrained Text-to-SVG Diagram Generation

Generating structured, editable diagrams remains a significant challenge for contemporary large language models, despite their proficiency in general-purpose vector code generation. The primary difficulty lies in the structural fragility of the output; minor errors such as misaligned connector endpoints, text labels overlapping borders, or complex layouts drifting beyond the canvas boundaries render the resulting SVG files functionally unusable for professional applications. To address these issues, we introduce GeoSVG-RL, a specialized reinforcement learning framework designed for layout-constrained text-to-SVG generation. Unlike standard training objectives that rely solely on maximizing token-level likelihood, our approach optimizes the policy against explicit, executable geometric feedback. The model first produces a structured layout plan that serves as a geometric contract for the subsequent generation of the SVG code. This code is then rendered through a browser-backed verifier, enabling the calculation of fine-grained rewards across six critical dimensions: rendering validity, canvas fitting, precise anchor placement, text containment, graph consistency, and code cleanliness. We utilize Group Relative Policy Optimization (GRPO) to refine the model, sampling multiple candidates per prompt to facilitate updates based on relative quality. Starting from a supervised warm-start phase on synthetic data, GeoSVG-RL achieves substantial gains in structural reliability, particularly in arrow-anchor accuracy and text-in-box rates. Quantitative evaluations demonstrate that our method consistently outperforms current state-of-the-art systems in local geometric precision and the preservation of graph connectivity, providing a robust pathway toward automated yet reliable technical illustration.

  • 4 authors
·
May 24

InternScenes: A Large-scale Simulatable Indoor Scene Dataset with Realistic Layouts

The advancement of Embodied AI heavily relies on large-scale, simulatable 3D scene datasets characterized by scene diversity and realistic layouts. However, existing datasets typically suffer from limitations in data scale or diversity, sanitized layouts lacking small items, and severe object collisions. To address these shortcomings, we introduce InternScenes, a novel large-scale simulatable indoor scene dataset comprising approximately 40,000 diverse scenes by integrating three disparate scene sources, real-world scans, procedurally generated scenes, and designer-created scenes, including 1.96M 3D objects and covering 15 common scene types and 288 object classes. We particularly preserve massive small items in the scenes, resulting in realistic and complex layouts with an average of 41.5 objects per region. Our comprehensive data processing pipeline ensures simulatability by creating real-to-sim replicas for real-world scans, enhances interactivity by incorporating interactive objects into these scenes, and resolves object collisions by physical simulations. We demonstrate the value of InternScenes with two benchmark applications: scene layout generation and point-goal navigation. Both show the new challenges posed by the complex and realistic layouts. More importantly, InternScenes paves the way for scaling up the model training for both tasks, making the generation and navigation in such complex scenes possible. We commit to open-sourcing the data, models, and benchmarks to benefit the whole community.

  • 12 authors
·
Sep 13, 2025 2

GLDesigner: Leveraging Multi-Modal LLMs as Designer for Enhanced Aesthetic Text Glyph Layouts

Text logo design heavily relies on the creativity and expertise of professional designers, in which arranging element layouts is one of the most important procedures. However, few attention has been paid to this specific task which needs to take precise textural details and user constraints into consideration, but only on the broader tasks such as document/poster layout generation. In this paper, we propose a VLM-based framework that generates content-aware text logo layouts by integrating multi-modal inputs with user constraints, supporting a more flexible and stable layout design in real-world applications. We introduce two model techniques to reduce the computation for processing multiple glyph images simultaneously, while does not face performance degradation. To support instruction-tuning of out model, we construct two extensive text logo datasets, which are 5x more larger than the existing public dataset. Except for the geometric annotations (e.g. text masks and character recognition), we also compliment with comprehensive layout descriptions in natural language format, for more effective training to have reasoning ability when dealing with complex layouts and custom user constraints. Experimental studies demonstrate the effectiveness of our proposed model and datasets, when comparing with previous methods in various benchmarks to evaluate geometric aesthetics and human preferences. The code and datasets will be publicly available.

  • 10 authors
·
Nov 18, 2024

HAND: Hierarchical Attention Network for Multi-Scale Handwritten Document Recognition and Layout Analysis

Handwritten document recognition (HDR) is one of the most challenging tasks in the field of computer vision, due to the various writing styles and complex layouts inherent in handwritten texts. Traditionally, this problem has been approached as two separate tasks, handwritten text recognition and layout analysis, and struggled to integrate the two processes effectively. This paper introduces HAND (Hierarchical Attention Network for Multi-Scale Document), a novel end-to-end and segmentation-free architecture for simultaneous text recognition and layout analysis tasks. Our model's key components include an advanced convolutional encoder integrating Gated Depth-wise Separable and Octave Convolutions for robust feature extraction, a Multi-Scale Adaptive Processing (MSAP) framework that dynamically adjusts to document complexity and a hierarchical attention decoder with memory-augmented and sparse attention mechanisms. These components enable our model to scale effectively from single-line to triple-column pages while maintaining computational efficiency. Additionally, HAND adopts curriculum learning across five complexity levels. To improve the recognition accuracy of complex ancient manuscripts, we fine-tune and integrate a Domain-Adaptive Pre-trained mT5 model for post-processing refinement. Extensive evaluations on the READ 2016 dataset demonstrate the superior performance of HAND, achieving up to 59.8% reduction in CER for line-level recognition and 31.2% for page-level recognition compared to state-of-the-art methods. The model also maintains a compact size of 5.60M parameters while establishing new benchmarks in both text recognition and layout analysis. Source code and pre-trained models are available at : https://github.com/MHHamdan/HAND.

  • 3 authors
·
Dec 24, 2024

From Codicology to Code: A Comparative Study of Transformer and YOLO-based Detectors for Layout Analysis in Historical Documents

Robust Document Layout Analysis (DLA) is critical for the automated processing and understanding of historical documents with complex page organizations. This paper benchmarks five state-of-the-art object detection architectures on three annotated datasets representing a spectrum of codicological complexity: The e-NDP, a corpus of Parisian medieval registers (1326-1504); CATMuS, a diverse multiclass dataset derived from various medieval and modern sources (ca.12th-17th centuries) and HORAE, a corpus of decorated books of hours (ca.13th-16th centuries). We evaluate two Transformer-based models (Co-DETR, Grounding DINO) against three YOLO variants (AABB, OBB, and YOLO-World). Our findings reveal significant performance variations dependent on model architecture, data set characteristics, and bounding box representation. In the e-NDP dataset, Co-DETR achieves state-of-the-art results (0.752 mAP@.50:.95), closely followed by YOLOv11X-OBB (0.721). Conversely, on the more complex CATMuS and HORAE datasets, the CNN-based YOLOv11x-OBB significantly outperforms all other models (0.564 and 0.568, respectively). This study unequivocally demonstrates that using Oriented Bounding Boxes (OBB) is not a minor refinement but a fundamental requirement for accurately modeling the non-Cartesian nature of historical manuscripts. We conclude that a key trade-off exists between the global context awareness of Transformers, ideal for structured layouts, and the superior generalization of CNN-OBB models for visually diverse and complex documents.

  • 1 authors
·
Jun 25, 2025

American Stories: A Large-Scale Structured Text Dataset of Historical U.S. Newspapers

Existing full text datasets of U.S. public domain newspapers do not recognize the often complex layouts of newspaper scans, and as a result the digitized content scrambles texts from articles, headlines, captions, advertisements, and other layout regions. OCR quality can also be low. This study develops a novel, deep learning pipeline for extracting full article texts from newspaper images and applies it to the nearly 20 million scans in Library of Congress's public domain Chronicling America collection. The pipeline includes layout detection, legibility classification, custom OCR, and association of article texts spanning multiple bounding boxes. To achieve high scalability, it is built with efficient architectures designed for mobile phones. The resulting American Stories dataset provides high quality data that could be used for pre-training a large language model to achieve better understanding of historical English and historical world knowledge. The dataset could also be added to the external database of a retrieval-augmented language model to make historical information - ranging from interpretations of political events to minutiae about the lives of people's ancestors - more widely accessible. Furthermore, structured article texts facilitate using transformer-based methods for popular social science applications like topic classification, detection of reproduced content, and news story clustering. Finally, American Stories provides a massive silver quality dataset for innovating multimodal layout analysis models and other multimodal applications.

  • 10 authors
·
Aug 23, 2023

MIRACL-VISION: A Large, multilingual, visual document retrieval benchmark

Document retrieval is an important task for search and Retrieval-Augmented Generation (RAG) applications. Large Language Models (LLMs) have contributed to improving the accuracy of text-based document retrieval. However, documents with complex layout and visual elements like tables, charts and infographics are not perfectly represented in textual format. Recently, image-based document retrieval pipelines have become popular, which use visual large language models (VLMs) to retrieve relevant page images given a query. Current evaluation benchmarks on visual document retrieval are limited, as they primarily focus only English language, rely on synthetically generated questions and offer a small corpus size. Therefore, we introduce MIRACL-VISION, a multilingual visual document retrieval evaluation benchmark. MIRACL-VISION covers 18 languages, and is an extension of the MIRACL dataset, a popular benchmark to evaluate text-based multilingual retrieval pipelines. MIRACL was built using a human-intensive annotation process to generate high-quality questions. In order to reduce MIRACL-VISION corpus size to make evaluation more compute friendly while keeping the datasets challenging, we have designed a method for eliminating the "easy" negatives from the corpus. We conducted extensive experiments comparing MIRACL-VISION with other benchmarks, using popular public text and image models. We observe a gap in state-of-the-art VLM-based embedding models on multilingual capabilities, with up to 59.7% lower retrieval accuracy than a text-based retrieval models. Even for the English language, the visual models retrieval accuracy is 12.1% lower compared to text-based models. MIRACL-VISION is a challenging, representative, multilingual evaluation benchmark for visual retrieval pipelines and will help the community build robust models for document retrieval.

