Hunyuan-Game: Industrial-grade Intelligent Game Creation Model Paper • 2505.14135 • Published May 20, 2025 • 17
Sprite Sheet Diffusion: Generate Game Character for Animation Paper • 2412.03685 • Published Dec 4, 2024 • 2
GameGPT: Multi-agent Collaborative Framework for Game Development Paper • 2310.08067 • Published Sep 7, 2025 • 1
GraphSkillEvo: Evolutionary Optimization of Graph-Structured Agent Skills Paper • 2609.21749 • Published 8 days ago • 18
EvoOntology: A Self-Evolving Ontology Layer for Data Agents Paper • 2609.15779 • Published 12 days ago • 152
Deep Persona: A Psychologically Grounded Architecture and Evaluation Framework for Role-Playing Agents and Simulations Paper • 2609.22255 • Published 20 days ago • 22
Harness-Zero: Harness Distillation via Agent-as-Harness Paper • 2609.24974 • Published 5 days ago • 35
GameASG-Bench: Benchmarking Autonomous Software Generation for Game Development Paper • 2609.21293 • Published 8 days ago • 1
GameXpert-Bench: How Far Are Coding Agents from Expert Game Development? Paper • 2608.21833 • Published Aug 22 • 18
GameHorizon Suite: Multi-Horizon Data and Evaluation in Gameplay Paper • 2609.25001 • Published 5 days ago • 130
RRSI: Regularized Recursive Self-Improvement of Agent Harnesses Paper • 2609.24972 • Published 5 days ago • 203
The Tasteful Agent: Measuring and Improving Taste in Long-Horizon Tasks Paper • 2609.25804 • Published 4 days ago • 136
Reflect, Revise, Reuse: Training-Free Skill Evolution for GUI Agents Paper • 2609.17653 • Published 11 days ago • 45
Complex KDA: Understanding and Enhancing the Expressivity of Kimi Delta Attention Paper • 2609.24797 • Published 5 days ago • 11
1% of Tokens Can Be Enough: On Gradient Estimation in On-Policy Distillation Paper • 2609.24432 • Published 5 days ago • 16
Towards Full Pipeline FP8 Reinforcement Learning for LLMs Paper • 2609.22870 • Published 7 days ago • 15