  • 6 authors
·
May 16, 2025

Logics-Parsing Technical Report

Recent advances in Large Vision-Language models (LVLM) have spurred significant progress in document parsing task. Compared to traditional pipeline-based methods, end-to-end paradigms have shown their excellence in converting PDF images into structured outputs through integrated Optical Character Recognition (OCR), table recognition, mathematical formula recognition and so on. However, the absence of explicit analytical stages for document layouts and reading orders limits the LVLM's capability in handling complex document types such as multi-column newspapers or posters. To address this limitation, we propose in this report Logics-Parsing: an end-to-end LVLM-based model augmented with reinforcement learning. Our model incorporates meticulously designed reward mechanisms to optimize complex layout analysis and reading order inference. In addition, we expand the model's versatility by incorporating diverse data types such as chemical formulas and handwritten Chinese characters into supervised fine-tuning. Finally, to enable rigorous evaluation of our approach, we introduce LogicsParsingBench, a curated set of 1,078 page-level PDF images spanning nine major categories and over twenty sub-categories, which will be released later. Comprehensive experiments conducted on LogicsParsingBench have validated the efficacy and State-of-the-art (SOTA) performance of our proposed model across diverse document analysis scenarios. Project Page: https://github.com/alibaba/Logics-Parsing

  • 10 authors
·
Sep 24, 2025 2

HomeWorld: A Unified Floorplan-to-Furnished Framework for Generating Controllable, Densely Interactive Whole-Home Scenes

Indoor scene generation is crucial for robot simulation and modern interior design. However, complex layouts together with scarce 3D scene data make learning-based generation challenging. Existing methods often rely on hand-crafted rules or focus on isolated sub-tasks (e.g., floorplan synthesis or single-room furnishing), producing whole-home scenes that lack global coherence, realism, and simulation readiness. To mitigate these limitations, we propose a unified hierarchical framework that decomposes indoor scene synthesis into controllable stages. First, we curate a large-scale dataset of 300K real residential floorplans to train a large language model for whole-home floorplan generation. With detailed descriptions and a K-D tree-based representation, our method enables fine-grained, controllable whole-home floorplan generation. Building upon the generated whole-home floorplan, we leverage image generation models to draft furniture layouts from multi-level roaming viewpoints, and then generate the layouts of small manipulable objects on different supporting surfaces (e.g., cabinets, desks, and dining tables) for embodied AI simulation. During furniture and object layout generation, a VLM-based refiner iteratively corrects furniture and object placement, and a 3D generative model enables flexible replacement of individual assets. We further attach basic physical attributes and simple surface texture and lighting setups to complete the pipeline for embodied AI use. Experiments and user studies demonstrate that our pipeline produces indoor spaces with greater layout diversity and stronger 3D design appeal, outperforming prior methods on both quantitative and qualitative metrics. Finally, alongside our generation pipeline, we will release the floorplan dataset and 5K fully furnished scenes to the community. Project Page: https://kairos-homeworld.github.io/

  • 5 authors
·
Jun 3

The Character Error Vector: Decomposable errors for page-level OCR evaluation

The Character Error Rate (CER) is a key metric for evaluating the quality of Optical Character Recognition (OCR). However, this metric assumes that text has been perfectly parsed, which is often not the case. Under page-parsing errors, CER becomes undefined, limiting its use as a metric and making evaluating page-level OCR challenging, particularly when using data that do not share a labelling schema. We introduce the Character Error Vector (CEV), a bag-of-characters evaluator for OCR. The CEV can be decomposed into parsing and OCR, and interaction error components. This decomposability allows practitioners to focus on the part of the Document Understanding pipeline that will have the greatest impact on overall text extraction quality. The CEV can be implemented using a variety of methods, of which we demonstrate SpACER (Spatially Aware Character Error Rate) and a Character distribution method using the Jensen-Shannon Distance. We validate the CEV's performance against other metrics: first, the relationship with CER; then, parse quality; and finally, as a direct measure of page-level OCR quality. The validation process shows that the CEV is a valuable bridge between parsing metrics and local metrics like CER. We analyse a dataset of archival newspapers made of degraded images with complex layouts and find that state-of-the-art end-to-end models are outperformed by more traditional pipeline approaches. Whilst the CEV requires character-level positioning for optimal triage, thresholding on easily available values can predict the main error source with an F1 of 0.91. We provide the CEV as part of a Python library to support Document understanding research.

  • 3 authors
·
Apr 6

Advancing WordArt-Oriented Scene Text Recognition: Datasets and Methods

WordArt (artistic text) features highly customized fonts, textures, and layouts, making WordArt-oriented scene TExt Recognition (WATER) substantially more challenging than general Scene Text Recognition (STR). Existing STR datasets and methods, typically built around regular scene text and fixed-template inputs, struggle to scale to WATER. Thus, we aim to advance this task from both data and model perspectives. On the data side, we construct a 2M synthetic dataset, WATER-S, with the scale improved by hundreds of times compared to existing artistic text data. WATER-S consists of two complementary subsets. One rendered by an upgraded rendering pipeline (SynthWordArt), which provides highly accurate and controllable synthetic WordArt data. The other is generated by combining Qwen3-VL for prompt mining and Z-Image for image synthesis, which improves the coverage of realistic and diverse data. On the model side, we propose WATERec. It adopts an visual encoder supporting arbitrary-shaped inputs and an autoregressive decoder to model complex layouts, structurally breaking the bottleneck of fixed-template STR on WordArt. Experiments show that this architecture outperforms prior STR methods, achieving state-of-the-art performance on irregular texts such as WordArt. Together with WATER-R, carefully reorganized from existing real STR data, our strong baseline with the new synthetic data and model design reaches 90.40% accuracy on WordArt-Bench, surpassing both general-purpose and OCR-specialized vision-language models by a large margin. Code and data are available at https://github.com/YesianRohn/WATER.

Training-Free Acceleration for Document Parsing Vision-Language Model with Hierarchical Speculative Decoding

Document parsing is a fundamental task in multimodal understanding, supporting a wide range of downstream applications such as information extraction and intelligent document analysis. Benefiting from strong semantic modeling and robust generalization, VLM-based end-to-end approaches have emerged as the mainstream paradigm in recent years. However, these models often suffer from substantial inference latency, as they must auto-regressively generate long token sequences when processing long-form documents. In this work, motivated by the extremely long outputs and complex layout structures commonly found in document parsing, we propose a training-free and highly efficient acceleration method. Inspired by speculative decoding, we employ a lightweight document parsing pipeline as a draft model to predict batches of future tokens, while the more accurate VLM verifies these draft predictions in parallel. Moreover, we further exploit the layout-structured nature of documents by partitioning each page into independent regions, enabling parallel decoding of each region using the same draft-verify strategy. The final predictions are then assembled according to the natural reading order. Experimental results demonstrate the effectiveness of our approach: on the general-purpose OmniDocBench, our method provides a 2.42x lossless acceleration for the dots.ocr model, and achieves up to 4.89x acceleration on long-document parsing tasks. We will release our code to facilitate reproducibility and future research.

  • 18 authors
·
Feb 13

NaviDC-OCR: Navigating Document Parsing Across Digital and Camera-Captured Documents

Document parsing aims to transform unstructured documents into structured and machine-readable representations. Recent advances in Vision-Language Models (VLMs) have significantly advanced document parsing. However, existing approaches still face two major challenges. First, decoupled VLM-based methods heavily rely on accurate layout analysis, where geometric distortions in camera-captured documents can introduce cascading errors. Second, although end-to-end VLM-based methods alleviate the dependence on explicit layout detection, they often suffer from redundant generation, hallucinations, and insufficient structural reasoning in high-resolution scenarios. To address these challenges, we propose NaviDC-OCR, a unified framework for document parsing. NaviDC-OCR introduces deformation-aware learning to incorporate geometric perception into VLMs and proposes an adaptive sampling mechanism for complex layout representation. Furthermore, a content-structure decoupled learning strategy is developed to explicitly model formula grammars and table structures, enabling more effective structured representation learning. Extensive experiments demonstrate that NaviDC-OCR achieves state-of-the-art performance across diverse document parsing benchmarks. It obtains overall scores of 96.87, 88.53 and 78.41 on OmniDocBench v1.6, Wild-OmniDocBench, and PureDocBench, respectively, and ranks first in the ICDAR 2026 Sci-ImageMiner Challenge. These results validate the effectiveness and generalization capability of NaviDC-OCR in complex document parsing scenarios.

StarDoc-AI StarDoc-AI
·
Aug 12 2

ST-Raptor: LLM-Powered Semi-Structured Table Question Answering

Semi-structured tables, widely used in real-world applications (e.g., financial reports, medical records, transactional orders), often involve flexible and complex layouts (e.g., hierarchical headers and merged cells). These tables generally rely on human analysts to interpret table layouts and answer relevant natural language questions, which is costly and inefficient. To automate the procedure, existing methods face significant challenges. First, methods like NL2SQL require converting semi-structured tables into structured ones, which often causes substantial information loss. Second, methods like NL2Code and multi-modal LLM QA struggle to understand the complex layouts of semi-structured tables and cannot accurately answer corresponding questions. To this end, we propose ST-Raptor, a tree-based framework for semi-structured table question answering using large language models. First, we introduce the Hierarchical Orthogonal Tree (HO-Tree), a structural model that captures complex semi-structured table layouts, along with an effective algorithm for constructing the tree. Second, we define a set of basic tree operations to guide LLMs in executing common QA tasks. Given a user question, ST-Raptor decomposes it into simpler sub-questions, generates corresponding tree operation pipelines, and conducts operation-table alignment for accurate pipeline execution. Third, we incorporate a two-stage verification mechanism: forward validation checks the correctness of execution steps, while backward validation evaluates answer reliability by reconstructing queries from predicted answers. To benchmark the performance, we present SSTQA, a dataset of 764 questions over 102 real-world semi-structured tables. Experiments show that ST-Raptor outperforms nine baselines by up to 20% in answer accuracy. The code is available at https://github.com/weAIDB/ST-Raptor.

  • 9 authors
·
Aug 25, 2025 2

LEGO-Eval: Towards Fine-Grained Evaluation on Synthesizing 3D Embodied Environments with Tool Augmentation

Despite recent progress in using Large Language Models (LLMs) for automatically generating 3D scenes, generated scenes often lack realistic spatial layouts and object attributes found in real-world environments. As this problem stems from insufficiently detailed, coarse-grained instructions, advancing 3D scene synthesis guided by more detailed, fine-grained instructions that reflect real-world environments becomes crucial. Without such realistic scenes, training embodied agents in unrealistic environments can lead them to learn priors that diverge significantly from real-world physics and semantics, degrading their performance when deployed. Thus, verifying the alignment between the fine-grained instruction and the generated scene is essential for effective learning. However, current evaluation methods, such as CLIPScore and vision-language models (VLMs), often fail to reliably assess such alignment. This shortcoming arises primarily from their shallow understanding of 3D scenes, which often leads to improperly grounded scene components. To address this, we introduce LEGO-Eval, an evaluation framework equipped with diverse tools designed to explicitly ground scene components, enabling more accurate alignment assessments. We also present LEGO-Bench, a benchmark of detailed instructions that specify complex layouts and attributes of real-world environments. Experiments demonstrate that LEGO-Eval outperforms VLM-as-a-judge by 0.41 F1 score in assessing scene-instruction alignment. Benchmarking with LEGO-Bench reveals significant limitations in current generation methods. Across all evaluated approaches, success rates reached at most 10% in generating scenes that fully align with fine-grained instructions.

  • 6 authors
·
Nov 4, 2025 2

From Drawings to Decisions: A Hybrid Vision-Language Framework for Parsing 2D Engineering Drawings into Structured Manufacturing Knowledge

Efficient and accurate extraction of key information from 2D engineering drawings is essential for advancing digital manufacturing workflows. Such information includes geometric dimensioning and tolerancing (GD&T), measures, material specifications, and textual annotations. Manual extraction is slow and labor-intensive, while generic OCR models often fail due to complex layouts, engineering symbols, and rotated text, leading to incomplete and unreliable outputs. These limitations result in incomplete and unreliable outputs. To address these challenges, we propose a hybrid vision-language framework that integrates a rotation-aware object detection model (YOLOv11-obb) with a transformer-based vision-language parser. Our structured pipeline applies YOLOv11-OBB to localize annotations and extract oriented bounding box (OBB) patches, which are then parsed into structured outputs using a fine-tuned, lightweight vision-language model (VLM). We curate a dataset of 1,367 2D mechanical drawings annotated across nine key categories. YOLOv11-OBB is trained on this dataset to detect OBBs and extract annotation patches. These are parsed using two open-source VLMs: Donut and Florence-2. Both models are lightweight and well-suited for specialized industrial tasks under limited computational overhead. Following fine-tuning of both models on the curated dataset of image patches paired with structured annotation labels, a comparative experiment is conducted to evaluate parsing performance across four key metrics. Donut outperforms Florence-2, achieving 88.5% precision, 99.2% recall, and a 93.5% F1-score, with a hallucination rate of 11.5%. Finally, a case study demonstrates how the extracted structured information supports downstream manufacturing tasks such as process and tool selection, showcasing the practical utility of the proposed framework in modernizing 2D drawing interpretation.

  • 6 authors
·
Jun 20, 2025

Graphic-Design-Bench: A Comprehensive Benchmark for Evaluating AI on Graphic Design Tasks

We introduce GraphicDesignBench (GDB), the first comprehensive benchmark suite designed specifically to evaluate AI models on the full breadth of professional graphic design tasks. Unlike existing benchmarks that focus on natural-image understanding or generic text-to-image synthesis, GDB targets the unique challenges of professional design work: translating communicative intent into structured layouts, rendering typographically faithful text, manipulating layered compositions, producing valid vector graphics, and reasoning about animation. The suite comprises 50 tasks organized along five axes: layout, typography, infographics, template & design semantics and animation, each evaluated under both understanding and generation settings, and grounded in real-world design templates drawn from the LICA layered-composition dataset. We evaluate a set of frontier closed-source models using a standardized metric taxonomy covering spatial accuracy, perceptual quality, text fidelity, semantic alignment, and structural validity. Our results reveal that current models fall short on the core challenges of professional design: spatial reasoning over complex layouts, faithful vector code generation, fine-grained typographic perception, and temporal decomposition of animations remain largely unsolved. While high-level semantic understanding is within reach, the gap widens sharply as tasks demand precision, structure, and compositional awareness. GDB provides a rigorous, reproducible testbed for tracking progress toward AI systems that can function as capable design collaborators. The full evaluation framework is publicly available.

  • 5 authors
·
Apr 6

UniGlyph: Unified Segmentation-Conditioned Diffusion for Precise Visual Text Synthesis

Text-to-image generation has greatly advanced content creation, yet accurately rendering visual text remains a key challenge due to blurred glyphs, semantic drift, and limited style control. Existing methods often rely on pre-rendered glyph images as conditions, but these struggle to retain original font styles and color cues, necessitating complex multi-branch designs that increase model overhead and reduce flexibility. To address these issues, we propose a segmentation-guided framework that uses pixel-level visual text masks -- rich in glyph shape, color, and spatial detail -- as unified conditional inputs. Our method introduces two core components: (1) a fine-tuned bilingual segmentation model for precise text mask extraction, and (2) a streamlined diffusion model augmented with adaptive glyph conditioning and a region-specific loss to preserve textual fidelity in both content and style. Our approach achieves state-of-the-art performance on the AnyText benchmark, significantly surpassing prior methods in both Chinese and English settings. To enable more rigorous evaluation, we also introduce two new benchmarks: GlyphMM-benchmark for testing layout and glyph consistency in complex typesetting, and MiniText-benchmark for assessing generation quality in small-scale text regions. Experimental results show that our model outperforms existing methods by a large margin in both scenarios, particularly excelling at small text rendering and complex layout preservation, validating its strong generalization and deployment readiness.

  • 11 authors
·
Jul 1, 2025

Aesthetics is Cheap, Show me the Text: An Empirical Evaluation of State-of-the-Art Generative Models for OCR

Text image is a unique and crucial information medium that integrates visual aesthetics and linguistic semantics in modern e-society. Due to their subtlety and complexity, the generation of text images represents a challenging and evolving frontier in the image generation field. The recent surge of specialized image generators (e.g., Flux-series) and unified generative models (e.g., GPT-4o), which demonstrate exceptional fidelity, raises a natural question: can they master the intricacies of text image generation and editing? Motivated by this, we assess current state-of-the-art generative models' capabilities in terms of text image generation and editing. We incorporate various typical optical character recognition (OCR) tasks into our evaluation and broaden the concept of text-based generation tasks into OCR generative tasks. We select 33 representative tasks and categorize them into five categories: document, handwritten text, scene text, artistic text, and complex \& layout-rich text. For comprehensive evaluation, we examine six models across both closed-source and open-source domains, using tailored, high-quality image inputs and prompts. Through this evaluation, we draw crucial observations and identify the weaknesses of current generative models for OCR tasks. We argue that photorealistic text image generation and editing should be internalized as foundational skills into general-domain generative models, rather than being delegated to specialized solutions, and we hope this empirical analysis can provide valuable insights for the community to achieve this goal. This evaluation is online and will be continuously updated at our GitHub repository.

  • 9 authors
·
Jul 20, 2025

Multimodal Inconsistency Reasoning (MMIR): A New Benchmark for Multimodal Reasoning Models

Existing Multimodal Large Language Models (MLLMs) are predominantly trained and tested on consistent visual-textual inputs, leaving open the question of whether they can handle inconsistencies in real-world, layout-rich content. To bridge this gap, we propose the Multimodal Inconsistency Reasoning (MMIR) benchmark to assess MLLMs' ability to detect and reason about semantic mismatches in artifacts such as webpages, presentation slides, and posters. MMIR comprises 534 challenging samples, each containing synthetically injected errors across five reasoning-heavy categories: Factual Contradiction, Identity Misattribution, Contextual Mismatch, Quantitative Discrepancy, and Temporal/Spatial Incoherence. We evaluate six state-of-the-art MLLMs, showing that models with dedicated multimodal reasoning capabilities, such as o1, substantially outperform their counterparts while open-source models remain particularly vulnerable to inconsistency errors. Detailed error analyses further show that models excel in detecting inconsistencies confined to a single modality, particularly in text, but struggle with cross-modal conflicts and complex layouts. Probing experiments reveal that single-modality prompting, including Chain-of-Thought (CoT) and Set-of-Mark (SoM) methods, yields marginal gains, revealing a key bottleneck in cross-modal reasoning. Our findings highlight the need for advanced multimodal reasoning and point to future research on multimodal inconsistency.

  • 8 authors
·
Feb 21, 2025 2

ReSpace: Text-Driven 3D Scene Synthesis and Editing with Preference Alignment

Scene synthesis and editing has emerged as a promising direction in computer graphics. Current trained approaches for 3D indoor scenes either oversimplify object semantics through one-hot class encodings (e.g., 'chair' or 'table'), require masked diffusion for editing, ignore room boundaries, or rely on floor plan renderings that fail to capture complex layouts. In contrast, LLM-based methods enable richer semantics via natural language (e.g., 'modern studio with light wood furniture') but do not support editing, remain limited to rectangular layouts or rely on weak spatial reasoning from implicit world models. We introduce ReSpace, a generative framework for text-driven 3D indoor scene synthesis and editing using autoregressive language models. Our approach features a compact structured scene representation with explicit room boundaries that frames scene editing as a next-token prediction task. We leverage a dual-stage training approach combining supervised fine-tuning and preference alignment, enabling a specially trained language model for object addition that accounts for user instructions, spatial geometry, object semantics, and scene-level composition. For scene editing, we employ a zero-shot LLM to handle object removal and prompts for addition. We further introduce a novel voxelization-based evaluation that captures fine-grained geometry beyond 3D bounding boxes. Experimental results surpass state-of-the-art on object addition while maintaining competitive results on full scene synthesis.

Learning GUI Grounding with Spatial Reasoning from Visual Feedback

Graphical User Interface (GUI) grounding is commonly framed as a coordinate prediction task -- given a natural language instruction, generate on-screen coordinates for actions such as clicks and keystrokes. However, recent Vision Language Models (VLMs) often fail to predict accurate numeric coordinates when processing high-resolution GUI images with complex layouts. To address this issue, we reframe GUI grounding as an interactive search task, where the VLM generates actions to move a cursor in the GUI to locate UI elements. At each step, the model determines the target object, evaluates the spatial relations between the cursor and the target, and moves the cursor closer to the target conditioned on the movement history. In this interactive process, the rendered cursor provides visual feedback to help the model align its predictions with the corresponding on-screen locations. We train our GUI grounding model, GUI-Cursor, using multi-step online reinforcement learning with a dense trajectory-based reward function. Our experimental results show that GUI-Cursor, based on Qwen2.5-VL-7B, improves the GUI grounding accuracy and achieves state-of-the-art results on ScreenSpot-v2 (88.8% rightarrow 93.9%) and ScreenSpot-Pro (26.8% rightarrow 56.5%). Moreover, we observe that GUI-Cursor learns to solve the problem within two steps for 95\% of instances and can adaptively conduct more steps on more difficult examples.

  • 11 authors
·
Sep 25, 2025

Can MLLMs Read Students' Minds? Unpacking Multimodal Error Analysis in Handwritten Math

Assessing student handwritten scratchwork is crucial for personalized educational feedback but presents unique challenges due to diverse handwriting, complex layouts, and varied problem-solving approaches. Existing educational NLP primarily focuses on textual responses and neglects the complexity and multimodality inherent in authentic handwritten scratchwork. Current multimodal large language models (MLLMs) excel at visual reasoning but typically adopt an "examinee perspective", prioritizing generating correct answers rather than diagnosing student errors. To bridge these gaps, we introduce ScratchMath, a novel benchmark specifically designed for explaining and classifying errors in authentic handwritten mathematics scratchwork. Our dataset comprises 1,720 mathematics samples from Chinese primary and middle school students, supporting two key tasks: Error Cause Explanation (ECE) and Error Cause Classification (ECC), with seven defined error types. The dataset is meticulously annotated through rigorous human-machine collaborative approaches involving multiple stages of expert labeling, review, and verification. We systematically evaluate 16 leading MLLMs on ScratchMath, revealing significant performance gaps relative to human experts, especially in visual recognition and logical reasoning. Proprietary models notably outperform open-source models, with large reasoning models showing strong potential for error explanation. All evaluation data and frameworks are publicly available to facilitate further research.

  • 9 authors
·
Mar 25 2

PP-OCRv5: A Specialized 5M-Parameter Model Rivaling Billion-Parameter Vision-Language Models on OCR Tasks

The advent of "OCR 2.0" and large-scale vision-language models (VLMs) has set new benchmarks in text recognition. However, these unified architectures often come with significant computational demands, challenges in precise text localization within complex layouts, and a propensity for textual hallucinations. Revisiting the prevailing notion that model scale is the sole path to high accuracy, this paper introduces PP-OCRv5, a meticulously optimized, lightweight OCR system with merely 5 million parameters. We demonstrate that PP-OCRv5 achieves performance competitive with many billion-parameter VLMs on standard OCR benchmarks, while offering superior localization precision and reduced hallucinations. The cornerstone of our success lies not in architectural expansion but in a data-centric investigation. We systematically dissect the role of training data by quantifying three critical dimensions: data difficulty, data accuracy, and data diversity. Our extensive experiments reveal that with a sufficient volume of high-quality, accurately labeled, and diverse data, the performance ceiling for traditional, efficient two-stage OCR pipelines is far higher than commonly assumed. This work provides compelling evidence for the viability of lightweight, specialized models in the large-model era and offers practical insights into data curation for OCR. The source code and models are publicly available at https://github.com/PaddlePaddle/PaddleOCR.

  • 14 authors
·
Mar 24

MAGE-RAG: Multigranular Adaptive Graph Evidence for Agentic Multimodal RAG in Long-Document QA

Long-document multimodal question answering requires a system to locate sparse evidence in long PDFs and integrate clues from text, tables, images, charts, and complex layouts. Existing RAG methods mostly rely on fixed Top-k retrieval over text chunks or pages. Text retrieval can compress the context but often loses visual and layout information; page-level visual retrieval preserves the original page, yet it also sends large irrelevant regions to the reader, leading to a static trade-off among evidence coverage, noise, and inference cost. This paper proposes MAGE-RAG, a multigranular adaptive graph evidence framework for long-document multimodal QA. MAGE-RAG uses page retrieval as the entry point for query-time evidence construction. Offline, it builds an evidence graph with page nodes and element nodes, encoding containment, reading order, layout adjacency, section hierarchy, and semantic-neighbor relations. At query time, an online evidence controller iteratively activates, opens, searches, and prunes evidence under explicit budgets. The resulting evidence subgraph is then rendered into structured multimodal reader input, allowing the LVLM to consume compact and relevant evidence within a limited context. On LongDocURL and MMLongBench-Doc, we establish a unified comparison and analysis protocol covering Direct MLLM, Text RAG, Page-level Visual RAG, and Graph/Agentic RAG. Experiments show that MAGE-RAG achieves 52.75 overall accuracy on LongDocURL, and 53.26 accuracy with 51.19 F1 on MMLongBench-Doc. Fine-grained breakdowns, budget-performance curves, ablations, and trace-based analysis further show that query-time evidence subgraph construction can balance dispersed evidence coverage with context-noise control. Our code is available at https://github.com/laonuo2004/MAGE-RAG.git.

  • 6 authors
·
Jun 13

FinanceComplexQA: Benchmarking Agentic Reasoning on Industrial-grade Financial Documents

Agentic Reasoning has become a transformative force in financial analysis due to its ability to integrate large-scale information and generate reliable and accurate content. However, when handling complex real-world problems, different agents still show significant performance variation. In this work, we design Finance-LaTeX SKILL, a skill for synthesizing financial documents with complex layouts based on expert knowledge. Using an agent workflow built on this skill, we generate 2,000 professional financial documents along with 6,000 high-quality question-answer pairs. To evaluate the overall capability of agents, we introduce FinanceComplexQA, a comprehensive open-ended generation benchmark for financial documents that closely resembles real-world scenarios. It contains 2,026 deep research tasks targeting 1009 financial documents. FinanceComplexQA has 8 key features: bilingual support; coverage of six mainstream scenarios and seven tasks; expert-level document reasoning questions; deep research of complex layouts; relatively stable and permanent reference answers; and precise evaluation through an Agent-as-a-Judge with multiple evaluation metrics. Using FinanceComplexQA, we conduct a comprehensive evaluation of leading RAG systems and agentic reasoning tools for financial document QA. Through identifying and analyzing failure cases, we provide an in-depth study of their capabilities in numerical computation, multi-hop reasoning, content summarization, and industry analysis.

TopoGraphRAG-Bench: Evaluating Multimodal GraphRAG on Layout-Grounded Evidence Reasoning

Real-world documents distribute evidence across text, tables, figures, and captions within complex page layouts. Answering complex questions over such documents therefore requires more than retrieving relevant passages: systems must recover the evidence topology that connects heterogeneous evidence units. Existing GraphRAG evaluations remain largely text-centered, while multimodal document RAG benchmarks assess cross-modal retrieval and generation without directly evaluating recovery of the intended evidence topology. We introduce TOPOGRAPHRAG-BENCH, a layout-grounded benchmark for multimodal evidence reasoning in GraphRAG, comprising 2,024 questions over 201 long, visually rich documents. Questions are constructed bottom-up from text, figure, and table evidence units under three controlled topologies: single-hop retrieval, bridge-chain reasoning, and multi-source synthesis. To ensure that questions preserve their intended structure, we apply counterfactual validation for shortcut resistance, modality necessity, and evidence necessity. We evaluate text-only GraphRAG, page-level visual retrieval, and multimodal GraphRAG systems using retrieval, generation, and topology-aware reasoning metrics. Multimodal GraphRAG systems achieve the strongest overall performance, but still fail when visual-textual evidence alignment or multi-unit composition is incomplete. Text-only GraphRAG struggles when key dependencies are grounded in figures or tables, while page-level visual retrieval lacks the fine-grained structure needed for topology recovery. These findings motivate GraphRAG systems that move beyond text-derived entity relation graphs to explicitly model document layouts, cross-modal evidence alignment, and the reasoning roles of evidence units. Code and data are available at https://richardlrc.github.io/TopoGraphRAG-Bench/.

  • 7 authors
·
Oct 6

IndicDLP: A Foundational Dataset for Multi-Lingual and Multi-Domain Document Layout Parsing

Document layout analysis is essential for downstream tasks such as information retrieval, extraction, OCR, and digitization. However, existing large-scale datasets like PubLayNet and DocBank lack fine-grained region labels and multilingual diversity, making them insufficient for representing complex document layouts. In contrast, human-annotated datasets such as M6Doc and D4LA offer richer labels and greater domain diversity, but are too small to train robust models and lack adequate multilingual coverage. This gap is especially pronounced for Indic documents, which encompass diverse scripts yet remain underrepresented in current datasets, further limiting progress in this space. To address these shortcomings, we introduce IndicDLP, a large-scale foundational document layout dataset spanning 11 representative Indic languages alongside English and 12 common document domains. Additionally, we curate UED-mini, a dataset derived from DocLayNet and M6Doc, to enhance pretraining and provide a solid foundation for Indic layout models. Our experiments demonstrate that fine-tuning existing English models on IndicDLP significantly boosts performance, validating its effectiveness. Moreover, models trained on IndicDLP generalize well beyond Indic layouts, making it a valuable resource for document digitization. This work bridges gaps in scale, diversity, and annotation granularity, driving inclusive and efficient document understanding.

  • 4 authors
·
Dec 23, 2025

Enhancing Document Information Analysis with Multi-Task Pre-training: A Robust Approach for Information Extraction in Visually-Rich Documents

This paper introduces a deep learning model tailored for document information analysis, emphasizing document classification, entity relation extraction, and document visual question answering. The proposed model leverages transformer-based models to encode all the information present in a document image, including textual, visual, and layout information. The model is pre-trained and subsequently fine-tuned for various document image analysis tasks. The proposed model incorporates three additional tasks during the pre-training phase, including reading order identification of different layout segments in a document image, layout segments categorization as per PubLayNet, and generation of the text sequence within a given layout segment (text block). The model also incorporates a collective pre-training scheme where losses of all the tasks under consideration, including pre-training and fine-tuning tasks with all datasets, are considered. Additional encoder and decoder blocks are added to the RoBERTa network to generate results for all tasks. The proposed model achieved impressive results across all tasks, with an accuracy of 95.87% on the RVL-CDIP dataset for document classification, F1 scores of 0.9306, 0.9804, 0.9794, and 0.8742 on the FUNSD, CORD, SROIE, and Kleister-NDA datasets respectively for entity relation extraction, and an ANLS score of 0.8468 on the DocVQA dataset for visual question answering. The results highlight the effectiveness of the proposed model in understanding and interpreting complex document layouts and content, making it a promising tool for document analysis tasks.

  • 2 authors
·
Oct 25, 2023

All You Need is a Second Look: Towards Arbitrary-Shaped Text Detection

Arbitrary-shaped text detection is a challenging task since curved texts in the wild are of the complex geometric layouts. Existing mainstream methods follow the instance segmentation pipeline to obtain the text regions. However, arbitraryshaped texts are difficult to be depicted through one single segmentation network because of the varying scales. In this paper, we propose a two-stage segmentation-based detector, termed as NASK (Need A Second looK), for arbitrary-shaped text detection. Compared to the traditional single-stage segmentation network, our NASK conducts the detection in a coarse-to-fine manner with the first stage segmentation spotting the rectangle text proposals and the second one retrieving compact representations. Specifically, NASK is composed of a Text Instance Segmentation (TIS) network (1st stage), a Geometry-aware Text RoI Alignment (GeoAlign) module, and a Fiducial pOint eXpression (FOX) module (2nd stage). Firstly, TIS extracts the augmented features with a novel Group Spatial and Channel Attention (GSCA) module and conducts instance segmentation to obtain rectangle proposals. Then, GeoAlign converts these rectangles into the fixed size and encodes RoI-wise feature representation. Finally, FOX disintegrates the text instance into serval pivotal geometrical attributes to refine the detection results. Extensive experimental results on three public benchmarks including Total-Text, SCUTCTW1500, and ICDAR 2015 verify that our NASK outperforms recent state-of-the-art methods.

  • 4 authors
·
Jun 23, 2021

Captain Safari: A World Engine

World engines aim to synthesize long, 3D-consistent videos that support interactive exploration of a scene under user-controlled camera motion. However, existing systems struggle under aggressive 6-DoF trajectories and complex outdoor layouts: they lose long-range geometric coherence, deviate from the target path, or collapse into overly conservative motion. To this end, we introduce Captain Safari, a pose-conditioned world engine that generates videos by retrieving from a persistent world memory. Given a camera path, our method maintains a dynamic local memory and uses a retriever to fetch pose-aligned world tokens, which then condition video generation along the trajectory. This design enables the model to maintain stable 3D structure while accurately executing challenging camera maneuvers. To evaluate this setting, we curate OpenSafari, a new in-the-wild FPV dataset containing high-dynamic drone videos with verified camera trajectories, constructed through a multi-stage geometric and kinematic validation pipeline. Across video quality, 3D consistency, and trajectory following, Captain Safari substantially outperforms state-of-the-art camera-controlled generators. It reduces MEt3R from 0.3703 to 0.3690, improves AUC@30 from 0.181 to 0.200, and yields substantially lower FVD than all camera-controlled baselines. More importantly, in a 50-participant, 5-way human study where annotators select the best result among five anonymized models, 67.6% of preferences favor our method across all axes. Our results demonstrate that pose-conditioned world memory is a powerful mechanism for long-horizon, controllable video generation and provide OpenSafari as a challenging new benchmark for future world-engine research.

  • 8 authors
·
Nov 27, 2025 2

LiveK12Bench: Have Large Multimodal Models Truly Conquered High School-level Examinations?

Advanced Large Multimodal Models (LMMs) have demonstrated impressive performance in K-12 reasoning tasks, exhibiting great promise as intelligent tutors. Realizing this potential requires models to navigate real-world examinations effectively, yet most existing benchmarks fail to capture the complexity of authentic testing environments. Specifically, most datasets are static, prone to data contamination, and are often confined to restricted modalities, disciplines, and evaluation criteria. To address these issues, we introduce LiveK12Bench, a dynamic, holistic, multi-disciplinary benchmark designed to evaluate the reasoning abilities of LMMs in realistic examination scenarios. LiveK12Bench comprises 2K+ verified questions spanning Mathematics, Physics, Chemistry, and Biology, sourced from the latest real-world exam papers and designed to grow over time. Our framework features several core innovations: 1) featuring an automated pipeline that continuously ingests and parses the latest examination papers to mitigate data leakage; and 2) proposing a novel `Mock Exam' evaluation scheme, which assesses the ability to complete end-to-end exams autonomously with accurate and efficient reasoning paths. Extensive experiments on 12 LMMs reveal that advanced models suffer substantial performance degradation under exam-realistic constraints: GPT-5's score drops from 79 to 53 (out of 100) when process rigor and efficiency are jointly evaluated. Our findings expose critical vulnerabilities, such as sensitivity to complex visual layouts, highlighting the gap between idealized reasoning capabilities and true educational readiness. Both code and dataset are publicly available.

  • 5 authors
·
May 25

Auto-Encoding Scene Graphs for Image Captioning

We propose Scene Graph Auto-Encoder (SGAE) that incorporates the language inductive bias into the encoder-decoder image captioning framework for more human-like captions. Intuitively, we humans use the inductive bias to compose collocations and contextual inference in discourse. For example, when we see the relation `person on bike', it is natural to replace `on' with `ride' and infer `person riding bike on a road' even the `road' is not evident. Therefore, exploiting such bias as a language prior is expected to help the conventional encoder-decoder models less likely overfit to the dataset bias and focus on reasoning. Specifically, we use the scene graph --- a directed graph (G) where an object node is connected by adjective nodes and relationship nodes --- to represent the complex structural layout of both image (I) and sentence (S). In the textual domain, we use SGAE to learn a dictionary (D) that helps to reconstruct sentences in the Srightarrow G rightarrow D rightarrow S pipeline, where D encodes the desired language prior; in the vision-language domain, we use the shared D to guide the encoder-decoder in the Irightarrow Grightarrow D rightarrow S pipeline. Thanks to the scene graph representation and shared dictionary, the inductive bias is transferred across domains in principle. We validate the effectiveness of SGAE on the challenging MS-COCO image captioning benchmark, e.g., our SGAE-based single-model achieves a new state-of-the-art 127.8 CIDEr-D on the Karpathy split, and a competitive 125.5 CIDEr-D (c40) on the official server even compared to other ensemble models.

  • 4 authors
·
Dec 10, 2018

Does Chain-of-Thought Reasoning Help Mobile GUI Agent? An Empirical Study

Reasoning capabilities have significantly improved the performance of vision-language models (VLMs) in domains such as mathematical problem-solving, coding, and visual question-answering. However, their impact on real-world applications remains unclear. This paper presents the first empirical study on the effectiveness of reasoning-enabled VLMs in mobile GUI agents, a domain that requires interpreting complex screen layouts, understanding user instructions, and executing multi-turn interactions. We evaluate two pairs of commercial models--Gemini 2.0 Flash and Claude 3.7 Sonnet--comparing their base and reasoning-enhanced versions across two static benchmarks (ScreenSpot and AndroidControl) and one interactive environment (AndroidWorld). We surprisingly find the Claude 3.7 Sonnet reasoning model achieves state-of-the-art performance on AndroidWorld. However, reasoning VLMs generally offer marginal improvements over non-reasoning models on static benchmarks and even degrade performance in some agent setups. Notably, reasoning and non-reasoning VLMs fail on different sets of tasks, suggesting that reasoning does have an impact, but its benefits and drawbacks counterbalance each other. We attribute these inconsistencies to the limitations of benchmarks and VLMs. Based on the findings, we provide insights for further enhancing mobile GUI agents in terms of benchmarks, VLMs, and their adaptability in dynamically invoking reasoning VLMs. The experimental data are publicly available at https://github.com/LlamaTouch/VLM-Reasoning-Traces.

  • 3 authors
·
Mar 20, 2025

Think Twice, Click Once: Enhancing GUI Grounding via Fast and Slow Systems

Humans can flexibly switch between different modes of thinking based on task complexity: from rapid intuitive judgments to in-depth analytical understanding. However, current Graphical User Interface (GUI) grounding systems which locate interface elements based on natural language instructions rely solely on immediate prediction without reasoning, struggling to understand complex interface layouts with nested structures and hierarchical relationships, limiting their effectiveness on complex interfaces. Inspired by human dual-system cognition, we present Focus, a novel GUI grounding framework that combines fast prediction with systematic analysis. The framework dynamically switches between rapid and deliberate processing through an adaptive system switching based on task complexity, optimizing both efficiency and accuracy. Focus decomposes grounding into progressive stages: interface summarization, visual focused analysis, and precise coordinate prediction. This structured decomposition enables systematic understanding of both interface layouts and visual relationships. Extensive experiments show that Focus achieves state-of-the-art performance using only 300K of the training data with a 2B parameter model compared to existing approaches. Focus demonstrates superior performance particularly in complex GUI scenarios, achieving 77.4% average accuracy on ScreenSpot and 13.3% on the more challenging ScreenSpot-Pro. Our analysis reveals the effectiveness of this dual-system approach while demonstrating its potential for improving complex GUI interaction scenarios.

  • 10 authors
·
Mar 9, 2025

CoCo: Code as CoT for Text-to-Image Preview and Rare Concept Generation

Recent advancements in Unified Multimodal Models (UMMs) have significantly advanced text-to-image (T2I) generation, particularly through the integration of Chain-of-Thought (CoT) reasoning. However, existing CoT-based T2I methods largely rely on abstract natural-language planning, which lacks the precision required for complex spatial layouts, structured visual elements, and dense textual content. In this work, we propose CoCo (Code-as-CoT), a code-driven reasoning framework that represents the reasoning process as executable code, enabling explicit and verifiable intermediate planning for image generation. Given a text prompt, CoCo first generates executable code that specifies the structural layout of the scene, which is then executed in a sandboxed environment to render a deterministic draft image. The model subsequently refines this draft through fine-grained image editing to produce the final high-fidelity result. To support this training paradigm, we construct CoCo-10K, a curated dataset containing structured draft-final image pairs designed to teach both structured draft construction and corrective visual refinement. Empirical evaluations on StructT2IBench, OneIG-Bench, and LongText-Bench show that CoCo achieves improvements of +68.83%, +54.8%, and +41.23% over direct generation, while also outperforming other generation methods empowered by CoT. These results demonstrate that executable code is an effective and reliable reasoning paradigm for precise, controllable, and structured text-to-image generation. The code is available at: https://github.com/micky-li-hd/CoCo

  • 13 authors
·
Mar 9 2

ReAlign: Optimizing the Visual Document Retriever with Reasoning-Guided Fine-Grained Alignment

Visual document retrieval aims to retrieve a set of document pages relevant to a query from visually rich collections. Existing methods often employ Vision-Language Models (VLMs) to encode queries and visual pages into a shared embedding space, which is then optimized via contrastive training. However, during visual document representation, localized evidence is usually scattered across complex document layouts, making it difficult for retrieval models to capture crucial cues for effective embedding learning. In this paper, we propose Reasoning-Guided Alignment (ReAlign), a method that enhances visual document retrieval by leveraging the reasoning capability of VLMs to provide fine-grained visual document descriptions as supervision signals for training. Specifically, ReAlign employs a superior VLM to identify query-related regions on a page and then generates a query-aware description grounding the cropped visual regions. The retriever is then trained using these region-focused descriptions to align the semantics between queries and visual documents by encouraging the document ranking distribution induced by the region-focused descriptions to match that induced by the original query. Experiments on diverse visually rich document retrieval benchmarks demonstrate that ReAlign consistently improves visual document retrieval performance on both in-domain and out-of-domain datasets, achieving up to 2% relative improvements. Moreover, the advantages of ReAlign generalize across different VLM backbones by guiding models to better focus their attention on critical visual cues for document representation. All code and datasets are available at https://github.com/NEUIR/ReAlign.

  • 9 authors
·
Apr 7

StrucTab: A Structured Optimization Framework for Table Parsing

Table parsing aims to convert table images into structured, machine-readable representations, a task requiring the joint perception of complex spatial layouts and textual content. While recent vision-language models (VLMs) enable end-to-end parsing, they typically rely on direct supervision of the final output, thereby bypassing the explicit intermediate reasoning that is crucial for understanding complex table structures. Furthermore, attempts to optimize these models using reinforcement learning (RL) are often hindered by unstable or ambiguous reward designs, limiting potential performance gains. To address these limitations, we propose StrucTab, a table parsing model learned through intermediate structural supervision and reward decomposition. At the modeling level, by decomposing the parsing process into human-inspired subtasks, such as row-column counting and merged-cell analysis, StrucTab progressively unifies them through a sequential reasoning strategy. At the optimization level, we introduce Uni-TabRL, a unified RL framework that leverages decomposed rewards (validity, structure, and content) to provide stable and informative optimization signals. Finally, at the evaluation level, we present TableVerse-5K, a large-scale, challenging benchmark encompassing diverse, real-world table scenarios. Extensive experiments demonstrate the state-of-the-art performance of StrucTab across all evaluated public benchmarks and significant improvements on TableVerse-5K, validating the effectiveness of explicit structural modeling and decomposed reward optimization. Code and benchmark are publicly available at https://github.com/VirtualLUOUCAS/StrucTab.

  • 13 authors
·
Jun 28

Document Retrieval-Aware Chunking (D-RAC): Universal Retrieval-Aware Ingestion of Enterprise Documents via PDF Normalization and Multimodal Markdown Conversion

Retrieval-Augmented Generation (RAG) systems over enterprise knowledge bases must ingest heterogeneous document formats -- PDFs, Word documents, presentations, and scans -- whose content is locked inside complex visual layouts, multi-column pages, and dense tables. Rule-based extraction and OCR destroy reading order, flatten tables, and lose heading hierarchy, while fully agentic chunking over extracted text incurs high token costs and hallucination risk. We present Document Retrieval-Aware Chunking (D-RAC), an extension of our Web Retrieval-Aware Chunking (W-RAC) framework to arbitrary document formats. D-RAC first normalizes any input document into PDF, exploiting the fact that virtually every format has a faithful, deterministic PDF rendering. A single multimodal LLM pass then converts rendered pages into retrieval-optimized Markdown -- rewriting tables as self-contained prose statements and preserving heading hierarchy -- after which chunking proceeds exactly as in W-RAC: deterministic parsing into ID-addressable units followed by lightweight LLM-based chunk planning over identifiers rather than text. Source text is never regenerated during chunking, preserving W-RAC's cost, determinism, and observability benefits while unlocking every renderable format as a first-class input. On the 236-document, 795-page PDF subset of the RAG-Multi-Corpus benchmark spanning five enterprise domains, D-RAC converts and chunks the entire corpus in 72 minutes with zero errors, producing 1,748 retrieval-ready chunks. Compared to agentic chunking with frontier LLMs, D-RAC reduces chunking-stage output tokens by 95.7%, cutting chunking cost by 77.8% (GPT-4.1 pricing) to 85.6% (Gemini 2.5 Pro pricing) and chunking time by 75%. D-RAC scales linearly to documents of 500+ pages.

Yellow-AI-NLP Yellow.ai
·
Sep 20 4

Complex Mathematical Expression Recognition: Benchmark, Large-Scale Dataset and Strong Baseline

Mathematical Expression Recognition (MER) has made significant progress in recognizing simple expressions, but the robust recognition of complex mathematical expressions with many tokens and multiple lines remains a formidable challenge. In this paper, we first introduce CMER-Bench, a carefully constructed benchmark that categorizes expressions into three difficulty levels: easy, moderate, and complex. Leveraging CMER-Bench, we conduct a comprehensive evaluation of existing MER models and general-purpose multimodal large language models (MLLMs). The results reveal that while current methods perform well on easy and moderate expressions, their performance degrades significantly when handling complex mathematical expressions, mainly because existing public training datasets are primarily composed of simple samples. In response, we propose MER-17M and CMER-3M that are large-scale datasets emphasizing the recognition of complex mathematical expressions. The datasets provide rich and diverse samples to support the development of accurate and robust complex MER models. Furthermore, to address the challenges posed by the complicated spatial layout of complex expressions, we introduce a novel expression tokenizer, and a new representation called Structured Mathematical Language, which explicitly models the hierarchical and spatial structure of expressions beyond LaTeX format. Based on these, we propose a specialized model named CMERNet, built upon an encoder-decoder architecture and trained on CMER-3M. Experimental results show that CMERNet, with only 125 million parameters, significantly outperforms existing MER models and MLLMs on CMER-Bench.

  • 5 authors
·
Dec 14, 2025

Smaller But Better: Unifying Layout Generation with Smaller Large Language Models

We propose LGGPT, an LLM-based model tailored for unified layout generation. First, we propose Arbitrary Layout Instruction (ALI) and Universal Layout Response (ULR) as the uniform I/O template. ALI accommodates arbitrary layout generation task inputs across multiple layout domains, enabling LGGPT to unify both task-generic and domain-generic layout generation hitherto unexplored. Collectively, ALI and ULR boast a succinct structure that forgoes superfluous tokens typically found in existing HTML-based formats, facilitating efficient instruction tuning and boosting unified generation performance. In addition, we propose an Interval Quantization Encoding (IQE) strategy that compresses ALI into a more condensed structure. IQE precisely preserves valid layout clues while eliminating the less informative placeholders, facilitating LGGPT to capture complex and variable layout generation conditions during the unified training process. Experimental results demonstrate that LGGPT achieves superior or on par performance compared to existing methods. Notably, LGGPT strikes a prominent balance between proficiency and efficiency with a compact 1.5B parameter LLM, which beats prior 7B or 175B models even in the most extensive and challenging unified scenario. Furthermore, we underscore the necessity of employing LLMs for unified layout generation and suggest that 1.5B could be an optimal parameter size by comparing LLMs of varying scales. Code is available at https://github.com/NiceRingNode/LGGPT.

  • 5 authors
·
Feb 19, 2025

SpatialGuard: Harness-Guided Verifiable Spatial Reasoning for Text-to-Image Generation

Complex 3D spatial text to image generation requires models to convert natural language into stable visual geometry, not merely semantic appearance. Existing prompt-driven or layout-conditioned methods improve controllability, but often lack an optimizable and verifiable spatial intermediary before visual sampling. As a result, object relations, occlusion, visibility, and camera constraints can decay during multi-round generation. This paper presents SpatialGuard, a structured layout-guided framework for complex 3D spatial text-to-image generation. SpatialGuard parses prompts into image synthesis-oriented 3D layouts through a Spatial Layout Architect, realizes them as visual conditions and candidate images through a Visual Realizer, and uses a Visual Alignment Critic to validate consistency among prompt, layout, and image. To keep constraints stable across iterations, SpatialGuard introduces a Layout Harness that organizes rule constraints, tool invocation, shared knowledge, and feedback loops around the editable layout state. This design turns complex spatial generation from implicit prompt following into a verifiable process of planning, realization, validation, and repair. Comprehensive experiments show that SpatialGuard achieves state-of-the-art performance in complex 3D spatial layout generation and improves spatial faithfulness over existing text-to-image and layout control baselines.

  • 6 authors
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Aug 31

UniTranslator: A Unified Multi-modal Framework for End-to-end In-Image Machine Translation

In-Image Machine Translation (IIMT) aims to translate scene text in an image and render the translated text back into the original regions while preserving the overall visual appearance. Recent unified multimodal models provide a promising solution by combining visual-text understanding and image generation within a single framework. However, directly adapting such models to IIMT remains challenging. In particular, they often suffer from understanding-generation conflicts, where the translation inferred during understanding is inconsistent with the text supervision used in generation, and spatial position misalignment, where the rendered text does not accurately match the target text regions. To address these issues, we present UniTranslator, a unified multimodal framework for IIMT that tightly couples translation understanding and text editing. Specifically, we introduce an Understand-Generation Alignment Module (UGAM) to bridge the representation gap between understanding and generation, encouraging semantic consistency between translated content prediction and text rendering. We further propose a Spatial Mask Decoder (SMD) with pixel-level supervision over text regions to improve spatial grounding, geometric alignment, and layout controllability during generation. Extensive experiments on multiple benchmarks demonstrate that UniTranslator achieves state-of-the-art performance across diverse language directions and complex real-world layouts. Moreover, our results reveal a strong mutual reinforcement effect between translation understanding and image generation, highlighting the advantage of unified translation multimodal learning. Code is available at https://github.com/SeerRay-Lab/Unitranslator.

  • 9 authors
·
Jun 22

A Framework For Refining Text Classification and Object Recognition from Academic Articles

With the widespread use of the internet, it has become increasingly crucial to extract specific information from vast amounts of academic articles efficiently. Data mining techniques are generally employed to solve this issue. However, data mining for academic articles is challenging since it requires automatically extracting specific patterns in complex and unstructured layout documents. Current data mining methods for academic articles employ rule-based(RB) or machine learning(ML) approaches. However, using rule-based methods incurs a high coding cost for complex typesetting articles. On the other hand, simply using machine learning methods requires annotation work for complex content types within the paper, which can be costly. Furthermore, only using machine learning can lead to cases where patterns easily recognized by rule-based methods are mistakenly extracted. To overcome these issues, from the perspective of analyzing the standard layout and typesetting used in the specified publication, we emphasize implementing specific methods for specific characteristics in academic articles. We have developed a novel Text Block Refinement Framework (TBRF), a machine learning and rule-based scheme hybrid. We used the well-known ACL proceeding articles as experimental data for the validation experiment. The experiment shows that our approach achieved over 95% classification accuracy and 90% detection accuracy for tables and figures.

  • 4 authors
·
May 27, 2023

MUDIDI: A Two-Stage Framework for Multilingual Dictionary Digitization with Language Models

Multilingual dictionaries are among the most valuable documentary resources for low-resource and endangered languages, yet many remain available only as scans. For many decades, their digitization and conversion into a machine-readable format was nearly impossible due to language-specific scripts, complex multi-column layouts full of entries with abbreviations and cross-references. Recent vision-language models offer a promising solution, but it is unclear how well they preserve characters, markup, and process lexicographic structure. We introduce MUDIDI, a two-stage framework for multi-lingual dictionary digitization. Stage One evaluates the quality of character recognition and markup preservation; Stage Two focuses on dictionary entry segmentation with subsequent mapping into a machine-readable lexicographic schema, SIL's Multi-Dictionary Formatter. We also release a dataset that consists of human-annotated lexicographic entries collected from 30 public-domain dictionaries featuring diverse writing systems, language families, and formats. We benchmark OCR systems, general-purpose Large Language Models (LLMs), and Vision Language Models (VLMs) on the dataset, demonstrating superior performance of LLMs across most writing systems and languages in both stages, and provide practical guidelines on improving the results for more challenging scenarios. Finally, we show that supplementing additional information, such as dictionary introduction, to the LLMs can improve the quality of the digitized dictionary. Github: https://github.com/DavidSamuell/MUDIDI-Pipeline-for-Digitization-of-Multilingual-Dictionary/

  • 6 authors
·
Jun 7

CasLayout: Cascaded 3D Layout Diffusion for Indoor Scene Synthesis with Implicit Relation Modeling

Synthesizing realistic 3D indoor scenes remains challenging due to data scarcity and the difficulty of simultaneously enforcing global architectural constraints and local semantic consistency. Existing approaches often overlook structural boundaries or rely on fully connected relation graphs that introduce redundant generation errors. Inspired by human design cognition, we present CasLayout, a cascaded diffusion framework that decomposes the joint scene generation task into four conditional sub-stages with explicit physical and semantic roles: (1) predicting furniture quantity and categories, (2) refining object sizes and feature embeddings, (3) modeling spatial relationships in a latent space, and (4) generating Oriented Bounding Boxes (OBBs). This decoupled architecture reduces data requirements and enables flexible integration of Large Language Models (LLMs) and Vision Language Models (VLMs) for zero-shot tasks such as image-to-scene generation. To maintain physical validity within complex floor plans, we explicitly model building elements (e.g., walls, doors, and windows) as conditional constraints. Furthermore, to address the high entropy of dense relation graphs, we introduce a sparse relation graph formulation aligned with human spatial descriptions. By encoding these sparse graphs into a compact latent space using a bidirectional Variational Autoencoder (VAE), the proposed framework provides enhanced relational controllability, allowing generated layouts to better respect functional organization. Experiments demonstrate that CasLayout achieves state-of-the-art performance in fidelity and diversity while enabling improved controllability in practical applications.

  • 6 authors
·
Apr 29

DrivingDiffusion: Layout-Guided multi-view driving scene video generation with latent diffusion model

With the increasing popularity of autonomous driving based on the powerful and unified bird's-eye-view (BEV) representation, a demand for high-quality and large-scale multi-view video data with accurate annotation is urgently required. However, such large-scale multi-view data is hard to obtain due to expensive collection and annotation costs. To alleviate the problem, we propose a spatial-temporal consistent diffusion framework DrivingDiffusion, to generate realistic multi-view videos controlled by 3D layout. There are three challenges when synthesizing multi-view videos given a 3D layout: How to keep 1) cross-view consistency and 2) cross-frame consistency? 3) How to guarantee the quality of the generated instances? Our DrivingDiffusion solves the problem by cascading the multi-view single-frame image generation step, the single-view video generation step shared by multiple cameras, and post-processing that can handle long video generation. In the multi-view model, the consistency of multi-view images is ensured by information exchange between adjacent cameras. In the temporal model, we mainly query the information that needs attention in subsequent frame generation from the multi-view images of the first frame. We also introduce the local prompt to effectively improve the quality of generated instances. In post-processing, we further enhance the cross-view consistency of subsequent frames and extend the video length by employing temporal sliding window algorithm. Without any extra cost, our model can generate large-scale realistic multi-camera driving videos in complex urban scenes, fueling the downstream driving tasks. The code will be made publicly available.

  • 3 authors
·
Oct 11, 2023

LayoutLLM-T2I: Eliciting Layout Guidance from LLM for Text-to-Image Generation

In the text-to-image generation field, recent remarkable progress in Stable Diffusion makes it possible to generate rich kinds of novel photorealistic images. However, current models still face misalignment issues (e.g., problematic spatial relation understanding and numeration failure) in complex natural scenes, which impedes the high-faithfulness text-to-image generation. Although recent efforts have been made to improve controllability by giving fine-grained guidance (e.g., sketch and scribbles), this issue has not been fundamentally tackled since users have to provide such guidance information manually. In this work, we strive to synthesize high-fidelity images that are semantically aligned with a given textual prompt without any guidance. Toward this end, we propose a coarse-to-fine paradigm to achieve layout planning and image generation. Concretely, we first generate the coarse-grained layout conditioned on a given textual prompt via in-context learning based on Large Language Models. Afterward, we propose a fine-grained object-interaction diffusion method to synthesize high-faithfulness images conditioned on the prompt and the automatically generated layout. Extensive experiments demonstrate that our proposed method outperforms the state-of-the-art models in terms of layout and image generation. Our code and settings are available at https://layoutllm-t2i.github.io.

  • 5 authors
·
Aug 9, 2023

LLM Blueprint: Enabling Text-to-Image Generation with Complex and Detailed Prompts

Diffusion-based generative models have significantly advanced text-to-image generation but encounter challenges when processing lengthy and intricate text prompts describing complex scenes with multiple objects. While excelling in generating images from short, single-object descriptions, these models often struggle to faithfully capture all the nuanced details within longer and more elaborate textual inputs. In response, we present a novel approach leveraging Large Language Models (LLMs) to extract critical components from text prompts, including bounding box coordinates for foreground objects, detailed textual descriptions for individual objects, and a succinct background context. These components form the foundation of our layout-to-image generation model, which operates in two phases. The initial Global Scene Generation utilizes object layouts and background context to create an initial scene but often falls short in faithfully representing object characteristics as specified in the prompts. To address this limitation, we introduce an Iterative Refinement Scheme that iteratively evaluates and refines box-level content to align them with their textual descriptions, recomposing objects as needed to ensure consistency. Our evaluation on complex prompts featuring multiple objects demonstrates a substantial improvement in recall compared to baseline diffusion models. This is further validated by a user study, underscoring the efficacy of our approach in generating coherent and detailed scenes from intricate textual inputs.

  • 5 authors
·
Oct 16, 2023 1

Chat2Layout: Interactive 3D Furniture Layout with a Multimodal LLM

Automatic furniture layout is long desired for convenient interior design. Leveraging the remarkable visual reasoning capabilities of multimodal large language models (MLLMs), recent methods address layout generation in a static manner, lacking the feedback-driven refinement essential for interactive user engagement. We introduce Chat2Layout, a novel interactive furniture layout generation system that extends the functionality of MLLMs into the realm of interactive layout design. To achieve this, we establish a unified vision-question paradigm for in-context learning, enabling seamless communication with MLLMs to steer their behavior without altering model weights. Within this framework, we present a novel training-free visual prompting mechanism. This involves a visual-text prompting technique that assist MLLMs in reasoning about plausible layout plans, followed by an Offline-to-Online search (O2O-Search) method, which automatically identifies the minimal set of informative references to provide exemplars for visual-text prompting. By employing an agent system with MLLMs as the core controller, we enable bidirectional interaction. The agent not only comprehends the 3D environment and user requirements through linguistic and visual perception but also plans tasks and reasons about actions to generate and arrange furniture within the virtual space. Furthermore, the agent iteratively updates based on visual feedback from execution results. Experimental results demonstrate that our approach facilitates language-interactive generation and arrangement for diverse and complex 3D furniture.

  • 6 authors
·
Jul 31, 2024

LAYOUTDREAMER: Physics-guided Layout for Text-to-3D Compositional Scene Generation

Recently, the field of text-guided 3D scene generation has garnered significant attention. High-quality generation that aligns with physical realism and high controllability is crucial for practical 3D scene applications. However, existing methods face fundamental limitations: (i) difficulty capturing complex relationships between multiple objects described in the text, (ii) inability to generate physically plausible scene layouts, and (iii) lack of controllability and extensibility in compositional scenes. In this paper, we introduce LayoutDreamer, a framework that leverages 3D Gaussian Splatting (3DGS) to facilitate high-quality, physically consistent compositional scene generation guided by text. Specifically, given a text prompt, we convert it into a directed scene graph and adaptively adjust the density and layout of the initial compositional 3D Gaussians. Subsequently, dynamic camera adjustments are made based on the training focal point to ensure entity-level generation quality. Finally, by extracting directed dependencies from the scene graph, we tailor physical and layout energy to ensure both realism and flexibility. Comprehensive experiments demonstrate that LayoutDreamer outperforms other compositional scene generation quality and semantic alignment methods. Specifically, it achieves state-of-the-art (SOTA) performance in the multiple objects generation metric of T3Bench.

  • 4 authors
·
Feb 3, 2025

LAMIC: Layout-Aware Multi-Image Composition via Scalability of Multimodal Diffusion Transformer

In controllable image synthesis, generating coherent and consistent images from multiple references with spatial layout awareness remains an open challenge. We present LAMIC, a Layout-Aware Multi-Image Composition framework that, for the first time, extends single-reference diffusion models to multi-reference scenarios in a training-free manner. Built upon the MMDiT model, LAMIC introduces two plug-and-play attention mechanisms: 1) Group Isolation Attention (GIA) to enhance entity disentanglement; and 2) Region-Modulated Attention (RMA) to enable layout-aware generation. To comprehensively evaluate model capabilities, we further introduce three metrics: 1) Inclusion Ratio (IN-R) and Fill Ratio (FI-R) for assessing layout control; and 2) Background Similarity (BG-S) for measuring background consistency. Extensive experiments show that LAMIC achieves state-of-the-art performance across most major metrics: it consistently outperforms existing multi-reference baselines in ID-S, BG-S, IN-R and AVG scores across all settings, and achieves the best DPG in complex composition tasks. These results demonstrate LAMIC's superior abilities in identity keeping, background preservation, layout control, and prompt-following, all achieved without any training or fine-tuning, showcasing strong zero-shot generalization ability. By inheriting the strengths of advanced single-reference models and enabling seamless extension to multi-image scenarios, LAMIC establishes a new training-free paradigm for controllable multi-image composition. As foundation models continue to evolve, LAMIC's performance is expected to scale accordingly. Our implementation is available at: https://github.com/Suchenl/LAMIC.

  • 6 authors
·
Aug 1, 2025 2

M3DLayout: A Multi-Source Dataset of 3D Indoor Layouts and Structured Descriptions for 3D Generation

In text-driven 3D scene generation, object layout serves as a crucial intermediate representation that bridges high-level language instructions with detailed geometric output. It not only provides a structural blueprint for ensuring physical plausibility but also supports semantic controllability and interactive editing. However, the learning capabilities of current 3D indoor layout generation models are constrained by the limited scale, diversity, and annotation quality of existing datasets. To address this, we introduce M3DLayout, a large-scale, multi-source dataset for 3D indoor layout generation. M3DLayout comprises 15,080 layouts and over 258k object instances, integrating three distinct sources: real-world scans, professional CAD designs, and procedurally generated scenes. Each layout is paired with detailed structured text describing global scene summaries, relational placements of large furniture, and fine-grained arrangements of smaller items. This diverse and richly annotated resource enables models to learn complex spatial and semantic patterns across a wide variety of indoor environments. To assess the potential of M3DLayout, we establish a benchmark using a text-conditioned diffusion model. Experimental results demonstrate that our dataset provides a solid foundation for training layout generation models. Its multi-source composition enhances diversity, notably through the Inf3DLayout subset which provides rich small-object information, enabling the generation of more complex and detailed scenes. We hope that M3DLayout can serve as a valuable resource for advancing research in text-driven 3D scene synthesis.

  • 7 authors
·
Sep 28, 2025

Layout-Corrector: Alleviating Layout Sticking Phenomenon in Discrete Diffusion Model

Layout generation is a task to synthesize a harmonious layout with elements characterized by attributes such as category, position, and size. Human designers experiment with the placement and modification of elements to create aesthetic layouts, however, we observed that current discrete diffusion models (DDMs) struggle to correct inharmonious layouts after they have been generated. In this paper, we first provide novel insights into layout sticking phenomenon in DDMs and then propose a simple yet effective layout-assessment module Layout-Corrector, which works in conjunction with existing DDMs to address the layout sticking problem. We present a learning-based module capable of identifying inharmonious elements within layouts, considering overall layout harmony characterized by complex composition. During the generation process, Layout-Corrector evaluates the correctness of each token in the generated layout, reinitializing those with low scores to the ungenerated state. The DDM then uses the high-scored tokens as clues to regenerate the harmonized tokens. Layout-Corrector, tested on common benchmarks, consistently boosts layout-generation performance when in conjunction with various state-of-the-art DDMs. Furthermore, our extensive analysis demonstrates that the Layout-Corrector (1) successfully identifies erroneous tokens, (2) facilitates control over the fidelity-diversity trade-off, and (3) significantly mitigates the performance drop associated with fast sampling.

  • 4 authors
·
Sep 25, 2024

Towards Complex Document Understanding By Discrete Reasoning

Document Visual Question Answering (VQA) aims to understand visually-rich documents to answer questions in natural language, which is an emerging research topic for both Natural Language Processing and Computer Vision. In this work, we introduce a new Document VQA dataset, named TAT-DQA, which consists of 3,067 document pages comprising semi-structured table(s) and unstructured text as well as 16,558 question-answer pairs by extending the TAT-QA dataset. These documents are sampled from real-world financial reports and contain lots of numbers, which means discrete reasoning capability is demanded to answer questions on this dataset. Based on TAT-DQA, we further develop a novel model named MHST that takes into account the information in multi-modalities, including text, layout and visual image, to intelligently address different types of questions with corresponding strategies, i.e., extraction or reasoning. Extensive experiments show that the MHST model significantly outperforms the baseline methods, demonstrating its effectiveness. However, the performance still lags far behind that of expert humans. We expect that our new TAT-DQA dataset would facilitate the research on deep understanding of visually-rich documents combining vision and language, especially for scenarios that require discrete reasoning. Also, we hope the proposed model would inspire researchers to design more advanced Document VQA models in future. Our dataset will be publicly available for non-commercial use at https://nextplusplus.github.io/TAT-DQA/.

  • 6 authors
·
Jul 24, 2022

Éclair -- Extracting Content and Layout with Integrated Reading Order for Documents

Optical Character Recognition (OCR) technology is widely used to extract text from images of documents, facilitating efficient digitization and data retrieval. However, merely extracting text is insufficient when dealing with complex documents. Fully comprehending such documents requires an understanding of their structure -- including formatting, formulas, tables, and the reading order of multiple blocks and columns across multiple pages -- as well as semantic information for detecting elements like footnotes and image captions. This comprehensive understanding is crucial for downstream tasks such as retrieval, document question answering, and data curation for training Large Language Models (LLMs) and Vision Language Models (VLMs). To address this, we introduce \'Eclair, a general-purpose text-extraction tool specifically designed to process a wide range of document types. Given an image, \'Eclair is able to extract formatted text in reading order, along with bounding boxes and their corresponding semantic classes. To thoroughly evaluate these novel capabilities, we introduce our diverse human-annotated benchmark for document-level OCR and semantic classification. \'Eclair achieves state-of-the-art accuracy on this benchmark, outperforming other methods across key metrics. Additionally, we evaluate \'Eclair on established benchmarks, demonstrating its versatility and strength across several evaluation standards.

  • 11 authors
·
Feb 6, 2025 3

Sketch-to-Layout: Sketch-Guided Multimodal Layout Generation

Graphic layout generation is a growing research area focusing on generating aesthetically pleasing layouts ranging from poster designs to documents. While recent research has explored ways to incorporate user constraints to guide the layout generation, these constraints often require complex specifications which reduce usability. We introduce an innovative approach exploiting user-provided sketches as intuitive constraints and we demonstrate empirically the effectiveness of this new guidance method, establishing the sketch-to-layout problem as a promising research direction, which is currently under-explored. To tackle the sketch-to-layout problem, we propose a multimodal transformer-based solution using the sketch and the content assets as inputs to produce high quality layouts. Since collecting sketch training data from human annotators to train our model is very costly, we introduce a novel and efficient method to synthetically generate training sketches at scale. We train and evaluate our model on three publicly available datasets: PubLayNet, DocLayNet and SlidesVQA, demonstrating that it outperforms state-of-the-art constraint-based methods, while offering a more intuitive design experience. In order to facilitate future sketch-to-layout research, we release O(200k) synthetically-generated sketches for the public datasets above. The datasets are available at https://github.com/google-deepmind/sketch_to_layout.

  • 12 authors
·
Oct 31, 2025

DyST-XL: Dynamic Layout Planning and Content Control for Compositional Text-to-Video Generation

Compositional text-to-video generation, which requires synthesizing dynamic scenes with multiple interacting entities and precise spatial-temporal relationships, remains a critical challenge for diffusion-based models. Existing methods struggle with layout discontinuity, entity identity drift, and implausible interaction dynamics due to unconstrained cross-attention mechanisms and inadequate physics-aware reasoning. To address these limitations, we propose DyST-XL, a training-free framework that enhances off-the-shelf text-to-video models (e.g., CogVideoX-5B) through frame-aware control. DyST-XL integrates three key innovations: (1) A Dynamic Layout Planner that leverages large language models (LLMs) to parse input prompts into entity-attribute graphs and generates physics-aware keyframe layouts, with intermediate frames interpolated via trajectory optimization; (2) A Dual-Prompt Controlled Attention Mechanism that enforces localized text-video alignment through frame-aware attention masking, achieving precise control over individual entities; and (3) An Entity-Consistency Constraint strategy that propagates first-frame feature embeddings to subsequent frames during denoising, preserving object identity without manual annotation. Experiments demonstrate that DyST-XL excels in compositional text-to-video generation, significantly improving performance on complex prompts and bridging a crucial gap in training-free video synthesis. The code is released in https://github.com/XiaoBuL/DyST-XL.

  • 5 authors
·
Apr 21, 2025

Build-A-Scene: Interactive 3D Layout Control for Diffusion-Based Image Generation

We propose a diffusion-based approach for Text-to-Image (T2I) generation with interactive 3D layout control. Layout control has been widely studied to alleviate the shortcomings of T2I diffusion models in understanding objects' placement and relationships from text descriptions. Nevertheless, existing approaches for layout control are limited to 2D layouts, require the user to provide a static layout beforehand, and fail to preserve generated images under layout changes. This makes these approaches unsuitable for applications that require 3D object-wise control and iterative refinements, e.g., interior design and complex scene generation. To this end, we leverage the recent advancements in depth-conditioned T2I models and propose a novel approach for interactive 3D layout control. We replace the traditional 2D boxes used in layout control with 3D boxes. Furthermore, we revamp the T2I task as a multi-stage generation process, where at each stage, the user can insert, change, and move an object in 3D while preserving objects from earlier stages. We achieve this through our proposed Dynamic Self-Attention (DSA) module and the consistent 3D object translation strategy. Experiments show that our approach can generate complicated scenes based on 3D layouts, boosting the object generation success rate over the standard depth-conditioned T2I methods by 2x. Moreover, it outperforms other methods in comparison in preserving objects under layout changes. Project Page: https://abdo-eldesokey.github.io/build-a-scene/

  • 2 authors
·
Aug 27, 2024 4